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Nerfing RDM's sword rating...

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  • Re: Nerfing RDM's sword rating...

    Originally posted by WishMaster3K
    If Enspells gave bonuses, that would be outrageously overpowered XD. Cause then we'd cast them just for the hell of it depending.
    Barely used to mainly used. It'd keep the RDMs a little more busy with spell casting and a little less melee, for those whom have sworn off the sword.

    Originally posted by WishMaster3K
    I think it might be more fun if casting the enspell had a hidden effect of increasing the potency of another spell. Possibly making the sword act as an antenna or a generator. Enbliz for Paralyze perhaps. Enstone for Slow maybe. That would be interesting. At least it'd give me more to think about than Refresh - Frost - Shock - Refresh - Dia - Paralyze - Refresh - Slow - Gravity - Refresh or any variation of refreshing, casting two spells and refreshing again.
    I thought about that...make enspell turn a weapon into a focal point for a staff. Cast Enblizzard, grab an Ice staff, and Paralyze is super strong. But then the problem comes with you cast Silence...then Paralyze. You'd hafta recast a new enspell or your silence would be really poor. I thought about binding each en spell to a weapon, but that'd get a little confusing...plus every 3 minutes you'd hafta rebuff your weapons. And finally...there's only one fire enfeeble...Burn.

    Originally posted by Jei
    gimme EnTP, EnEXP
    Party> "MNK/RDM...WTF you doing?!"
    Me> "STFU N00B! EnTP, Asuran Fists, EnEXP!"
    All spells obtained!
    Homam Gear: 2/5

    Comment


    • Re: Nerfing RDM's sword rating...

      Originally posted by Karinya
      This is overbroad and absurd, and it's statements like this that too often come up in this sort of thread.

      First and most obviously, not every party is an exp party. RDM can beneficially melee in skillup parties, farming parties, NM camping parties, escort quest parties, some mission parties, some BCNM parties, etc. You probably know this already but leaving it out of your statement is just the sort of overstated rhetoric that this kind of thread tends to degenerate into.

      Second, you don't specify a level range on your statement. This is the source of the fundamental disconnect that underlies most of the threads on this topic - people at wildly different levels talk past each other with completely different and both correct impressions of the effectiveness of melee, nuking and resting. How can completely different impressions both be correct? Because the job changes at different levels. A lot. And anyone who pretends to understand RDM should ALREADY KNOW THAT, and stop giving advice that applies to one level range as if it applied to 1-75.

      And third, absolute statements like "there is no way" are generally suspect for overbroadness - they often leave out an exception or two. I think there's no need to belabor the exceptions further.

      So a corrected version of this statement:

      In general, as level increases, rdm melee becomes less useful in experience parties and other tactics become more useful both absolutely and in comparison to melee. Rdms (especially those at or above level 41) who wish to melee should be careful not to neglect their other party responsibilities in order to do so, since most or all of those other responsibilities are more important to the party's success than melee (this holds even in non-experience parties, generally). It is rarely beneficial to an experience party for rdms at or above level 51 to melee. It is *very* rarely beneficial to an experience party for rdms at or above level 65 to melee.
      Obviously you didn't read any previous posts. So you quote one sentence and take everything I said out of context. GG There were a small group of us having a discussion and I did not feel the need to specify lvls, what type of pt, etc. since we all knew what we were talking about. So in other words I thought I didn't have to spell it out since people would take the time to read. But since you didn't let me recap my statements:

      In exp pt's killing mobs that are IT, with or without nasty aoe's, were the topic of discussion. Rdm pre refresh can melee effectively to a certain point, as long as there are no nasty aoe's. Party structure also affects this. After refresh, a rdm's melee'ing goes downhill. You soon are quite busy spell wise and your dmg output declines. At 60+ it really declines and your just helping the mob gain tp if you hit it. The small amount of dmg done is not worth the slow reaction time in spell casting and the tp the mob gains. So now that I've explained a bit better and you can go reread the thread, can you please take that stick out of your ass?
      Last edited by TheGrandMom; 07-19-2005, 11:34 PM.
      Originally posted by Feba
      But I mean I do not mind a good looking man so long as I do not have to view his penis.
      Originally posted by Taskmage
      God I hate my periods. You think passing a clot through a vagina is bad? Try it with a penis.
      Originally posted by DakAttack
      ...I'm shitting dicks out of my eyeballs in excitement for the next bestgreating game of all time ever.

