Re: weapon of choice for RDM
That's very interesting. I was under the impression crabs only got Defense Bonus, since they were PLDs. I'll definetely keep this in mind.
Well, this certainly explains a lot. Dia (I) is about an 8% Defense reduction, Acid Bolts are 12% Defense down...the mob had a total of Defense -20%, that's almost as if the RDM had Berserk. No ammount of STR will reproduce numbers like those
The RDM is then equally unlikely to be equipped (and prepared...you should have capped skill before attempting to melee) to melee.
I guess it basically comes down to the RDM's equipment and the support of the party. In your party, the RDM was able to do decent meleeing numbers because the party debuffed the Mandy with two Defense Down effects. I'm sure this could also be done with a BRD helping the RDM with Attack up. If the RDM has some STR gear on him his numbers will go up a little bit more, too. Of course, if the mob's INT is reduced (BLM debuffs) or a BRD is using Threnodies and the RDM has Ballad, and the RDM is properly equipped with INT, then the RDM shouldn't have any problem landing consistent Blizzards for 70 (or so I think.) Of course, convincing a party to help a RDM melee is easier said than done. A newbie probably wouldn't be able to melee efficiently, but then again, a newbie probably won't have enough INT to nuke well anyways.
Thanks for the input. It may be very situational but I've changed my mind on RDM meleeing at low levels if the RDM knows what he's doing. However, like I said, the RDM would definetely have to show me he's capable, and the mob would have to be debuffed with Defense Down for me to consider it. It's a new idea though, I may just give it a try when I level RDM. We totally hijacked the thread though
Fish,and Crabs are defensive type mobs that gain magical resistant traits and abilities. These will reduce the damage of enspell and nukes pretty cleanly, dispite the element used. And by the time you hit crawlers for exp, that damage curve I was telling you about comes into effect, as defensive mobs seem to gain more defence traits at that level.
The party conisted of RDM BLM WHM RNG WAR/NIN SAM/WAR, against mandys. The War/Nin did use acid bolts, and the rdm always lead with dia, to answer your question both effects were consistantly in place. (I think the blm used frost and shock, I'm not sure) My figures were based off of both weapons facing a defence down and dia effect. (Thanks for reminding me). However I also stressed these numbers that the Elvaan used Pies and Mage gear, instead of what could have been more melee oriented gear, or even gear swaps.
Right, but the rdm is more common to be poorly equipped in this early stage than blm.
The damage cut is based off personal expirence. I was rather upset trying to nuke on even grounds with a blm at those levels, even with full mage gear. I havent confirmed this myself but I beleive that BLM as a Magic Attack trait above us even at that low level.
The damage cut is based off personal expirence. I was rather upset trying to nuke on even grounds with a blm at those levels, even with full mage gear. I havent confirmed this myself but I beleive that BLM as a Magic Attack trait above us even at that low level.
I guess it basically comes down to the RDM's equipment and the support of the party. In your party, the RDM was able to do decent meleeing numbers because the party debuffed the Mandy with two Defense Down effects. I'm sure this could also be done with a BRD helping the RDM with Attack up. If the RDM has some STR gear on him his numbers will go up a little bit more, too. Of course, if the mob's INT is reduced (BLM debuffs) or a BRD is using Threnodies and the RDM has Ballad, and the RDM is properly equipped with INT, then the RDM shouldn't have any problem landing consistent Blizzards for 70 (or so I think.) Of course, convincing a party to help a RDM melee is easier said than done. A newbie probably wouldn't be able to melee efficiently, but then again, a newbie probably won't have enough INT to nuke well anyways.
Thanks for the input. It may be very situational but I've changed my mind on RDM meleeing at low levels if the RDM knows what he's doing. However, like I said, the RDM would definetely have to show me he's capable, and the mob would have to be debuffed with Defense Down for me to consider it. It's a new idea though, I may just give it a try when I level RDM. We totally hijacked the thread though
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