Some data I put together to try to figure out whether WHM or BLM is a better sub for RDMs.
Here's a table of the spells that become available to you by subbing each job, and when you get them:[CODE]Black Mage RDM/SUB White Mage
------------------------------------------
10 / 5 Barstonra
10 / 5 Banish
12 / 6 Poisona
14 / 7 Barsleepra
14 / 7 Protectra
18 / 9 Barwatera
18 / 9 Paralyna
20 / 10 Barpoisonra
Drain 24 / 12 Barparalyzra
26 / 13 Baraera
28 / 14 Blindna
Stonega 30 / 15 Banishga
Shock 32 / 16 Curaga
Warp 34 / 17 Shellra
34 / 17 Barfira
Rasp 36 / 18 Barblindra
Waterga 38 / 19 Silena
Choke 40 / 20
42 / 21 Barblizzara
Frost 44 / 22
Aeroga 46 / 23 Barsilencera
Burn 48 / 24
Poisonga 48 / 24
Aspir 50 / 25 BaThundera
Tractor 50 / 25
Drown 54 / 27 Protectra II
Firega 56 / 28
Escape 58 / 29 Cursena
60 / 30 Banish II
62 / 31 Curaga II
Blizzaga 64 / 32 Erase
66 / 33 ReRaise
68 / 34 Viruna
Thunderga 72 / 36 Teleport-Dem
72 / 36 Teleport-Holla
72 / 36 Teleport-Mea
74 / 37 Shellra II[/CODE]Based only on extra spells, I'd say WHM is better. Subbing BLM gets you a few utility spells and AoE nukes, but subbing WHM gets you status heals and the more important AoE cures and buffs. Kickbacks for subbing WHM also start earlier, with Poisona at 12 and Protect at 14.
This table shows the stat bonuses from subbing each job vs a RDM with no sub. These are the same for any race.[CODE]Black Mage White Mage Summoner
---------------- LVL 1 -------------------
+ 5 HP + 6 HP + 5 HP
+ 7 MP + 6 MP + 8 MP
+ 1 STR + 1 STR + 1 STR
+ 2 DEX + 1 DEX + 1 DEX
+ 1 VIT + 1 VIT + 1 VIT
+ 2 AGI + 1 AGI + 1 AGI
+ 2 INT + 1 INT + 2 INT
+ 1 MND + 2 MND + 2 MND
+ 1 CHR + 2 CHR + 2 CHR
---------------- LVL18 -------------------
+ 21 HP + 26 HP + 17 HP
+ 27 MP + 22 MP + 32 MP
+ 2 STR + 2 STR + 2 STR
+ 3 DEX + 2 DEX + 2 DEX
+ 2 VIT + 2 VIT + 2 VIT
+ 3 AGI + 2 AGI + 3 AGI
+ 4 INT + 2 INT + 4 INT
+ 2 MND + 4 MND + 4 MND
+ 2 CHR + 3 CHR + 4 CHR
---------------- LVL30 -------------------
+ 36 HP + 44 HP + 28 HP
+ 42 MP + 34 MP + 60 MP
+ 2 STR + 3 STR + 2 STR
+ 4 DEX + 2 DEX + 3 DEX
+ 2 VIT + 3 VIT + 2 VIT
+ 4 AGI + 3 AGI + 3 AGI
+ 6 INT + 3 INT + 5 INT
+ 3 MND + 6 MND + 5 MND
+ 3 CHR + 4 CHR + 5 CHR
---------------- LVL45 -------------------
+ 56 HP + 65 HP + 42 HP
+ 59 MP + 48 MP + 81 MP
+ 3 STR + 5 STR + 3 STR
+ 6 DEX + 3 DEX + 4 DEX
+ 3 VIT + 5 VIT + 3 VIT
+ 6 AGI + 4 AGI + 5 AGI
+ 7 INT + 4 INT + 6 INT
+ 4 MND + 7 MND + 6 MND
+ 5 CHR + 6 CHR + 6 CHR
---------------- LVL60 -------------------
+ 73 HP + 89 HP + 58 HP
+ 79 MP + 64 MP +115 MP
+ 4 STR + 6 STR + 4 STR
+ 7 DEX + 4 DEX + 5 DEX
+ 4 VIT + 6 VIT + 4 VIT
+ 7 AGI + 5 AGI + 6 AGI
+ 9 INT + 5 INT + 8 INT
+ 5 MND + 9 MND + 8 MND
+ 6 CHR + 7 CHR + 8 CHR
---------------- LVL75 -------------------
+ 91 HP +110 HP + 72 HP
+ 97 MP + 78 MP +136 MP
+ 5 STR + 7 STR + 5 STR
+ 9 DEX + 5 DEX + 6 DEX
+ 5 VIT + 7 VIT + 5 VIT
+ 9 AGI + 6 AGI + 7 AGI
+ 11 INT + 6 INT + 10 INT
+ 6 MND + 11 MND + 10 MND
+ 7 CHR + 9 CHR + 10 CHR[/CODE]In the endgame, WHM favors more HP over more MP, and higher STR, VIT, and MND over more INT. At that level, MP and INT are far more important that HP, STR, VIT, and MND, so BLM wins. For some reason, WHM gives worse stat bonuses from levels 1-19, when you'll be doing the most melee, so the WHM leanings toward the important melee stats don't even help you then. For stat bonuses, BLM is the better sub.
