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Wait a sec.... If RDM are the masters of enfeebling...

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  • #16
    Originally posted by Zempten
    Dispel 2? What for? To dispel more then one buff? Dispel works just fine and there are few occasions where the mob has more then one buff, usually people fight crabs and crawlers and raptors, basicially animals that don't cast.
    wait until you fight weapons in ro'maeve... then you'll want more dispel!
    observe the splendor of ping pong balls!

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    • #17
      Originally posted by Monkor
      Can dispel (like stun for instance) be resisted? If so, that's why.
      Yes but it's rare as hell... The most common times it is resisted a Dispel 2 wouldn't work either (magic barrier)

      I just want refresh 2... Self-only, costs 120mp, lasts 7 1/2 minutes, same casting time as Refresh 1.

      Basically a self-only refresh that's still 1mp/sec, just so we only need to be in the chain 1:3 times.

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      • #18
        I was fighting crabs in kuftal yesterday and my dispel got resisted, my whole PT had never seen that before. I knew it could happen on mobs with magic resistance but crabs....?

        What confuses me/ makes me mad, is that all jobs except rdm get higher lvl something. brds and ninjas get higher lvl debuffs, whm get raise II and III, higher lvl cure spells, and regen II and III(really think rdm should get regen II at some point), and blm get higher lvl nukes. Rdm on the other hand are still using half the spells we were getting in the dunes.

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        • #19
          Originally posted by Mila
          makes the mob run backwards! :O
          Reminds me of Necromancer's Terror skill in Diablo2.

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          • #20
            Originally posted by Sadeira
            wait until you fight weapons in ro'maeve... then you'll want more dispel!
            I really doubt we are going to get a Dispel 2 just for the use on weapons in ro'maeve.

            As far as getting resisted, I have never gotten my dispel resisted so far against anything but magic resistant mobs.

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            • #21
              Originally posted by magnius
              What confuses me/ makes me mad, is that all jobs except rdm get higher lvl something. brds and ninjas get higher lvl debuffs, whm get raise II and III, higher lvl cure spells, and regen II and III(really think rdm should get regen II at some point), and blm get higher lvl nukes. Rdm on the other hand are still using half the spells we were getting in the dunes.
              Like someone else said, your a jack of all trades, you shouldnt have higher lvl cures/raises/nukes, you got enough useful spells already and add a great amount to a party.

              Yes, our Ni Enfeebles are more powerful, and even if Rdm did get Lvl 2 Enfeebles, I would ask them not to cast it so I can for more hate.

              Thats only 2 Debuffs that are stronger then yours, Para being the same pretty much but maybe taking effect more often.
              You still have other debuffs that you can use that we cant.
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              • #22
                Weapons in general, I hate them so much. They can have anywhere from 4~7 buffs (stoneskin sometimes...) that I want to pull my hairs out if I have removed shell4 and prot 4 last. DispellII is very welcome but I believe the dispell power should increase while you level... perhaps remove 2 effect at 70? Like bard's song will increase in potency (some of them) as you get more skills.
                Shiia 75 BLM WHM RDM WAR NIN MNK - semi retired -
                Riritan 73 WHM 70 SMN 65 BRD 63 RDM -new taru taru-

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                • #23
                  Originally posted by magnius
                  I was fighting crabs in kuftal yesterday and my dispel got resisted, my whole PT had never seen that before. I knew it could happen on mobs with magic resistance but crabs....?

                  What confuses me/ makes me mad, is that all jobs except rdm get higher lvl something. brds and ninjas get higher lvl debuffs, whm get raise II and III, higher lvl cure spells, and regen II and III(really think rdm should get regen II at some point), and blm get higher lvl nukes. Rdm on the other hand are still using half the spells we were getting in the dunes.
                  i usually see dispel resisted on anticans (black magic based).

                  hmm. about your complaints... well, the power of many of our enfeebles (slow and para especially, i think blind is affected too) is based on our enfeebling skill. so it kind of kills any need for a lvl2 enfeebling spell. why should we need slow2 at lvl 60 when slow1 at lvl 60 is already more powerful then slow at 20?

                  and regen 2... well, it would start to overpower high lvl rdm's... but i want it anyway. i already think we're a bit overpowered as is. we get lvl 3 nukes, which is a blessing, IMHO.

                  so, i'm pretty happy with the spell selection of rdm's. i would gladly take more... *cough*dia/bio3*cough*
                  harr!

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                  • #24
                    Bio/Dia 3 would be great, I'd rather see these than slow or gravity II. And yes, regen 2 would be a massive help for RDMS, but would make us pretty damn powerful. Toss a regen2 on the tank, continue about your daily RDM business; not much room for a pure WHM there.

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                    • #25
                      Gravity II, Dia III, and possibly specific elemental debuffs ^^.
                      (Leo-Taru realizes his 'plants' withered away when the heater stopped working.)

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                      • #26
                        :3 what about Stone skin II it stacks with the normal stoneskin! Yay, we can go tank a HNM solo for 30 seconds until we die :D.

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                        • #27
                          My opinion on the whole "If RDMs got <insert spell X>, they would be too powerful" line of thinking is quite simple. 1200 gil buys you a yagudo drink (or 800-ish to make), which is just as good as Refresh. Yet, there isn't any item you can buy that will give you Regen II/III, level IV nukes, or most of the other things that WHMs and BLMs get that RDMs don't.

                          I have a WHM friend who I keep supplied with yag drinks, and with those, she can solo better than I can. Between Hexa Strike and Regen III, there's absolutely nothing I can do that she can't do much, much better. The only non-subbable advantage I have is Refresh, and it's very inexpensive for any other job to gain that advantage as well.
                          RDM 75, SAM 63, WAR 55, WHM 37, THF 32, NIN 27, RNG 20
                          Cooking 95.1, Goldsmithing 26.7
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                          • #28
                            Another lil interesting tidbit.
                            Reflect, its already encoded in the game and it is a RDM only specific spell as well. More solo goodness =)...
                            There's a few others spells already encoded in the game, just need a patch to release them to the PC public.

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                            • #29
                              reflect tornado back at that air elemental

                              that would be so awesome
                              observe the splendor of ping pong balls!

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                              • #30
                                I had a nice, thought out post yesterday... but due to some bandwidth issues at my school, my post was lost ; ;. I'll try to recount.

                                Essentially, giving RDM a Regen II would be hilarious as all fudge-filled-fairies because a WHM would have a very narrow job description, save for possibly Erase and a few other things.

                                And giving RDM a Refresh II would make it even harder for bards to compete. I mean, a lot of idiotic players think that Mage's Ballad is better than Refresh, so if a RDM was able to cycle between two spells- Refresh PLD tank, and Refresh II the mages, perhaps- It would tip the balance in a new way.

                                I personally never had to compete with Bards, because ppl knew me (i made sure that the ppl I saw regularly remember only fond thoughts of Renarudo the Red) and/or I had 2 friends that always pted with me. (pts were usually us: RDM, BLM, RNG; then a dedicated Tank; dedicated Melee, preferably a backup voke; and a WHM)

                                In fact, my LS is pretty much agreeing with me when I stated that BRD are like some wierd bootleg-Red Mage. They get swords and shields, and they pretty much have similar spells, except for the entire "Song Range" thing that can hit an entire area. I mean, I never thought about BRD that way until I saw that they get a bootleg dispel at 33......

                                Anyone know if BRD get an upgrade to Mage's ballad? The site i checked pretty much only went to lvl 50, and the other sites i know are blocked at school.

                                edit: looked at my old static and realized that we had a WHM in there
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