Announcement

Collapse
No announcement yet.

Red Mage and The Bow

Collapse
This topic is closed.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Red Mage and The Bow

    Is there any way a Red Mage could carry a ranged weapon, and help the party with it?

    Theres the new Jaridah set, every piece gives ranged ACC, and attack power.

    Red mage with elemental arrows (does en-spell work with ranged attacks?), would it be viable at all?

    When i'm not refreshing, hasting, curing, dispelling, nuking or enfeebling, what am i doing standing around if im not doing anything?

    Often as RDM, i find myself in a party with a second refresher, in this situation, even though im probably main-healing, i very often have dull moments where im not doing anything, and im better of standing up than sitting down incase the tank suffers a large ammount of damage, if its a PLD, he can cure himself most of the time (2 refreshers + his own refresh...), if its a NIN, unless he sucks butt, barely any curing will be necessary...

    So anyway, with the new gear in mind, through big EQ macro changes.. what is the possibility of a RDM using a bow in the back row? I'm sure it wouldnt be a huge improvement to parties, but... think of what you can achieve: if RDM manages to get enough TP... he can actually help get a second skillchain, or even just contribute to the damage outputs, and i speak of this not knowing many things:

    RDMs ranged attack ranking with bows.
    Bows avaliable to RDMs.
    Arrows avaliable to RDMs.
    Natural ranged-acc of RDMs.
    What ranged WS's RDM gets.

    ps. Also in regular PTs, if im not main healing, and i have a WHM healing the tank, all ill do is help with hasting a couple DD, refresh some people, and enfeeble, usually i dont nuke alot in these type of parties, simply because i need the MP, however, i could fit in some ranged attacks... i could perhaps make up for that flaw.
    signatures are for pussies mew mew mew, here's mine


  • #2
    Re: Red Mage and The Bow

    RDM has a D rank in the use of bows. There's plenty of range acc and range atk gear available to red mage, and we can use short bows. However, we will not consistantly hit an IT mob. In fact VT might be a stretch... Also we will not have any ranged weapon skills unless we /rng. RDM/RNG can get Sidewinder however, and it can be killer in Balista if you pop off a Sharp Shot beforehand so that distance to target doesn't affect accuracy and you can hit one of the 5 peeople trying to take you down for 1k.
    Madrone Hume Female Leviathan Server
    75: RDM MNK BLM PLD BRD subs: NIN WAR DRK BLU WHM SCH DNC RNG
    AF+1 16/25, AF2 9/25, Nashira 1/5, Crimson 3/5, Pln 2/5, Yigit 5/5, Zenith 3/5, Shura 3/5, Askar 1/5, Goliard 2/5, Homam 2/5
    Merits 384/506, Bastok rank 10, Merc rank 10

    Comment


    • #3
      Re: Red Mage and The Bow

      I haven't tried elemental arrows in parties but I have tried to shoot normal arrows before. Our accuracy is really bad. And when the arrows do hit, they do very little damage because of our low skill.
      En spells don't work with range weapons. And we get no WS without /rng. But we can use sidewinder with /rng. That is pretty much all I know.

      Bows and arrows offer a safe pulling method in places like Ifrit's and sky.
      There are painters who transform the sun into a yellow spot,
      but there are others who with the help of their art and their intelligence
      transform a yellow spot into the sun.

      - Pablo Picasso

      Comment


      • #4
        Re: Red Mage and The Bow

        Standing there and shooting an arrow takes time just like kneeling down and standing up would. If you can't get up in time to save your tank when he's taking huge damage, then you're not going to fare much better trying to break out of the shooting animation of a bow and arrow in time to do anything about it. You can't do anything while shooting and it takes about as much time to kneel and get up as it does to shoot. So if you're worried about doing something while main healing that won't interrupt your oppurtunities to heal, then shooting a bow and arrow isn't the answer.
        My Signature. Now with 50% more processed ham product than those other leading signatures.

        Which FF Character Are You?
        Originally posted by Balfree
        Why does every discussion have to be a little festivity of sorts, with purple doom rain and lunatic frogs singing the yodelay on top of mushrooms and little babies being eaten by crazy flying cows and green gas explosions on the horizon and screaming goats?