      Comment


      • Re: Nerfing RDM's sword rating...

        I've thought up something that might really solve a lot:

        EnAspir.

        While slowed reaction time is certainly a problem, the biggest problem I've seen with meleeing RDMs is poor MP management. EnAspir would solve that.
        Pounce (RETIRED) Mithra Bastok R.7 Titan server
        DRG 62 | RDM 65 | WAR 34 | SAM 30 | WHM 33 | BLM 33 | THF 15

        (guess my name =P) Mithra Bastok R.1 Titan server
        MNK 18 | WAR 3
        Future NIN -_-

        Comment


        • Re: Nerfing RDM's sword rating...

          http://ffxi.somepage.com/itemdb/137
          they have that

          No matter how, "beneficial" you make meleeing, I think people will still slack off. part of the problem is a misunderstanding of the job. people who come to RDM with no experience basically see that we can use some very nice swords and cast magic and think "Wow! a Sword Mage!" or they come with preconceived notions about the job from prior FFXI games. orz

          the point is, RDM in this game are not those things. we are support. we support the party very well by enfeebling, refreshing, dispell, healing and MB-ing. you give people a sword to swing and they immediately forget that (or completely dismiss it). case in point, the moron showcased here.

          my crazy idea to help stop this sillyness, remove RDM from all swords <70. with no swords to use, it'll force people to stop think of "sword mages" and concentrate on the job at hand. when you get to 70, then you can dick around all you want with swords. hopefully by this time you'll be able to do your job well anyway.
          Last edited by neighbortaru; 07-20-2005, 07:26 AM.

          Thanks Yyg!

          Comment


          • Re: Nerfing RDM's sword rating...

            I'm annoyed that due to your lack of well 'cahones' you would punish everyone else because you were so desperate for mp refresh,

            if you have issue with the way someone is using thier abbilities then tell them,

            when my PLD is invited to a PT and there isnt a BRD or RDM already in the PT i ask for a RDM or BRD, If the PT cant find one then I remind them that im a taru, and do a
            /p HP<hp> MP <mp>
            When the PT sees HP890 MP400 they get the idea,

            lastly I will tell them, I dont care about Refresh, because im cooking, my concern is Slow and Dispel,

            Honestly Its what makes and Breaks the PT's im in, and that is my supporters,
            I need Dispel so the mob can die,
            I need Slow so my Cures are not interrupted,

            and If the RDM doesnt know, Ill tell him,
            if he/she doesnt understand ill teach him,
            and iuf he doesnt want to know, I will tell them they are a bad player, and wasting everyones time, and when they want to know bettter they can have a friend of thiers send me a /t, then promptly /Blist them,

            thats it,

            I rather waste Gil on transport and food and disband than waste my time for 1k/hr pt's

            Comment


            • Re: Nerfing RDM's sword rating...

              Originally posted by neighbortaru
              RDM can't use it though.

              Comment


              • Re: Nerfing RDM's sword rating...

                Gasgul, we are not just talking about refresh here. some people can't even paralyze and slow for crying out loud (or those that do, only cast it once).

                btw, i've tried the teaching thing. it gets old after the 100th time. especially if the person on the other end is being pig-headed.

                Double Post Edited:
                yeah I know Kafeen. hence smiley-face.
                Last edited by neighbortaru; 07-20-2005, 07:39 AM. Reason: Automerged Doublepost

                Thanks Yyg!

                Comment


                • Re: Nerfing RDM's sword rating...

                  NT, you leave the PT, thats what I do,
                  I explain why and i move on,

                  Comment


                  • Re: Nerfing RDM's sword rating...

                    actually, I kick the guy .

                    Thanks Yyg!

                    Comment


                    • Re: Nerfing RDM's sword rating...

                      Or we can just be uber, and shock and awe the pts we're in when we do the job properly. Seriously, we were fighting mobs that conned IT+ for the lvl 65s in the pt when I was like, 62. So hence, my enfeebles werent sticking worth 5 damns. (I hate Cockatrices btw. . . ). So what I decided to do was refresh, and only refresh. No one cared, and someone even complimented me.

