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RDM JA Suggestion

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  • RDM JA Suggestion

    I posted an idea a while back (on Alla, I think... >_<) about a potential RDM JA, and I thought I'd see what this membership thought of it. I proposed the name "Red Veil" or "Crimson Veil". It would be at level 60 and have a 2 minute recast. It would make any single-target (not self-target) enhancing magic spell AoE. RDM has the highest Enhancing Magic skill, so it seems suitable.

    Thoughts on such a JA:
    -Refreshga the mages or Hastega the melees consistently. Not both, because of the recast. 2xRDM parties, however, could maintain constant Refreshga and Hastega for 80MP every cycle.
    -People are skeptical about RDM getting toys because "RDMs are so overpowered that they can solo Genbu", but noticeably this would have absolutely no effect on solo play.
    -Does not take a page from anyone's playbook, aside from BRD, who already has both Refreshga and Hastega in Ballad and March, respectively, and they can maintain both at once, while RDM would not be able to. Also would not push BRD to the wayside, however, because BRDs will still be loved for Minuet, Madrigal, Lullaby, Elegy, etc.
    -Does not affect job balance. No Warpga, Enthunderga, Phalanxga, Stoneskinga, Blinkga, etc. It is effectively limited to any ONE of the following at a time: Refreshga, Regenga, Hastega, Protectra, Shellra, Invisiblega, Sneakga, Deodorizega. (Technically, Teleportga as well, but it'd be wasting the JA.)

    It's really a matter of saving MP and time, rather than increasing the power or effectiveness of spells, in order to preserve balance.

    Opinions?
    Dryhus, Elvaan male | Bismarck | San d'Oria 6 | Windurst 5
    62RDM/60MNK/40BLM/37RNG/31WAR/24WHM/20NIN/19BRD/...
    Woodworking 94.7+2 | Bonecraft 53 | Cooking 42 | Fishing 29
    Smithing 29 | Alchemy 27 | Goldsmithing 21

    Bismarck Crafting Services
    My Skillcap Chart, printable on 8.5"x11"

  • #2
    Re: RDM JA Suggestion

    Because RDM needs to be even better at buffing PTs?


    I mean... come on. Why do people in the jobs that are best off ask for more? BLMs asking for Ultima, NINs asking for :san, BRDs and RDMs asking for buff *improvements*




    I mean really... if RDM were *easier* that would just make them more powerful. Quicker Buffing means more time to cast other spells, rest MP, even melee.

    Comment


    • #3
      Re: RDM JA Suggestion

      2 minute Refreshga will just mess up your refresh cycle.

      Infact, it does little at all so what's the point.
      I use a Mac because I'm just better than you are.

      HTTP Error 418 - I'm A Teapot - The resulting entity body MAY be short and stout.

      loose

      Comment


      • #4
        Re: RDM JA Suggestion

        I have a suggestion. Everyone gets a Level 75 pocket Bard from day one. Balad. Mazurka. Good times.
        Haggai

        i Am ThE bLaCk MaGe.
        I cAsTs ThE sPeLlS tHaT mAkEs ThE pEoPlEs FaLl DoWn.

        Comment


        • #5
          Re: RDM JA Suggestion

          how can it mess up a refresh cycle... with only one cycle? Why would refreshga be dif then having a BRD or COR in the party with the exception that refresh cant override any buff but itself?

          Comment


          • #6
            Re: RDM JA Suggestion

            In a 4-Refresh cycle, it saves you 120MP and about 45seconds of casting over the life of the cycle. I don't think it's overpowering.

            All jobs are always asking for more. BLM may ask for Ultima to make them more powerful. NIN may ask for :San to make them more powerful and invincible. I'm suggesting a JA that would not make RDM more powerful, such as Regen II, Raise II, Refresh II (for more MP restored) that are requested every time a version update gears up. It would just give an increase in availability of time and MP given RDM's normal XP party duties.

            And no, I don't think it would mess up your cycle at all. There would be no cycle. Every 2m30s you hit your /ja "Crimson Veil"; wait 1; /ma Refresh <me> macro. Everyone gets it at once, everyone wears at once.
            Dryhus, Elvaan male | Bismarck | San d'Oria 6 | Windurst 5
            62RDM/60MNK/40BLM/37RNG/31WAR/24WHM/20NIN/19BRD/...
            Woodworking 94.7+2 | Bonecraft 53 | Cooking 42 | Fishing 29
            Smithing 29 | Alchemy 27 | Goldsmithing 21

            Bismarck Crafting Services
            My Skillcap Chart, printable on 8.5"x11"

            Comment


            • #7
              Re: RDM JA Suggestion

              It would mess up the cycle because Refresh doesn't last 2 minutes. You pull this, and several ticks later, everyone's Refresh wears off at once. Then you have to start the cycle up, but unlike if you'd stuck to the cycle to begin with, people are going without Refresh for recast * X.

              Edit: Unless I'm entirely wrong on that, which could very well be the case. If so, left unedited for posterity and lawlz.
              Ellipses on Fenrir
              There is no rush. If you're not willing to take your time, don't be surprised when no one wants to give you much of theirs.
              ,
              . . .

