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  • BCNM60, "Brothers D'Aurphe"

    This is the one we can get RSE2 boots but one of harder BCNM60s. Two BLMs and NIN tank are necessary and so is RDM/BLM, I believe.

    There are four shadow NMs here. From the left,

    - Jeumouque B D'Aurphe (RNG, Has a sword)
    - Disfaurit B D'Aurphe (THF, Has a HTH weapon)
    - Vaicoliaux B D'Aurphe (WAR, Has an axe and shield)
    - Maldaramet B D'Aurphe (BLM, Has a GS)

    The reason we need two BLMs is because any sleep spells don't work without elemental seal. BRD's Lullaby songs don't work without 2H. Therefore, we let them cast Sleepga II with it and kill them one by one.

    PLD/WAR isn't recommended as a tank since both RNG and WAR hit us extremely hard. NIN/WAR tank is the best since he/she can avoid both their 2H (Mighty Strike or Eagle Eye Shot) with shadows.

    Our role is:

    1) Haste on NIN tank
    2) Refresh BLMs.
    3) Enfeebling spells on the current target.
    4) Cast Sleep II with Elemental Seal after two BLMs.
    5) Help BLMs who are chased with Bind and Gravity.
    6) "Gravity Marathon" if necessary.

    Here's how we did.
    http://www5.sppd.ne.jp/grendal/FF11/bcnm60.wmv

    We won five and lost one yesterday, total 10 wins and 2 losses so far. Our PT setup isn't considered to be good since we apparently lacked firepower. I think RNG/NIN is must to kill each one within 90 seconds (= Sleep II or Sleepga II duration).

    Anyway, it is fun for RDM to challenge. Some RSE2 boots have awesome stats and very expensive. For example,

    For Elvaan: MP+30, STR-3, AGI+6, INT+3
    For Mithra: MP+35, DEX-3, INT+4, MND+4

    They are even better than Mahatma Pigaches (HQ of Errant Pigaches) as for MP boosts. Mithran RSE2 boots are sold around 1M in fact.

    As for rewards, we basically get four items. Two of them always seem to be RSE2 and Flare. Other two items are a jewel, medicine or ingot.

  • #2
    Something to add.

    These shadow NMs aren't regular shadows. Some of their special attacks are the same as Fomors.

    As for the order, I recommend BLM -> WAR -> RNG -> THF. Because THF has Perfect Dodge and it takes longer time to beat him, he should be the last one. BLM is weakest and he should be the first one.

    I think RNG is the hardest one for the tank. Sometimes tanks are killed by Eagle Eye Shot by accident. However, if we already kill BLM and WAR before that, RDM can "Gravity Maration" rest of them for 10 minutes until tanks recover and we can come back.

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    • #3
      Interesting. Always nice to see something like that in action. Nice rewards (gil-wise) for that too.

      Question for you Apple. I was interested in the BCNM that rewards with the various Torques. Some of them go for 300k+ on my server, with some of the less popular ones going for less than 5k (Summoner, enhancing, ninjitsu, etc) but still, I wouldnt mind detail on that BCNM if you have it. I know its located at Chamber of Oracles. Just not sure where that is.

      Thanks.

      Oh, and also, is this BCNM easier than the one in your movie?
      FFXIV: ARR - Leviathan Server - 50 Bard, 47 Dragoon, 50 All crafts, 48 Botany, 48 Miner
      FFXI: Shiva Server

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      • #4
        I haven't tried that one but according to some reports I read, we should be able to use the same tactics (Sleep -> one by one).

        Anticans have weaker special attacks than those of Shadows and I guess "Legion XI Comitatensis" is easier. However, we all seem to need Echo Drops.

        BTW, Ninjyutsu Torque sold at only 5K? It's 200K here. Elemental and Enfeebling Torques are around 400K to 450K. I know there are some servers where they are sold at over 700K...

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        • #5
          Thanks for the answers.