        Comment


        • #5
          Re: Red Mage and The Bow

          doesn't this basically come under the same argument as the meleeing rdm?... the only difference being you are out of range of any AOE attacks (not an issue with some mobs. People will say no because a) you will give the mob TP, for very little acual damage. b) you will be missing out on precious dark staff moments. c) to effectivly shoot arrows you'd have to gear up accordingly which is going to mean you aren't optimised for spell casting.

          note i don't necessarily aggree with the above points. but these are the arguements you will see if you attempt to statrt shooting. However given our small range of bows, our D rating, if you were going to do this i can't see why, unless the mob has a nast AoE you'd rather stand and shoot than pull out your sword, cast an enspell and start swinging. You'll be faced with the same arguments but will probably do more damage with a sword or dagger at least.

          good luck anyway
          Kylestie was defeated by Curiosity.

          Comment


          • #6
            Re: Red Mage and The Bow

            Up to lvl 40 (maybe 50+ if you have good +racc gear like a Peacock charm/amulet) RDM can hit mobs well if they swap +AGI gear for their ranged attacks. The difference in skill at lvl 40 would be RNG 123 (A-), SAM 114 (C+) and RDM 109 (D).

            Every skill point equals +1 r.acc and +1 r.att, so if you have good gear those 14 points of difference wont affect you much, the thing is we dont get access to Archer knives, and those +10 r.acc (or +20 if you are /nin) are very useful for hitting IT mobs constantly until more +r.acc gear is aviable, and also we only get access to weak short bows so don't expect to do much dmg with them.

            After lvl 60 the difference between skill ratings is just too much so any weapon with a skill rating lower than B- is pretty useless in a xp situation, by then you wont hit much with your ranged attacks and only waste time that would be much better used resting mp.

            The skill difference at lvl 60 would be RNG 203, SAM 190, RDM 183 but after lvl 50 the mobs start getting massive defense and evasion boosts which make it very hard for a RDM to hit them unless you have full +r.acc gear

            And, if you add to all the mnd, int and mp gear you need plus elemental staves there's no way you can carry enough items in your inventory to make your range attacks worth it without hurting your mage duties.

            At lvl 75 skill ratings go like this: RNG 269, SAM 230, RDM 210 I don't think I need to say anything more about this heheh.


            I hope this info was useful, I wanna add that I love using bows but only for recreational purposes, specially after the distance/acc change. A soloing RDM will always be too close to the target so the skill rating plus the acc penalty will make ranged attacks pretty useless unless you are fighting too weak mobs.
            Last edited by Raydeus; 05-15-2006, 09:13 AM.
            sigpic
            "In this world, the one who has the most fun is the winner!" C.B.
            Prishe's Knight 2004-Forever.

            その目だれの目。

            Comment


            • #7
              Re: Red Mage and The Bow

              Completely forgot that you cant use ranged WS unless you sub RNG... that alone makes it useless and then some

              Wishful thinking + Work distraction = n00bification
              signatures are for pussies mew mew mew, here's mine

              Comment


              • #8
                Re: Red Mage and The Bow

                Well don't dismiss bow's DoT so fast, even without ws you can do decent DoT if you have a good bow and arrows. Plus is not like you would have the TP to use ws anyway, with all the mp resting and weapon swaps.

                Up to level 40 is doable, but I dunno if its worth all the extra equip change macros and extra items on inventory
                sigpic
                "In this world, the one who has the most fun is the winner!" C.B.
                Prishe's Knight 2004-Forever.

                その目だれの目。

                Comment


                • #9
                  Re: Red Mage and The Bow

                  I'd rather pull my B-rank Sword and melee than try to bring a D-rank Archery to a viable level.

                  RDM 75/WHM 38/BLM 37/DRK 37/NIN 37/PLD 37 -- Cooking 96.7+1
                  Image by Askannyi
                  LoneGamer.net

                  Comment


                  • #10
                    Re: Red Mage and The Bow

                    What i was thinking mostly was the elemental damage, even if the arrow itself does 0, the elemental damage kicks in, and with the right staff and gear, it could be nice, but proc rate is never 100% on elemental arrows, or is it? i dunno.

