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  • #61
    Re: RDM Macros

    I think in the context of equip macros, the head, waist, etc slots don't work properly if you capitalize them, whereas the ring and ear slots do as noted. I usually write my macros using all auto-translate as a check to make sure everything is spelled and formatted correctly.
    lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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    • #62
      Re: RDM Macros

      Originally posted by Taskmage
      I think in the context of equip macros, the head, waist, etc slots don't work properly if you capitalize them, whereas the ring and ear slots do as noted. I usually write my macros using all auto-translate as a check to make sure everything is spelled and formatted correctly.
      It works with the first letter capitalized. It doesn't if all of them had lower case. I've never had problems swapping out things on my RDM yet. Yet.

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      • #63
        Re: RDM Macros

        I didn't see this mentioned, but I thought it was worth posting:

        Be VERY careful when using <bt>!!! Your PTs will NOT like you if you "/ma "Dia" <bt>" a sleeping linked mob! I would suggest not even using <bt> at all, because this has ruined more than a few PTs while we were going at a good clip.
        BLM75 RNG65 BRD50 NIN37 RDM37 WHM25 WAR25 BST21 THF7
        Cooking83
        Elemental Magic Skill Merits 1/5


        Thanks to Kazuki for the awesome sig!

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        • #64
          Re: RDM Macros

          Much easier than going through your spell list. O_O
          I commend you for lasting so long without macros.
          I made it to 50 before I started using macros. People who have used macros nearly their entire playing career can't believe me (or didn't, at the time) and thought I was crazy and/or stupid. But if you arrange your spells well, and are very used to doing it sans macros, it can be just as effective. There is more of a delay as you have to go through a couple menus instead of one, but that delay is extremely minimal (you really wouldn't believe how fast I got through those menus), and it was more fun/involving the pressing macros.

          Once I started using them I couldn't go back to the old way, however, and I think around 50 is as far as you could get without them, and still be effective. At some point you're going to want to start macroing in gear switches, and you can't do that without macros.

          On a side note, I was wondering what command allows you to tab through pt members on a cure macro. I'll put in <stpc> tomorrow when I play for my two cure macros with my light staff. Before tonights pt I just macroed them in for the tank, but the nin couldn't hold hate so the other people were often getting hit. This will help alot.

          Double Post Edited:
          I didn't see this mentioned, but I thought it was worth posting:

          Be VERY careful when using <bt>!!! Your PTs will NOT like you if you "/ma "Dia" " a sleeping linked mob! I would suggest not even using at all, because this has ruined more than a few PTs while we were going at a good clip.
          That's a good point, but it's only crucial for dia (or other DOT spells). <bt> is very effective 99% of the time and will prevent more miscasting than it will cause.

          I think a better solution is to use <bt> for para, slow, gravity, and either be very careful when casting dia, or do <stnpc> for it. That way it won't let you cast it until you confirm which mob you want it on. If you miscast one of the other enfeebs, it will just enfeeb the link but it will remain slept.

          I do think it's pretty evil of SE to make the current <bt> target the most recent mob attacking your pt.
          Last edited by Hamlet; 05-30-2006, 09:23 PM. Reason: Automerged Doublepost

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          • #65
            Re: RDM Macros

            I actually used a lot of the advice from this thread and created a lot of great macros. I dont know what I did before having them

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            • #66
              Re: RDM Macros

              i would post the macros i use but i have 5 Macro Sets, 3 of them for Party, 1 for Solo and 1 for Maat
              "Death shall seek you out, If death fails, I promise you, i wont." ~ Srxjo (me)
              "My lips are stained scarlet red from my blood" ~Srxjo (me)
              "The greatest pain in this world is losing that which is closest to ones own heart" ~Srxjo (me)

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              • #67
                Re: RDM Macros

                I'm not ral familiar with many of the macro targeting options
                I know what <t>, and <me> are for but thats about the limit can someone fill me in on some of the others, Thanks.

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                • #68
                  Re: RDM Macros

                  http://wiki.ffxiclopedia.org/Macro#Selecting_a_Target
                  Bamboo shadows sweep the stars,
                  yet not a mote of dust is stirred;
                  Moonlight pierces the depths of the pond,
                  leaving no trace in the water.

                  - Mugaku

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                  • #69
                    Re: RDM Macros

                    Originally posted by llkoole7 View Post
                    does it really become crucial to have that many armor macros? or is that just to make sure u maximize your chance of landing the enfeeb. Cause i don't think i can run around with alllll those different armors on man. You lvl 60's and your power....just boggles me sometimes!
                    I run around with basicly all my RDM gear that I use and its all macroed in.
                    I think it helps alot with the landing of spells compaired to not being fully geared like you should be.

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                    • #70
                      Re: RDM Macros

                      Originally posted by Hamlet View Post
                      That's a good point, but it's only crucial for dia (or other DOT spells). <bt> is very effective 99% of the time and will prevent more miscasting than it will cause.
                      I didn't notice this until today, but being reliant on BT is not good. Considering that most of your end game will be spent in alliance, BT does not work with alliance claimed mobs. Just wanted to point that out.

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                      • #71
                        Re: RDM Macros

                        Originally posted by Leahoktsaa View Post
                        I run around with basicly all my RDM gear that I use and its all macroed in.
                        I think it helps alot with the landing of spells compaired to not being fully geared like you should be.
                        Yup. It's harder on the inventory for sure, but makes you much more effective. The nice part about RDM is the versatility, the fact that you can do so many different things, but at the same time you can only do all of those things effectively if you have gear to do them all effectively.
                        Callysto of RamuhCaithsith - 75 RDM / BRD / COR / PLD / WAR / SCH / DRK

                        Formerly Callisto of Ramuh. | Retired 5.28.10

                        Callisto Broadwurst of Palamecia

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                        • #72
                          Re: RDM Macros

                          Right now I have every macro set up with Equip changes and then the spell. This seems to have worked fine for me until now. I want to make three or four macros JUST for equip changes, and have the spell macros a separate entity so it saves some time. Has anyone done this? I'm thinking one equip macro for INT, one for MND, one for MP and one for solo. Any thoughts, suggestions, experience?

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                          • #73
                            Re: RDM Macros

                            - You won't really be able to save time if you're pressing on two macros for one spell instead of one macro.
                            - Many RDMs have separate macros for "extra MND", "extra INT", etc. for pieces they ordinarily do not swap in spell macros, so your plan isn't all that unusual.
                            Bamboo shadows sweep the stars,
                            yet not a mote of dust is stirred;
                            Moonlight pierces the depths of the pond,
                            leaving no trace in the water.

                            - Mugaku

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                            • #74
                              Re: RDM Macros

                              Originally posted by Acicia View Post
                              Right now I have every macro set up with Equip changes and then the spell. This seems to have worked fine for me until now. I want to make three or four macros JUST for equip changes, and have the spell macros a separate entity so it saves some time. Has anyone done this? I'm thinking one equip macro for INT, one for MND, one for MP and one for solo. Any thoughts, suggestions, experience?
                              I myself have seperate sets of equip for Debuff/Buff/Nuke/Dark/Melee where only the main body parts swap, while my individual spell macros each swap the skill+ torques/earrings out. This setup works out rather well for me.
                              Callysto of RamuhCaithsith - 75 RDM / BRD / COR / PLD / WAR / SCH / DRK

                              Formerly Callisto of Ramuh. | Retired 5.28.10

                              Callisto Broadwurst of Palamecia

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                              • #75
                                Re: RDM Macros

                                Thanks guys! Maybe I'll just keep it the way it is now then.

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