          As for the Torque prices, I may have been mistaken on which ones were cheap. I know for sure Enhancing is because I bought one for 4800 gil. There were several others that were between 3-5k as well, but I'm assuming that is because no one wants them, or there are much better neck gears at lvl 65 for that job. Divine Torque somes to mind. I know the dark torque which peaked my interest was about 200k. The enfeeble and enhancing torque are 375k and 315k respectively. Im thinking about getting Enfeeble, but Spider Torque is 200k cheaper and has almost the same effect.
          FFXIV: ARR - Leviathan Server - 50 Bard, 47 Dragoon, 50 All crafts, 48 Botany, 48 Miner
          FFXI: Shiva Server

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          • #6
            That Antican BCNM is really easy, all the RDM needs to do is Sleep II after the brd (assuming you have one) or have the BLM Sleepga II them all and take one out one by one. Order was BLM > WAR(i think it was war) > PLD > RNG

            PT was NIN NIN SAM BRD RDM WHM and we owned it, not hard at all, i once even ate an EES from the RNG and took 62 DMG. =\ The NIN ate one and nearly died hehe.

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            • #7
              Nice information! My static BCNM60 party and I were thinking of trying either this one or the gigas one (also at Fei'Yin) on our next run, so the details were most helpful. Based on what you said, with our setup it sounds like the gigas one would be a better choice.

              The Chamber of Oracles BCNM against the anticans is incredibly simple, by the way--simple enough to be very boring, we thought. Our party is PLD, RNG/NIN, BLM/WHM, WHM/BLM, RDM/WHM, BRD/WHM, and between Sleepga II from the BLM, Horde Lullaby from the BRD, and my Sleep II, it's no trouble at all to keep the ants locked down. The ants are BLM, RNG, WAR, PLD, so if you've done ZM6, you should have a good idea of how to beat this. Unfortunately, the rewards are commeasurate with the difficulty; I think we ended up with only about 250k each from our 6-orb run here.

              Recently, we have been doing the Sacrificial Chamber BCNM against tonberries. This requires more preparation, as you need four unlit lanterns (dropped from Tonberry Maledictors) and a paintbrush of souls (need key from Tonberry Cutters), and it will take longer between runs since you need to run back to Den of Rancor and relight your lanterns. It is also significantly more difficult, but the rewards are much higher. We ended up with nearly one million gil each after a 6-orb run, even with two of us having poor drops. The tonberries you will fight here are BLM, THF, NIN, SMN, and obviously the two to watch out for are the NIN and SMN. Both Mijin Gakure and Astral Flow have the potential to one-hit kill, so mages should be sure to keep stoneskin up, and Barfira in the case of Mijin. This is a much more exciting and enjoyable fight than Chamber of Oracles, which makes it nice that the reward is so good as well.
              RDM 75, SAM 63, WAR 55, WHM 37, THF 32, NIN 27, RNG 20
              Cooking 95.1, Goldsmithing 26.7
              Current Title: Total Loser

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              • #8
                A question for you Apple Pie...

                Is it remotely possible to land a Sleep II on one of the 4 shadows with Pluto's Staff + Warlock's Tabard + every bit of INT-boosting gear I can reasonably obtain?

                Or is it literally impossible without Elemental Seal?

                I'm rather interested in the River Gaiters (as you said, some the best mage-type boots available for a Mithra), but I'm not 100% sure I can get ahold of 2 BLMs easily.

                I don't have the funds for hiring a mercenary, so that option is unavailable. I'm grasping at straws in an effort to avoid outright begging for help or farming enough to be able to hire any of the (obscenely greedy) BLMs on my server.

                I read that a BRD's Horde Lullaby landed around 1 time in 10, without using 2hr, so I just wonder if there is any possibility of a RDM pulling a similar stunt with A+ skill and the +1 staff, but with a little more reliability.

                Any thoughts/input would be greatly appreciated.


