Blue Mage Sword caps at 269 according to some JP game magazine and all the forum rumors, so what do you red mages think about it?
I'll grant that there are a lot of things red mages do effectively as support in the back lines of a party that both take up battle time and more often then not involve weapon changing and subsequently loss of TP. Ok, so this more or less prohibits meleeing the majority of our late careers. And if that's not enough our inventory space hardly has room for appropriate melee gear, real melees will tell us we're giving the mob TP for our only moderate dmg output, and come endgame stuff dies too fast to even enfeeble and we get cast often as main healers for burn parties because of our rapid MP recovery. Ok, so a lot of mechaincs and player perceptions prohibit us from doing much more than a few sword swings in our post-refresh level grind.
I'm still jealous Blue Mage gets 19 more Sword skill than us. I know they don't get the kind of damage mitigation we do. And no Refresh/Convert to keep going, and going, and going like us. Nor do they get to use all of their aquired techniques all at once, but have to stop and swap and wait a minute....
It's still frustrating. Here I am spending merits on sword wishing I could save them for another job's weapon, like Monk for instance.
I'd really be happy with just a small upgrade to red mage sword cap. Say 256, the same as a White Mage's club skill. How about you?
I'll grant that there are a lot of things red mages do effectively as support in the back lines of a party that both take up battle time and more often then not involve weapon changing and subsequently loss of TP. Ok, so this more or less prohibits meleeing the majority of our late careers. And if that's not enough our inventory space hardly has room for appropriate melee gear, real melees will tell us we're giving the mob TP for our only moderate dmg output, and come endgame stuff dies too fast to even enfeeble and we get cast often as main healers for burn parties because of our rapid MP recovery. Ok, so a lot of mechaincs and player perceptions prohibit us from doing much more than a few sword swings in our post-refresh level grind.
I'm still jealous Blue Mage gets 19 more Sword skill than us. I know they don't get the kind of damage mitigation we do. And no Refresh/Convert to keep going, and going, and going like us. Nor do they get to use all of their aquired techniques all at once, but have to stop and swap and wait a minute....
It's still frustrating. Here I am spending merits on sword wishing I could save them for another job's weapon, like Monk for instance.
I'd really be happy with just a small upgrade to red mage sword cap. Say 256, the same as a White Mage's club skill. How about you?
Comment