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  • #16
    Someone's not getting the fact that the cap is not meant for exp parties.

    Farming, AF, NM hunting, Screwing around, etc all eat arrows. of course there's better hats for exp parties, every ranger and their mom knows about the existance of Optical hat and war beret.

    But there's just dumbasses that think once you get the scout hat it stays on your head forever and can't possibly use another hat ever again...

    there's times you can save arrows, and there's time that you use them like water. Having something that lowers your farming cost doesn't suck.

    (wearing optical hat while farming? Pretty useless)

    HNMs are a different story.

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    • #17
      Think about it this way. If the Crap beret was an item that you could buy would you? So that you could use it on the off chance that once in a while you might save 3-5 (lmao at actually thinking it's 10-20) arrows/bullets in a stack? If you say yes then I'm pretty sure you're lying.

      It's free so if it comes a ranger's way why not get it. But at level 73 it has no real practical purpose whatsoever.Who the hell's still farming at that level anyway?
      Just do it.

      There are 3 kinds of lies: Lies,Damn Lies, and Statistics

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      • #18
        Originally posted by 2.0
        Think about it this way. If the Crap beret was an item that you could buy would you? So that you could use it on the off chance that once in a while you might save 3-5 (lmao at actually thinking it's 10-20) arrows/bullets in a stack? If you say yes then I'm pretty sure you're lying.

        It's free so if it comes a ranger's way why not get it. But at level 73 it has no real practical purpose whatsoever.Who the hell's still farming at that level anyway?
        Hmm, I would farm still. For my own satisfaction, but hell something that saves me arrows when I goof around sounds great. Since I do goof around a lot there, any item that saves me money seems worth it. Besides the - Enmity is fun to play with, you're new to this board arn't you 2.0?

        Anyway besides that question, the only point you should consider is sooner or latter it is fun to just get an item to play around with. It doesn't have to have any significant purpose other then as being a trinket to show off that you've obtained something that not to many others have.

        Great item to show of to new players for the fun of it.

        The one thing though that does consern me is people thinking that hoarding a huge amount on 1 specific stat will give a great return to them. If this game is coded like anything of the 20 MUDs I've done coding in then the biggest thing you should know is pushing 1 stat after a certain point the return you get for it falls of to were you'd actually benefit more raising something else instead.

        Hell 1 MUD I did coding for has a string in it were it's entire purpose was to influence players decision on what they played. If you played a job or combination that currently had a high number of players playing you effectiveness would be reduced, but if you went unique or with the lesser numbers you get a greater return in effectiveness. This was hidden coding in the game FYI, those actually playing were never to know it's existence. It's purpose was mainly to give something popularity by become unusually effective so that word of mouth would influence it.

        I'm not saying that SE put this in their coding, but they have made it clear that many of their items have hidden gains. So I wouldn't be to quick to judge an item because of the gains that are given openly about it.


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        • #19
          Originally posted by 2.0
          Who the hell's still farming at that level anyway?
          People who know a spot where they can make 40k/hr on a good day, who hate waiting 3 or more hours for an HNM to spawn only to lose claim or not get drop, or who would like to be able to make money solo.

          Also, don't forget moderately difficult NMs that only require a small party to kill. A good ranger shouldn't have trouble hitting anything that would be "even match" or lower, even without some of the +acc gear, so all that +acc extra is just wasted space at that point. Also, there comes a point where additional +acc has less and less effect, even against exp mobs. If you find you're barely ever missing, there's no reaon not to wear it.

          I'm not trying to argue it's better than those other gears, but trusthfully, AF2 isn't supposed to act as the "be all, end all" gear. It's designed to offer a balanced set of traits and abilities that all benefit the job in some way. Just look at normal AF and you can already see it designed this way.
          Rhayn ~ Windurst Rank 8
          PLD75 WAR37 THF37 NIN22
          Profile: Paladin (EXP) ~ Paladin (HNM) ~ Thief
          LS: Unleashed

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          • #20
            You know that when you quote people you should really read what you're quoting Macht.

            Would you buy it? Would you? It's free so of course you're gonna take it if it comes your way. But you wouldn't spend a ton of money on it and you know it.

            Like you said it's a great (really?) item to show off to new players for the fun of it. And like I said at level 73 it has no practical purpose whatsoever.

            I'm not gonna say too much to the rest of the foolishness of your post. I will say this. You can't have too much ranged accuracy. I don't need some coding,or algorithim,or whatever to tell me otherwise.
            Just do it.

            There are 3 kinds of lies: Lies,Damn Lies, and Statistics

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            • #21
              Originally posted by 2.0
              Would you buy it? Would you? It's free so of course you're gonna take it if it comes your way. But you wouldn't spend a ton of money on it and you know it
              It depends on how much it costs. It's suppose to be a money saving item, so paying hundreds of thousands of gil on it is quite rediculous. If it's 5k, then why not? More money saved overtime then you spend on it then.
              JohNNY

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              • #22
                Originally posted by 2.0
                You know that when you quote people you should really read what you're quoting Macht.

                Would you buy it? Would you? It's free so of course you're gonna take it if it comes your way. But you wouldn't spend a ton of money on it and you know it.

                Like you said it's a great (really?) item to show off to new players for the fun of it. And like I said at level 73 it has no practical purpose whatsoever.

                I'm not gonna say too much to the rest of the foolishness of your post. I will say this. You can't have too much ranged accuracy. I don't need some coding,or algorithim,or whatever to tell me otherwise.
                Sorry, obviously you didn't get mine either. As for you asking me if I'd buy, answer is Yes. Again it's still an item for me to play with free or not.