                    So to contribute to the damage output, you would just need to hit and proc the ele damage...
                    signatures are for pussies mew mew mew, here's mine

                    Comment


                    • #11
                      Re: Red Mage and The Bow

                      Beestinger and an Enspell would probably be more reliable. 4 damage, 150 delay.

                      RDM 75/WHM 38/BLM 37/DRK 37/NIN 37/PLD 37 -- Cooking 96.7+1
                      Image by Askannyi
                      LoneGamer.net

                      Comment


                      • #12
                        Re: Red Mage and The Bow

                        Although a bow can be effective for damage dealing if you are a red mage with the proper equipment I do not think you would be bringing anything usefull to the XP PT by using a bow to deal damage. I think a red mage should deal damage by magic bursting and using DoTs. As for practical uses for a bow: pulling in burn parties. ^^
                        75BLM/41RDM WHM37 61NIN/WAR37 MNK10 THF8
                        Bastok: 10 Windurst: 7-1
                        ZM: DONE CoP 8-1 ToAU8
                        Goldsmithing: 48.7+1 Clothcraft: 83.0+1
                        http://akujin.defaultalias.com

                        Comment


                        • #13
                          Re: Red Mage and The Bow

                          I agree with most people, pull out your sword and hit teh monstar, don't try to be an archer because, well, we aren't. I personally LIKE being in melee range (exception, of course, if the monster has a nasty AOE), because it helps me see the animations for the critical "OMGWTFDISPELNOWPRZ" moves.

                          Here's basically what I tell people:

                          As long as:
                          1) Everyone is being refreshed.
                          2) The monster is being debuffed with at least a) Dia b) Slow c) Para d) Gravity e) Blind
                          3) The nasty buffs are being dispelled within 5-7 seconds (dispel does have a cast time )
                          4) I'm magic bursting
                          5) You're not in risk of death
                          6) I'm not hitting the mob for 0 and giving it tp for free

                          What I do with my spare 20 seconds of time per fight is my business, and If I choose to spend them trying to keep my sword skill maxed out, that's my business.

                          RDM is a job designed to never sit down. And in keeping the refresh chain going and casting enfeebles every mob and magic bursting, we don't have time to anyway.

                          Comment


                          • #14
                            Re: Red Mage and The Bow

                            Originally posted by Balfree
                            What I was thinking mostly was the elemental damage
                            Hmm, elemental dmg does kick in almost 100% so it's very posible to fire some arrows while you are out of AoE doing your mage duties.

                            After lvl 51 (staves) or maybe even lvl 41 RDM changes from melee/debuff to debuff/support so it makes sense to think you could help shooting some arrows from a distance, specially with elemental arrows.

                            However at the lvl elemental arrows are aviable is the time mobs start getting harder to hit due evasion/r.acc stats.

                            I guess if you have enough room to carry all the extra ranged gear and your skill is high enough getting a few hundred dmg in would be a nice thing to try for a few lvls, sadly due to skill rating issues I doubt you can pull this off beyond lvl 65.


                            Originally posted by LoneGamer
                            Beestinger and an Enspell would probably be more reliable. 4 damage, 150 delay.
                            About using your sword or a dagger like hornetneedle beyond lvl 50 all I can say is unless the mob has really crappy TP moves you would be hurting your party giving the mob some fast extra TP (because I doubt you'll be hitting for 0 all the time). Hitting for 1-3 dmg +10 from enspell isnt worth it the 6TP+ you are giving the mob with each swing.

                            Hornet and Beestinger have one main purpose (specially after Energy Steal/Drain): To completely destroy elementals and magic mobs.
                            sigpic
                            "In this world, the one who has the most fun is the winner!" C.B.
                            Prishe's Knight 2004-Forever.

                            その目だれの目。

                            Comment


                            • #15
                              Re: Red Mage and The Bow

                              Raydeus, won't a bow and arrow give the mob TP if it hits? Beestinger is more likely to do 0 damage plus enspell than most other weapons in the game, so mob TP gain would be less than shooting it, assuming similar hit rates.

                              RDM 75/WHM 38/BLM 37/DRK 37/NIN 37/PLD 37 -- Cooking 96.7+1
                              Image by Askannyi
                              LoneGamer.net

                              Comment

                              Working...
                              X