Finally the Job Traits table:[CODE]LVL Black Mage White Mage Summoner
---------------------------------------------------------------------
20/10 Magic Attack Bonus Magic Defense Bonus Max MP Boost
30/15 Clear Mind
40/20 Conserve MP Clear Mind Resist Slow
50/25 Auto Regen Auto Refresh
60/30 Magic Attack Bonus Magic Defense Bonus Max MP Boost[/CODE]RDMs already get Magic Attack Bonus 1&2 , Magic Defense Bonus 1&2, and Clear Mind, so the choice is down to Conserve MP (BLM) and Auto Regen (WHM). Conserve MP is obviously better, since if you're doing your job right you'll be casting spells far more often than taking hits.
Unfortunately, after doing that research I find that one isn't clearly better than the other. Personally, I'm going to use WHM, since I think the extra WHM spells are worth the loss of 19 MP, 5 INT, and Conserve MP in the long run.
Here's a table of the spells that become available to you by subbing each job, and when you get them:[CODE]Black Mage RDM/SUB White Mage
------------------------------------------
10 / 5 Barstonra
10 / 5 Banish
12 / 6 Poisona
14 / 7 Barsleepra
14 / 7 Protectra
18 / 9 Barwatera
18 / 9 Paralyna
20 / 10 Barpoisonra
Drain 24 / 12 Barparalyzra
26 / 13 Baraera
28 / 14 Blindna
Stonega 30 / 15 Banishga
Shock 32 / 16 Curaga
Warp 34 / 17 Shellra
34 / 17 Barfira
Rasp 36 / 18 Barblindra
Waterga 38 / 19 Silena
Choke 40 / 20
42 / 21 Barblizzara
Frost 44 / 22
Aeroga 46 / 23 Barsilencera
Burn 48 / 24
Poisonga 48 / 24
Aspir 50 / 25 BaThundera
Tractor 50 / 25
Drown 54 / 27 Protectra II
Firega 56 / 28
Escape 58 / 29 Cursena
60 / 30 Banish II
62 / 31 Curaga II
Blizzaga 64 / 32 Erase
66 / 33 ReRaise
68 / 34 Viruna
Thunderga 72 / 36 Teleport-Dem
72 / 36 Teleport-Holla
72 / 36 Teleport-Mea
74 / 37 Shellra II[/CODE]Based only on extra spells, I'd say WHM is better. Subbing BLM gets you a few utility spells and AoE nukes, but subbing WHM gets you status heals and the more important AoE cures and buffs. Kickbacks for subbing WHM also start earlier, with Poisona at 12 and Protect at 14.