                      I would occasionally run to the front. Swing for me 3 damage, keep refreshing, and use Burning Blade every 6 fights when I got TP for like, 30 damage. Keep in mind that our pitiful damage output in NO WAY compares to the amount of TP RNGs give mobs. So if you want to argue that RDM give mobs TP, then take your head out of your ass and look at all the heavily armored members in the front lines, flailing away at the mob, giving it an assload of ingredients to spam its moves.

                      I like how RNGs do Sidewinder, getting the PLD hit with Sickle Slash, then Barrage and after a few shots, Sidewinder again, getting the PLD hit with Sickle Slash twice in under 15 seconds. Think your 5-10 damage gives the mob tp comparable to that? Hell, if the RDM actually contributed to giving the mob TP enough fofr a WS, then you guys are fighting mobs that take too long to kill. Please, if I see another thread bitching about RDM Melee, I will throw the next kitty I find into my blender.

                      For the sake of Baby Jesus, stop bitching about it! No matter if you do or do not know how to do your job, us good Red Mages who take the time to research what not to do in pts and how to effectively contribute will continue to shine, and you asshats, whether you melee or not, will suck.

                      A sucky RDM is a sucky RDM, regardless of if they melee or not. Stop bitching.
                      Last edited by WishMaster3K; 07-20-2005, 07:57 AM.
                      The Tao of Ren
                      FFXIV LowRes Benchmark - 5011

                      If we don't like something, collectively, if our hatred for it throbs like an abscess beneath every thread, does that mean that they're doing something right?
                      Originally posted by Kaeko
                      As hard as it may be, don't take this game or your characters too seriously. I promise you - the guys that really own your account don't.

                      Comment


                      • Re: Nerfing RDM's sword rating...

                        Originally posted by WishMaster3K
                        A sucky RDM is a sucky RDM, regardless of if they melee or not. Stop bitching.
                        and yes leave my B rating alone, ><;

                        Comment


                        • Re: Nerfing RDM's sword rating...

                          err Renarudo, were you just bitching at us bitching?

                          besides, this is the most activity this part of the forum has had in a long time.
                          Last edited by neighbortaru; 07-20-2005, 08:13 AM.

                          Thanks Yyg!

                          Comment


                          • Re: Nerfing RDM's sword rating...

                            I agree, although I've been simply going to "new Post" and posting my piece on whatever suits my interest, its nice to me my original dwelling getting some action >.>

                            And I dont mean my bedroom. Its always hot here. And NOT just cause it's summer. It's because I am an [Incredibly Tough][Woman][Master] Dont tell my gf tho, she'll start camping in my sleeping bag if she find out I'm talking smack >.>;
                            The Tao of Ren
                            FFXIV LowRes Benchmark - 5011

                            If we don't like something, collectively, if our hatred for it throbs like an abscess beneath every thread, does that mean that they're doing something right?
                            Originally posted by Kaeko
                            As hard as it may be, don't take this game or your characters too seriously. I promise you - the guys that really own your account don't.

                            Comment


                            • Re: Nerfing RDM's sword rating...

                              Originally posted by WishMaster3K
                              A sucky RDM is a sucky RDM, regardless of if they melee or not. Stop bitching.
                              The point of the thread is that most sucky rdm's melee.
                              Originally posted by Feba
                              But I mean I do not mind a good looking man so long as I do not have to view his penis.
                              Originally posted by Taskmage
                              God I hate my periods. You think passing a clot through a vagina is bad? Try it with a penis.
                              Originally posted by DakAttack
                              ...I'm shitting dicks out of my eyeballs in excitement for the next bestgreating game of all time ever.

                              Comment


                              • Re: Nerfing RDM's sword rating...

                                I know this thread is dead and i should leave it alone but ill add one more thing,

                                in this game Lvling is a very small part of it,

                                and for pll on thier highest job up the ranks its all they have,

                                but that is no excuse for them to be stupid,

                                meh, stuff it im tired of dancing around the subject,
                                Pounce your a duech bag, ind i want to wrap a crow bar around your head using only velocity and the impact against your skull,


                                im sorry everyone, ive been holding that one back for some time,
                                12 days to be exact,

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