Re: This is why you don't melee ...
Melee, besides gives the mob TP, does distract Rdm from timing the refresh cycle as well as buffs to party members. The game is designed in such a way that we have a role in party and it is because of that essential role, we are invited. For rdm, its their refresh and other buffing and debuffing abilities.
Hero play like this one will cause many deaths and besides. Many ppl's time and xp are lost due to one player who forgot his essential roles.
I would emphasis on maintaining priorities and upkeeping the necessities for the best interest and success of the party, and will refrain from saying Rdm should not melee in any circumstances, well, of course we need to - in skill up party ^^)b.
Melee, besides gives the mob TP, does distract Rdm from timing the refresh cycle as well as buffs to party members. The game is designed in such a way that we have a role in party and it is because of that essential role, we are invited. For rdm, its their refresh and other buffing and debuffing abilities.
Hero play like this one will cause many deaths and besides. Many ppl's time and xp are lost due to one player who forgot his essential roles.
I would emphasis on maintaining priorities and upkeeping the necessities for the best interest and success of the party, and will refrain from saying Rdm should not melee in any circumstances, well, of course we need to - in skill up party ^^)b.
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