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  • Wise Set

    Greetings fellow red mages.
    i am a 75 red mage and i've been curious as to the effectiveness of the magic accuracy that the wise set gives.

    soo far i have not seen much difference on my enfeebles or my nukes before and after i've obtained the wise set.
    i have read the Magic Accuracy Research I need help thread but it has not really answered any questions.

    another question will be about /drk stunning on gods and HNMs. is the wise set needed?

    and so it comes down to my main question
    is the wise set worth the price tag?
    i am also a red mage with a lot of free time on my hands. if you need a red mage to help in researching about the many confounding... things... about FFXI, please feel free to ask.
    Last edited by Schmidster; 12-23-2005, 09:01 AM.

  • #2
    Re: Wise Set

    I used the Chasuble and Wise Braconi for a little while (borrowed from a frend while he was MIA). From what I noticed, the +5 Macc, and the +15 enf. skill were about even on normal mobs (low vt-it) (for enfeebles) but i liked the consistancy of the +skill over the +acc when it came to gods/hnms. The +5 acc helps a good deal on nukes, to reduce the resists on higher lvl mobs. On VTs, the +10 INT on the Errant is a little better, for that extra "oomph" of dmg.

    In reguards to the +2 Macc of the Braconi, i wore them almost all the time, only swapping Errant for Slow (since it's a %-based off MND) and nukes on lower-lvl mobs (*see Errant Body above*).

    Never did get my hands on a Wise Cap, but i'll bet i'll help a bit for landing enfeebles on gods.

    POI. After I gave the chas. and braconi back, I have sucessfuly landed Gravity on Kirin, /whm with just my Tabard and Wind Staff and +30-some INT (no torque/earring) a number of times at Lvl 73. So it's not all about stats. =D
    Alauna >> : yea.. what do TC majors do, anyways?
    >> Alauna : we are capable of doing lots of things, but aren't really experts in anything :-p
    Alauna >> : oh, so your a RDM?
    >> Alauna : yeah...

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    • #3
      Re: Wise Set

      well Kirin is earth, and he is weak to wind, so it will be rather easy to land gravity once or twice since gravity is wind based.
      i also have landed gravity on Kirin both with or without the M.acc from the wise set.

      i think for nuking mobs IT++, m.acc is the better choice because of the lack of anything better (if there is, please feel free to correct me), so let us talk mainly about enfeebling/stunning only.

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      • #4
        Re: Wise Set

        Given RDM have such poor dark skill, M Acc+ would be preferred for stun/drain/aspir, and also for nuking IT mobs, or free nuking in general (if you are in a mostly melee pt with no blm for instance). And against HNM of course you'll want some extra accuracy for enfeebles, just don't trade acc for enfeebling skill (as in the Tabrd).
        Madrone Hume Female Leviathan Server
        75: RDM MNK BLM PLD BRD subs: NIN WAR DRK BLU WHM SCH DNC RNG
        AF+1 16/25, AF2 9/25, Nashira 1/5, Crimson 3/5, Pln 2/5, Yigit 5/5, Zenith 3/5, Shura 3/5, Askar 1/5, Goliard 2/5, Homam 2/5
        Merits 384/506, Bastok rank 10, Merc rank 10

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        • #5
          Re: Wise Set

          http://www.ffxionline.com/forums/showthread.php?t=50188

          Just wrote my response to this post (number 11) and I'm very tired, so check it out

          It's a very long post, but I think I explained everything ok >.>;
          The Tao of Ren
          FFXIV LowRes Benchmark - 5011

          If we don't like something, collectively, if our hatred for it throbs like an abscess beneath every thread, does that mean that they're doing something right?
          Originally posted by Kaeko
          As hard as it may be, don't take this game or your characters too seriously. I promise you - the guys that really own your account don't.

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          • #6
            Re: Wise Set

            ah yes, a very informative post.
            results from my own experimenting is as you have said in that post you mentioned, it is all situational: depends on what you do and what your doing it on.

            from the results i received, it is similar to the others where they say skill/acc affects how it lands while MND/INT affects the power of it.

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