              Comment


              • #8
                Re: RDM JA Suggestion

                Originally posted by Haggai
                I have a suggestion. Everyone gets a Level 75 pocket Bard from day one. Balad. Mazurka. Good times.
                Hmmm. I didn't think this was a naive request for game-breaking features. I'm not asking for A+ in Sword or Evasion. Or Tier IV nukes. Or Cure V. Or Refresh II. Or Raise II. I tried to put forth a prudent and planned proposition (note: the alliteration was unplanned) for what could put a nice new spin on a job that gets stale somewhat easily without affecting the rate of party invites for said job or any other and without significantly impacting XP/hour.

                I apologize if it came as "omg wtf we need gaxes and am!"
                Dryhus, Elvaan male | Bismarck | San d'Oria 6 | Windurst 5
                62RDM/60MNK/40BLM/37RNG/31WAR/24WHM/20NIN/19BRD/...
                Woodworking 94.7+2 | Bonecraft 53 | Cooking 42 | Fishing 29
                Smithing 29 | Alchemy 27 | Goldsmithing 21

                Bismarck Crafting Services
                My Skillcap Chart, printable on 8.5"x11"

                Comment


                • #9
                  Re: RDM JA Suggestion

                  Um actually yes it can last 2 mins, 3mp/tick for 150mp.


                  to make a long story short to refreshga and your ja idea, personally I like it.

                  Comment


                  • #10
                    Re: RDM JA Suggestion

                    Originally posted by Ellipses
                    It would mess up the cycle because Refresh doesn't last 2 minutes. You pull this, and several ticks later, everyone's Refresh wears off at once. Then you have to start the cycle up, but unlike if you'd stuck to the cycle to begin with, people are going without Refresh for recast * X.

                    Edit: Unless I'm entirely wrong on that, which could very well be the case. If so, left unedited for posterity and lawlz.
                    Refresh lasts 2 minutes and 30 seconds. The JA would cool down prior to Refresh having worn. Provided you didn't burn the JA casting Haste on all the melees or something to that extent, it would always be up in time to Refresh the mages.
                    Dryhus, Elvaan male | Bismarck | San d'Oria 6 | Windurst 5
                    62RDM/60MNK/40BLM/37RNG/31WAR/24WHM/20NIN/19BRD/...
                    Woodworking 94.7+2 | Bonecraft 53 | Cooking 42 | Fishing 29
                    Smithing 29 | Alchemy 27 | Goldsmithing 21

                    Bismarck Crafting Services
                    My Skillcap Chart, printable on 8.5"x11"

                    Comment


                    • #11
                      Re: RDM JA Suggestion

                      Provided you didn't burn the JA casting Haste
                      You're making huge assumptions about the intelligence of most players.

                      How about just level BRD, they already have this. In order for this to work well, you would have to get all MP using players together every 2 minutes, and no I don't believe you'll be able to keep track of who got hit by your refreshga and who you had to manually refresh.

                      Actually I have a better idea, get rid of jobs entirely and let everyone have all the same abilities.
                      I use a Mac because I'm just better than you are.

                      HTTP Error 418 - I'm A Teapot - The resulting entity body MAY be short and stout.

                      loose

                      Comment


                      • #12
                        Re: RDM JA Suggestion

                        Originally posted by Dryhus
                        Refresh lasts 2 minutes and 30 seconds. The JA would cool down prior to Refresh having worn. Provided you didn't burn the JA casting Haste on all the melees or something to that extent, it would always be up in time to Refresh the mages.
                        A'ight, I stand corrected. Given that, the only time this would ever be used for anything else would be Sneakga at the zone line, and maybe ghetto Protectra once you get to camp. Once things start up, the only way it would be used for anything else would be Hastega in a party where the RDM is the only one with MP.

                        And with that being the case, I'd rather see Refreshga as an actual spell, with an increased MP cost over single-target Refresh. From everything I've seen, time is far more at a premium for RDMs than MP. Make it something where the cost-to-benefit ratio will have to be weighed (much like Curaga vs. single-target Cures).

                        I don't think it's so much that this is a bad idea. It would be a nice buff that would help entire parties, and if it were implemented I don't think you'd hear too many complaints from the people it benefits. It's just that RDM is about the last job that needs buffed right now. This would be a nifty addition to a job that already doesn't have much to complain about, while there are jobs that, honestly, need some help to really stack up (PUP anyone?).
                        Ellipses on Fenrir
                        There is no rush. If you're not willing to take your time, don't be surprised when no one wants to give you much of theirs.
                        ,
                        . . .

                        Comment


                        • #13
                          Re: RDM JA Suggestion

                          OMG E, PUP needs as much repair as their automations do lol, PUP should be #1 on the list of jobs needing some tweaks....er overhauls.

                          Comment


                          • #14
                            Re: RDM JA Suggestion

                            Originally posted by Ellipses
                            It would be a nice buff that would help entire parties.
                            Level WHM or BRD if you want to do things to the whole party all at once.
                            I use a Mac because I'm just better than you are.

                            HTTP Error 418 - I'm A Teapot - The resulting entity body MAY be short and stout.

                            loose

                            Comment


                            • #15
                              Re: RDM JA Suggestion

                              -ga has never been RDMs thing anyway, they've always had powerful buffs, but one at a time. Protect and Shell for instance.

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