Ok, I might as well post this since it'll help out the RDM community and give me a bit more insight.
Below, I have comprised a chart. Firstly, this chart shows the skill RDMs have in certain combat areas, the level minimum level of the monster we need to fight to cap it, my skill/max skill possible and the weapon.
B 70 247/250 Sword
B 70 159/250 Dagger
E 60 085/200 Club
D 62 095/210 Archery
D 62 210/210 Evasion (capped)
F 58 138/189 Shield
E 60 114/200 Parrying
Ok, to date, I only have 1 merit to sword and 3 to evasion. Thus, for reference, my Sword skill is 249/252 and my Evasion is 216/216.
The easiest way to cap a skill, in my view, would be to fight enemies of the level you'd be if that skill capped. So for instance, our 250 sword skill is 1 less than the A+ cap for lvl 70. This means the most efficient way to ultimately cap our sword would be to fight lvl 70 monsters.
I suppose I should start on sword since it is closest to being capped, but I fight Steelshells (73-76) and they're boring as all shit to fight.
Mourioche (62-68) are more than efficient to cap Shield and parrying, and they can be harassed quite simply, so I decided to fight them today. For the sake of coherancy, I'll go back to them, since I got a few skill levels off of them.
I went as RDM75/WAR35 (I knoes, I'm gimp, but, gdi, raising WAR 2 more levels sucks all types of ass. . . )
This is my gear
Sword: Joyeuse
Shield: Genbu
Ammo: Phantum
Head: AF
Neck: Merman's Gorget
Ear1: Drone
Ear2: Drone
Body: Narasimha
Hand: AF
Ring1: Ruby Ring
Ring2: Shikaree
Back: Amemet
Waist: Warwolf
Legs: JSE
Feet: AF
Nothing spectacular, and my stats are:
STR 61+13
DEX 64+9
VIT 57+8
AGI 64+9
INT 71+5
MND 61
CHR 62
Attack 314
Defense 309
HP 939
MP 747
Evidently, I am outstandously mediocre, so it's due to this I had to be more intuitive in my methods. I'll highlight what happens today after about 2 hours of skilling up on White Mandies in the lower tree.
Double Post Edited:
Tactics Before Fighting.
First thing first, I've learned, twice, that buffing before hand is important ._. Died two times because I got a little presumptuous. ANYWAY, I don't have any videos, but I have a system that never fails me when I apply my buffs. I don't feel like getting into it, and it's easier to see than for me to explain, so when I feel like making a video, you can see.
Buffs: Refresh, Stoneskin, Phalanx, Ice Spikes, Defender, Bream Sushi (too poor for anything else ;
, Protect4, and Regen at times.
I've found (again, the hard way) that I can comfortably take on 7 mandies. I took on like, 20, and it was fun, but dangerous. As soon as Stoneskin was resisted, It was Game Over /sulk.
Moving on, I simply arrange them in the open U formation, make sure that I can target and attack the mandies on the end (if not, I rearrange my position) and I just reapply stoneskin and buffs when necessary. I'll post my DEF with Defender and Bream on, but it's 455 . . In addition, even w/o Stoneskin, they go down from hitting 43-50 to 0-12. So most of the time, unless I lose attention, I can go w/o Stoneskin.
Ok, Just had to add that, I'll post my results later, I swear!
Double Post Edited:
Ok, started out at 4:20EST. Started with 7 of them on me.
After the first fight:
Shield 142
Parry 114
My AF feet and Hands raise those by +10, but it's interesting to see that Shield got more of an increase. I'm guessing it's because it's higher, so it procs more. I guess the only thing I can do is to try fighting w/o shield. Since I'll be losing DEF and damage reduction from unequipping Genbu, I'll try taking on 4-5 mandies and seeing how that works. I'll also try equipping my RGF. More later
Edit: PArry is impossible to raise -.- 4 Mandies and only one skill even tho i parried a kajillion times.
Below, I have comprised a chart. Firstly, this chart shows the skill RDMs have in certain combat areas, the level minimum level of the monster we need to fight to cap it, my skill/max skill possible and the weapon.
B 70 247/250 Sword
B 70 159/250 Dagger
E 60 085/200 Club
D 62 095/210 Archery
D 62 210/210 Evasion (capped)
F 58 138/189 Shield
E 60 114/200 Parrying
Ok, to date, I only have 1 merit to sword and 3 to evasion. Thus, for reference, my Sword skill is 249/252 and my Evasion is 216/216.
The easiest way to cap a skill, in my view, would be to fight enemies of the level you'd be if that skill capped. So for instance, our 250 sword skill is 1 less than the A+ cap for lvl 70. This means the most efficient way to ultimately cap our sword would be to fight lvl 70 monsters.
I suppose I should start on sword since it is closest to being capped, but I fight Steelshells (73-76) and they're boring as all shit to fight.
Mourioche (62-68) are more than efficient to cap Shield and parrying, and they can be harassed quite simply, so I decided to fight them today. For the sake of coherancy, I'll go back to them, since I got a few skill levels off of them.

I went as RDM75/WAR35 (I knoes, I'm gimp, but, gdi, raising WAR 2 more levels sucks all types of ass. . . )
This is my gear
Sword: Joyeuse
Shield: Genbu
Ammo: Phantum
Head: AF
Neck: Merman's Gorget
Ear1: Drone
Ear2: Drone
Body: Narasimha
Hand: AF
Ring1: Ruby Ring
Ring2: Shikaree
Back: Amemet
Waist: Warwolf
Legs: JSE
Feet: AF
Nothing spectacular, and my stats are:
STR 61+13
DEX 64+9
VIT 57+8
AGI 64+9
INT 71+5
MND 61
CHR 62
Attack 314
Defense 309
HP 939
MP 747
Evidently, I am outstandously mediocre, so it's due to this I had to be more intuitive in my methods. I'll highlight what happens today after about 2 hours of skilling up on White Mandies in the lower tree.
Double Post Edited:
Tactics Before Fighting.
First thing first, I've learned, twice, that buffing before hand is important ._. Died two times because I got a little presumptuous. ANYWAY, I don't have any videos, but I have a system that never fails me when I apply my buffs. I don't feel like getting into it, and it's easier to see than for me to explain, so when I feel like making a video, you can see.
Buffs: Refresh, Stoneskin, Phalanx, Ice Spikes, Defender, Bream Sushi (too poor for anything else ;

I've found (again, the hard way) that I can comfortably take on 7 mandies. I took on like, 20, and it was fun, but dangerous. As soon as Stoneskin was resisted, It was Game Over /sulk.
Moving on, I simply arrange them in the open U formation, make sure that I can target and attack the mandies on the end (if not, I rearrange my position) and I just reapply stoneskin and buffs when necessary. I'll post my DEF with Defender and Bream on, but it's 455 . . In addition, even w/o Stoneskin, they go down from hitting 43-50 to 0-12. So most of the time, unless I lose attention, I can go w/o Stoneskin.
Ok, Just had to add that, I'll post my results later, I swear!
Double Post Edited:
Ok, started out at 4:20EST. Started with 7 of them on me.
After the first fight:
Shield 142
Parry 114
My AF feet and Hands raise those by +10, but it's interesting to see that Shield got more of an increase. I'm guessing it's because it's higher, so it procs more. I guess the only thing I can do is to try fighting w/o shield. Since I'll be losing DEF and damage reduction from unequipping Genbu, I'll try taking on 4-5 mandies and seeing how that works. I'll also try equipping my RGF. More later
Edit: PArry is impossible to raise -.- 4 Mandies and only one skill even tho i parried a kajillion times.
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