I always thought that Bodkin Arrow's "normal" damage type (as opposed to piercing) was one of its features, making RNG somewhat reliable against bones. Yet this is what I saw in the allakhazam description of the arrow recently:
Crap! So I guess we're back to piercing penalties on bones huh :dead: Just to make sure, neither bullets or cannon shells do regular damage on bones right?
And here I thought bodkin arrows gave RNG a reason to use bows past 67 :sweat:
these no longer have a higher damage rating on bones, than normal arrows. the last maintenance must have fixed this 'glitch'.
And here I thought bodkin arrows gave RNG a reason to use bows past 67 :sweat:
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