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  • Merit choices

    Just would like to seek advice from 75 rdms what is there merit point priority of your choice.

    Since I m an elvaan rdm, I should in particularly like to seek fellow elvaan's input on this. I trust my trail after lvl 75 will be more solo works.

    Discussion of other races are of course welcome.

  • #2
    Re: Merit choices

    Depends on what your focus is.

    If you're seriously gung-ho about HNM, Enfeebling Magic, Ice Accuracy (paralyze) and Wind Accuracy (gravity) are big winners.

    For soloists, Sword or Evasion skill, Convert recast, Enhancing Magic (5 levels = 1 more damage absorbed per hit by Phalanx).

    MP merits for Elvaan RDM of all types, to get closer to that 1:1 convert ratio.


    Icemage

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    • #3
      Re: Merit choices

      I'm on the HNM side myself, and many times the life or death of the group can depends on my gravity/silence sticking to the mob. So, I'm starting my merit equally into enfeeble and wind magic accuracy now. Even got myself an HA wind staff as my first HQ staff ^^

      I haven't think about ice accuracy yet. paralyze helps but not as essential as silence/gravity I think.

      After wind and enfeebles are max, I plan to put points into MND and hopefully will be able to use it when I level up my mnk too ^^
      There are painters who transform the sun into a yellow spot,
      but there are others who with the help of their art and their intelligence
      transform a yellow spot into the sun.

      - Pablo Picasso

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      • #4
        Re: Merit choices

        Thank you Icemage and Jei ^^

        I have given it some thinking and appreciate the inputs from u two very much

        m(-_-)m

        Your recommendation reminded me on the path of HNM/God linkshell which is important to get my final armor. That will increase my mp pool a lot with a view to achieve 1:1 ratio ^^)b.

        For other merits, I would choose:

        (a) MP max vs HP max. That is obvious for an elvaan, I will put all 5 into MP max. Not necessarily all 5 as top priority, but certainly will do first 2-3 as top priority.

        (b) 7 Attributes. Elvaan seems to be in need of AGI and INT. This can be done only 3 times. The future trails really affects my choise. For pro-solo, I will choose AGI; for pro-HNM/NM hunts, I will choose INT =P. But one thing I consider is to concentrate on one attribute to max its effect as only 3 times are allowed for the time being. ^^

        (c) Combat Skills. I tend to pick "evasion" as my favourite. Actually, if I did evasion here (agility related), I can pick INT in attributes. =D

        (d) Magic Skills. Definitely enfeebling skill first, wind magic accuracy (since u two agreed on this), then enhancing skill or ice magic accuracy.

        (e) other skills like convert timing. My opinion is the reduction in convert timing is not effective, well, hopefully, they would enhance that.

        Apple Pie hints that SE may enhance the merit points system in one of his responses to my comments in his web ^^

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        • #5
          Re: Merit choices

          i maxed enfeebling magic first as it is our A+ abillty ...
          accuracy is nice but +skill seems to be alot better better

          CoP=Complete RoZ=Complete ToAU=Mission 8
          Blade:Jin, a wicked badass 3-fold skill that totally outparses ridill WARs and Blackbelt monks and averages 700-1300.

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          • #6
            Re: Merit choices

            i'm happy with soloing without any merit helps already atm. but i haven't farm or solo anything for almost 3 months now. been busy fishing.

            And, oh, when I farm I only farm with my GF these days. She's 75blm. We just duo elementals on sky. easy 120-160exp a kill and get lots of clusters ' ')b
            There are painters who transform the sun into a yellow spot,
            but there are others who with the help of their art and their intelligence
            transform a yellow spot into the sun.

            - Pablo Picasso

            Comment


            • #7
              Re: Merit choices

              I am working on my merits currently and I am somewhat unclear on something.

              Magic is a total of 6 upgrades I know, but what do the individual categories cap at?

              I heard 4, so I could put 4 in enfeeb to max it, then 2 into elemental (if I wanted)

              Is that right?

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              • #8
                Re: Merit choices

                Originally posted by Ka1'E1
                I am working on my merits currently and I am somewhat unclear on something.

                Magic is a total of 6 upgrades I know, but what do the individual categories cap at?

                I heard 4, so I could put 4 in enfeeb to max it, then 2 into elemental (if I wanted)

                Is that right?
                I'm about to put my 6th level into Enfeebling Magic, so I can tell you you've been misinformed.

                Each category is different though.

                P.S. to Dragonsword, HP/MP caps at 7 levels, and yes, you can invest all 7 into one of them, for a total of +70MP or HP.


