I'm looking for a formula or common knowldage information on how ranged dmg is calculated. For example when a gun has a DMG base of D1 and the bullet has a dmg base of D2 is the dmg added together or pumped into another formula.
Along with that I was curious for the actual dmg formula which incorporates Attack, Str, R.Attack, Agi, and even distance (being probably a ratio multiplier).
Any and all information is welcome I'm just curious
Thank You,
kman
Double Post Edited:
Oh the second part of the question is do u also add the delay, and tp gain from both the bullet and the gun?
Along with that I was curious for the actual dmg formula which incorporates Attack, Str, R.Attack, Agi, and even distance (being probably a ratio multiplier).
Any and all information is welcome I'm just curious
Thank You,
kman
Double Post Edited:
Oh the second part of the question is do u also add the delay, and tp gain from both the bullet and the gun?
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