                Rank 8 Windhurst | Zilart Mission 15 | CoP Mission 4-2

                Comment


                • #9
                  I'm not Apple Pie, but the way that bard skills work would make it highly unlikely that a RDM could be as successful. While both singing and wind skills may only be C+ for bard, compared to a RDM's A+ enfeebling, they work in an additive fashion (though not necessarily purely additive) rather than wind simply replacing singing. So, not only will a bard have the advantage of a light-based sleep as opposed to dark-based, he/she will also have a much higher effective skill cap.
                  RDM 75, SAM 63, WAR 55, WHM 37, THF 32, NIN 27, RNG 20
                  Cooking 95.1, Goldsmithing 26.7
                  Current Title: Total Loser

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                  • #10
                    Good to know, thanks :/


                    Rank 8 Windhurst | Zilart Mission 15 | CoP Mission 4-2

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                    • #11
                      i agree with Apple to some extent. My static did this BCNM about 4 times, only won once, each time because we couldn't keep them reliably slept. 2 Blms is a must, however, I do not feel a Nin is a must.

                      As for your strat, we did Thf > rdm/blm > rng > war

                      Thf is much more unreliable to sleep from what i saw, so we did it that way. Perhaps blm was better to start with, but o well.

                      The rewards are not always Flare, for I did not get Flare the one time we won, which was after a huge Reraise > Chainspell Raise fest. We instead got the cheapest pair of RSE there, the Taru F boots.

                      Quite frankly, this BCNM sucks, unless you have 2 BLMs. I'd like to try Sacrifical Chamber, but no one is willing to get laterns. /sigh i guess its back to Chamber of Oracles.
                      BLM 75 | WHM 38 | RDM 37
                      WAR 38 | NIN: 37| RNG 15| MNK 15 | THF 25
                      Clothcraft: 94 | Leather: 33 | Smithing: 34 | Fishing: 55 | Cooking: 60

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                      • #12
                        after watch this this video i quike frankly want to go back to playing red mage all over again damn you apple and i worked so hard on my bard as well
                        People look at the world and think why, i look at the world and think why not.

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                        • #13
                          Sorry for reviving a semi-dead thread...

                          I got 6 people together to do this BCNM today, just 1 time as a warmup/test.

                          One thing Apple Pie didn't mention that could become important:

                          It is not impossible to sleep the brothers without Elemental Seal, it's just very, very inconsistent.

                          Sleepga II lands around 1 time in 4, with Pluto's staff on.

                          Sleep II lands around 1 time in 6-8 with Dark staff (I lent my Pluto's to one of the BLMs, figuring they'd need it more).

                          So if things go wrong and your tank eats Eagle Eye Shot, it *is* possible to salvage the situation with a little kiting until someone manages to land a sleep spell.

                          The only way to guarantee a sleep is with ES, but if you really need stuff slept, just start cycling through your sleep timers until something sticks.

                          I could've sworn one of our BLMs used Sleepga II, Sleep II, and then stuck either Sleepga I or Sleep I.

                          If you just keep trying, you will succeed eventually.

                          And I think Apple has the right of it here. 2x BLMs and a NIN make this a much, much easier battle.


                          Rank 8 Windhurst | Zilart Mission 15 | CoP Mission 4-2

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                          • #14
                            Oh, I guess I wrote this on my first post...

                            "The reason we need two BLMs is because any sleep spells don't work without elemental seal. BRD's Lullaby songs don't work without 2H."

                            Well, but yeah, this is most important and sorry I removed the movie too early. If there's a request, I'll rehost it.

                            Comment


                            • #15
                              Oh Grendal, please please rehost this! :

                              We tried with NIN THF RNG BLM RDM RDM, went 2 losses in a row before we stopped. I think I would have to agree that two BLMs is a necessity. Sleep is rather unreliable without ES, and it was almost impossible getting down to three mobs within the duration of the opening Sleepga II (which then we could have won, since the RDMs can then ES Sleep the remaining two and/or kite); the special they do that resets your TP to 0 (!!!!) doesn't help either.

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