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Wait a sec.... If RDM are the masters of enfeebling...

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  • Wait a sec.... If RDM are the masters of enfeebling...

    Then why do Ni-level ninjutsu spells overwrite our feebs? I was recently in a PT with an extremely adept (and rich @@) ninja who'd use the Ni enfeebles often. Their land rate is about the same, if not more, than mine, and I can't overwrite them with my spells (hell, even Ichi is on par with my enfeebling magic.)

    Do the Ninjutsu spells last a short while only? Because I wasn't able to notice the effects wearing off after he casted them. If they did, then that would probably explain their effectiveness, but still.... it's disheartening to slow a torama and 2 seconds later see the message saying Hojo: Ni slowed the enemy -.-;

  • #2
    simply because it's STRONGER. like how sleep 2 overwrites sleep and lullaby. they also last the entire battle.

    the nin paralyze ni one also has a higher paralyze activiation rate, and i believe the activation is based on ninjutsu skill rather than on base stats, like how paralyze spell is based on mnd.

    in short, if you have a nin, let him do the slow, paralyze, and blind, and you can do gravity. ifyou need to skill up enfeebling, you can do it through gravity, poison, dia, and silence.

    don't feel gimp, rdms live on their flexibility. even if you can't slow, para, or blind, there's OTHER things you can help the party with to be victorious.
    observe the splendor of ping pong balls!

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    • #3
      makes me think we should get some II enfeebles ; ;
      ...so we will step away from the mainstream to live like vagabonds and common dropouts... don't you want to hang out and waste your life with us? -Spike

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      • #4
        gravity 2 :x
        observe the splendor of ping pong balls!

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        • #5
          Seems you're still just the jacks of all trades after all. Who woulda thought? :p

          *runs away*

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          • #6
            /ma "Bind" Coinspinner

            /ws "Vorpal Blade" Coinspinner

            ;o
            observe the splendor of ping pong balls!

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            • #7
              Except there is no Jubaku: Ni that PCs can use, and since the :ichi spell takes 4 seconds to cast, most NINs don't both with it. So it's normally a good idea for RDM to take care of Paralyze.
              JohNNY

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              • #8
                Originally posted by Sadeira
                gravity 2 :x
                makes the mob run backwards! :O
                ...so we will step away from the mainstream to live like vagabonds and common dropouts... don't you want to hang out and waste your life with us? -Spike

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                • #9
                  word :p
                  observe the splendor of ping pong balls!

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                  • #10
                    ; ; Well, we get Dia II at lvl 32.

                    But I would LOVE like, a Gravity II, or...dare I say?


                    A Dispel II!!! >=O

                    Seriously tho, dont bitch at the NIN for enfeebling. I mean, they cant ust sit in town and skill up like mages can. And besides, my MND is so damn low, I have to cast Paralyze and Slow more than once for them to stick.

                    /em curses his Taru-ness.
                    *gets asked to dance for 5000 gil*

                    /em luffs t3h Taru again! ^^
                    The Tao of Ren
                    FFXIV LowRes Benchmark - 5011

                    If we don't like something, collectively, if our hatred for it throbs like an abscess beneath every thread, does that mean that they're doing something right?
                    Originally posted by Kaeko
                    As hard as it may be, don't take this game or your characters too seriously. I promise you - the guys that really own your account don't.

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                    • #11
                      I mean, they cant ust sit in town and skill up like mages can.
                      Tonko, Utsu ;O

                      Granted, every spell they casts costs gil, but in this game, what doesn't ? :3

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                      • #12
                        while a ninja's enfeebles are very good...

                        they have INSANE casting times. along with long recasts. and since a ninja is occupied with keeping hate, its a bit iffy to be casting3-4 enfeebles.

                        they'll usually do one or two, max. some ninnies like blind, others like slow. figure out what they use and then fill in the rest.
                        harr!

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                        • #13
                          Dispel 2? What for? To dispel more then one buff? Dispel works just fine and there are few occasions where the mob has more then one buff, usually people fight crabs and crawlers and raptors, basicially animals that don't cast.

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                          • #14
                            Originally posted by Zempten
                            Dispel 2? What for?
                            Can dispel (like stun for instance) be resisted? If so, that's why.

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                            • #15
                              Meanwhile, Dispel II wouldn't be an entirely bad idea, I'd rather have other Lv.2 spells, well before I'd ever get a Dispel II. If anything, I'd like stats and skill level to determine if Dispel wipes out two buffs as opposed to just one.

                              But I'd like to have a Slow II, Gravity II, and of course Refresh II. I know it's not an Enfeebling spell, but hey -- we're talking about wanted Lv.2 spells.
                              Odude
                              PS2 Beta tester - Cactaur - Rank 4
                              RDM32 - BLM17 - DRK11 - RNG11 - BRD9 - BST7 - WAR6 - MNK4

                              Lakshmi: Windurst Rank 10 - Zilart, CoP, ToAU COMPLETE - WotG
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