                Icemage

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                • #9
                  Re: Merit choices

                  Thank you Icemage for your updated information </bow>

                  Jei, I started fishing as well, currently lvl 12 =P . I m on Marissa's (spelling @@) fishing forum as well, so I kind of know ur current development =D. Reason for starting, I just want to lvl something solo and fishing is quite fun to me.

                  Upon this, I truly wish ToA will have more solo contents so that I can lvl nin, drk, thf, war and all the rest to lvl 37, lol (RL commitments, cant afford long lfp wait
                  =( ).

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                  • #10
                    Re: Merit choices

                    I have 6 Enfeebling, 3 Wind, 2 Ice. Sword will be next, then MP. After that, who knows.

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                    • #11
                      Re: Merit choices

                      Here's my plan. I'm a hume so pretty balanced. I'm going for a balanced approach also as it'll be overall less expensive than maxing things. Gods/HNM's have a high prioity in my choices, as does soloing. But I don't want to hurt other job choices too much either should I decide to lvl other things. Also I've got the new merit caps in this plan. And I'm hoping SE will raise the caps some more with the next expanision for the game.

                      (8) 1,2,3,4,5,5,5,5 (30 merit points)
                      HP:
                      MP: x8 (good only for mage jobs or subbing mage solo)

                      (5) 3,6,9,9,9 (18 merit points)
                      Strength: x2 (good for all melee jobs and for rdm solo)
                      Dexterity:
                      Agility:
                      Vitality: x1 (good for all jobs and solo)
                      Mind: x1 (enfeebles)
                      Intelligence:x1 (enfeebles/nukes)

                      (12) 1,2,3,3,3,3,3,3,3,3,3,3 (30 merit points)
                      Sword: x8 (rdm melee, not bad for nin/war/pld either considering joy-toy/ridiil)
                      Evasion: x4 (good for all jobs)

                      (8) 1,2,3,3,3,3,3,3 (18 merit points)
                      Enfeebling Magic: x5 (gods/hnm, tis might let me use wands for more potency in xp parties, will help if I lvl blm too)
                      Elemental Magic: x3 (free nuking, mb, good for future blm job)

                      (8) 1,2,3,3,3,3,3,3 (18 merit points)
                      Critical Hit +: x4 (good for all melee, solo)
                      Spell Interruption: x4 (nice for rdm,pld,nin and soloing with other mage jobs)

                      (10) 1,2,3,4,5 (22 merit points)
                      Ice Accuracy: x3 (free nuke blizz 3 is rdm best bc of staves, distortion most common SC prior to lvl 3 SC's, helps paralyze)
                      Wind Accuracy: x4 (gravity silence, would rather gets these unresisted since silence can save your life and gravity is long recast)
                      Convert Timer: x3 (shave a minute off of convert for those mp intense situations)
                      Last edited by arkaine23; 01-17-2006, 10:40 AM.
                      Madrone Hume Female Leviathan Server
                      75: RDM MNK BLM PLD BRD subs: NIN WAR DRK BLU WHM SCH DNC RNG
                      AF+1 16/25, AF2 9/25, Nashira 1/5, Crimson 3/5, Pln 2/5, Yigit 5/5, Zenith 3/5, Shura 3/5, Askar 1/5, Goliard 2/5, Homam 2/5
                      Merits 384/506, Bastok rank 10, Merc rank 10

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                      • #12
                        Re: Merit choices

                        Thats a very nice presentation, Arkaine23 ^^)b. Thx a lot.

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                        • #13
                          Re: Merit choices

                          dont you only gain the benigit of merit points when you are the job they are in?


                          RNG67 BRD66 THF55 NIN35 WHM31 RDM35 WAR24 PLD30

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                          • #14
                            Re: Merit choices

                            arkaine23, I think the marginal benefit of meriting elemental skill isn't worth it, and here's why. As a 75 RDM, I can nuke exp mobs on a MB just fine with no elemental merits. On Gods, I get full resist, and I don't think adding +6 to the elemental skill (as you suggested) will solve that. There's no middle ground that warrants having a marginal amount more of elemental skill over maxing enfeebling skill.

                            I solo a lot (mostly melee, a bit of sleep/nuke), but I don't think I could give up Enfeebling skill or magic accuracy to better those skills.

                            Edit: removed a brainfart point.
                            Last edited by mpa; 01-18-2006, 07:27 AM. Reason: Automerged Doublepost

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                            • #15
                              Re: Merit choices

                              Originally posted by mpa
                              There's no middle ground that warrants having a marginal amount more of elemental skill over maxing enfeebling skill.
                              What if you plan on levelling BLM to 75 too?

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