                The point I was making is that most RPGs code stat boosts and bonuses you get from gear on a curve, eventually the curve becomes so steep that an item that looks good like +10 Accuracy will in fact not benefit you as much because it's been pushed so far already. In that case focusing on Strength, Magic resistance, Evasion, anything else is more beneficial.

                That is evidence I've found time and time again in all my programing and coding of games on this type of genre.


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                • #23
                  I understand that for a lot of jobs being an accuracy whore eventually gets diminishing returns. Ranger however is not one of those jobs. As long as Sidewinder is still a useful weaponskill Ranger will not have "enough" ranged accuracy.
                  Just do it.

                  There are 3 kinds of lies: Lies,Damn Lies, and Statistics

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                  • #24
                    The ranger in my set hits with Sidewinder about 93% of the time to IT monsters. Not much room for improvement there.
                    Rhayn ~ Windurst Rank 8
                    PLD75 WAR37 THF37 NIN22
                    Profile: Paladin (EXP) ~ Paladin (HNM) ~ Thief
                    LS: Unleashed

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                    • #25
                      Originally posted by 2.0
                      I understand that for a lot of jobs being an accuracy whore eventually gets diminishing returns. Ranger however is not one of those jobs. As long as Sidewinder is still a useful weaponskill Ranger will not have "enough" ranged accuracy.
                      Hmm, still not getting it. Sidewinder is designed with an innate Accuracy effectiveness, the TP counts as part of it. So this means no matter how far you push accuracy it's going to reach less and less of a return, this includes the return it will give for Sidewinder.

                      So now with anyone smart in making these curves they just code it so that at a certain point it hits it's 100% Accuracy (more like 80% - 97%, for realism purposes). So all you do when you pump that accuracy so high for a skill like Sidewinder is reduce how much TP you need for it to cap of at it's 100%, since almost no one waits for 300% TP. Once you've reached that point which I'm sure you will before you have all these +10 Accuracy, probably with just a couple and level you'll reach it.

                      At that point any extra Accuracy you collect isn't going to benefit you, what benefit is pushing sidewinder so that only 10% TP is needed to cap off the possible accuracy you can do with it when you'll still need to make 90% to use it. There is no benefit then of that extra accuracy, which you could of instead balanced it so that at around 100% TP you reach the max and have a nice attack bonus to improve it's damage even more.

                      The ranger in my set hits with Sidewinder about 93% of the time to IT monsters. Not much room for improvement there.
                      If that doesn't prove my point any clearer then I don't know what will....I bet his ranger doesn't have every single one of those +10 Accuracy items. Actually looking at his level, that Ranger doesn't.


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                      • #26
                        Macht which headpiece do you think is better? War Beret or Scout Beret? Optical Hat or Scout Beret?
                        Just do it.

                        There are 3 kinds of lies: Lies,Damn Lies, and Statistics

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                        • #27
                          Originally posted by 2.0
                          Macht which headpiece do you think is better? War Beret or Scout Beret?
                          Depends how the rest of my equipment is setup. If I've already got like +35 or +40 Range Accuracy in equipment then the -Enmity and the added MND for Magic Resists seem more beneficial. However if my rings/weapon/necklace didn't give me that accuracy or something close to it then War Beret would be better.

                          I'm not enticed like some fox to a shiney object, I look to see how much more that item is turely going to benefit me keeping in mind that curve.

                          EDIT:

                          At lv. 35+ I've had +27 Range Accuracy. After swapping the items I have from there with a few others it reached 35, that is just from equipment alone add in the Accuracy Bonus and I've already got a lot more then I'll need. So I've been focusing more around Strength and other things already anyways, think you know you're accuracy is high enough if you can constantly hit 300% TP before anyone else in your parties can even get 100% TP.

                          In fact the parties I was in last night that exact thing was happening, even 1 situation were I gained 500% tp (200% TP used, then gained another 300% TP) before another had 100% TP. So that seems to indicate I'm hitting very well and don't have any extra need for Accuracy.


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                          • #28
                            Originally posted by Rhayn
                            The ranger in my set hits with Sidewinder about 93% of the time to IT monsters. Not much room for improvement there.
                            Not saying I don't believe you but you're gonna have to explain to me how that's possible. Certainly a bard's involved. You seem like you did some research on it though.
                            Just do it.

                            There are 3 kinds of lies: Lies,Damn Lies, and Statistics

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                            • #29
                              Wow, this topic got a lot more replies than I expected it to. @_@ Thanks for the info!

                              BTW - +40 R.ACC isn't that hard to get. You can have it at 30 - two archer's knives is +20, ranger's necklace is +5, horn arrows are +5, beetle rings +1 are +4 apiece, and War Bow +1 (or even the older Power Bow +1) is +2.

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                              • #30
                                Originally posted by Soliloquy
                                Wow, this topic got a lot more replies than I expected it to. @_@ Thanks for the info!

                                BTW - +40 R.ACC isn't that hard to get. You can have it at 30 - two archer's knives is +20, ranger's necklace is +5, horn arrows are +5, beetle rings +1 are +4 apiece, and War Bow +1 (or even the older Power Bow +1) is +2.
                                Yes, more to my point we get so much R. Acc that try to horde every scrap we can find in the end just hurts us more then helps. It's far better to give up some +R. Accuracy if it isn't needed to improve damage or something else.


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