This table shows the stat bonuses from subbing each job vs a RDM with no sub. These are the same for any race.[CODE]Black Mage White Mage Summoner
---------------- LVL 1 -------------------
+ 5 HP + 6 HP + 5 HP
+ 7 MP + 6 MP + 8 MP
+ 1 STR + 1 STR + 1 STR
+ 2 DEX + 1 DEX + 1 DEX
+ 1 VIT + 1 VIT + 1 VIT
+ 2 AGI + 1 AGI + 1 AGI
+ 2 INT + 1 INT + 2 INT
+ 1 MND + 2 MND + 2 MND
+ 1 CHR + 2 CHR + 2 CHR
---------------- LVL18 -------------------
+ 21 HP + 26 HP + 17 HP
+ 27 MP + 22 MP + 32 MP
+ 2 STR + 2 STR + 2 STR
+ 3 DEX + 2 DEX + 2 DEX
+ 2 VIT + 2 VIT + 2 VIT
+ 3 AGI + 2 AGI + 3 AGI
+ 4 INT + 2 INT + 4 INT
+ 2 MND + 4 MND + 4 MND
+ 2 CHR + 3 CHR + 4 CHR
---------------- LVL30 -------------------
+ 36 HP + 44 HP + 28 HP
+ 42 MP + 34 MP + 60 MP
+ 2 STR + 3 STR + 2 STR
+ 4 DEX + 2 DEX + 3 DEX
+ 2 VIT + 3 VIT + 2 VIT
+ 4 AGI + 3 AGI + 3 AGI
+ 6 INT + 3 INT + 5 INT
+ 3 MND + 6 MND + 5 MND
+ 3 CHR + 4 CHR + 5 CHR
---------------- LVL45 -------------------
+ 56 HP + 65 HP + 42 HP
+ 59 MP + 48 MP + 81 MP
+ 3 STR + 5 STR + 3 STR
+ 6 DEX + 3 DEX + 4 DEX
+ 3 VIT + 5 VIT + 3 VIT
+ 6 AGI + 4 AGI + 5 AGI
+ 7 INT + 4 INT + 6 INT
+ 4 MND + 7 MND + 6 MND
+ 5 CHR + 6 CHR + 6 CHR
---------------- LVL60 -------------------
+ 73 HP + 89 HP + 58 HP
+ 79 MP + 64 MP +115 MP
+ 4 STR + 6 STR + 4 STR
+ 7 DEX + 4 DEX + 5 DEX
+ 4 VIT + 6 VIT + 4 VIT
+ 7 AGI + 5 AGI + 6 AGI
+ 9 INT + 5 INT + 8 INT
+ 5 MND + 9 MND + 8 MND
+ 6 CHR + 7 CHR + 8 CHR
---------------- LVL75 -------------------
+ 91 HP +110 HP + 72 HP
+ 97 MP + 78 MP +136 MP
+ 5 STR + 7 STR + 5 STR
+ 9 DEX + 5 DEX + 6 DEX
+ 5 VIT + 7 VIT + 5 VIT
+ 9 AGI + 6 AGI + 7 AGI
+ 11 INT + 6 INT + 10 INT
+ 6 MND + 11 MND + 10 MND
+ 7 CHR + 9 CHR + 10 CHR[/CODE]In the endgame, WHM favors more HP over more MP, and higher STR, VIT, and MND over more INT. At that level, MP and INT are far more important that HP, STR, VIT, and MND, so BLM wins. For some reason, WHM gives worse stat bonuses from levels 1-19, when you'll be doing the most melee, so the WHM leanings toward the important melee stats don't even help you then. For stat bonuses, BLM is the better sub.
Finally the Job Traits table:[CODE]LVL Black Mage White Mage Summoner
---------------------------------------------------------------------
20/10 Magic Attack Bonus Magic Defense Bonus Max MP Boost
30/15 Clear Mind
40/20 Conserve MP Clear Mind Resist Slow
50/25 Auto Regen Auto Refresh
60/30 Magic Attack Bonus Magic Defense Bonus Max MP Boost[/CODE]RDMs already get Magic Attack Bonus 1&2 , Magic Defense Bonus 1&2, and Clear Mind, so the choice is down to Conserve MP (BLM) and Auto Regen (WHM). Conserve MP is obviously better, since if you're doing your job right you'll be casting spells far more often than taking hits.
Unfortunately, after doing that research I find that one isn't clearly better than the other. Personally, I'm going to use WHM, since I think the extra WHM spells are worth the loss of 19 MP, 5 INT, and Conserve MP in the long run.
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