Kenki, one problem.
Well, a couple.
Firstly, Eurytos' bow's delay time is shorter than a lot of Scythes (it is like.. 460?). And even stacked with an extra 90 for arrows (550) it is nothing ridiculously large. And Rapid Shot activates more than you think.
Secondly, I doubt that PvP will allow people to cast crap on them before hand. That will give mage-type characters wayyyyyyy too much of an advantage. [ Utusemi ichi takes 4.5 seconds to cast, even, and I think ni takes about 2 seconds ]
Thirdly, Ni does not stack with Ichi last I checked. Ninja just have to coordinate their blinks so that one erases the other when it is about to fail.
Finally, Beastmen have a much different stat-progression than Player-Characters. To say that fighting an Even-Match Beastman is the same as fighting an Even-Match PC is inane.
[ Even-Match means same level, not same strength. ]
They have an ungodly amount of HP as well. Oh, and once you get Sidewinder, solo-ing is a whole new ballgame =)
Well, a couple.
Firstly, Eurytos' bow's delay time is shorter than a lot of Scythes (it is like.. 460?). And even stacked with an extra 90 for arrows (550) it is nothing ridiculously large. And Rapid Shot activates more than you think.
Secondly, I doubt that PvP will allow people to cast crap on them before hand. That will give mage-type characters wayyyyyyy too much of an advantage. [ Utusemi ichi takes 4.5 seconds to cast, even, and I think ni takes about 2 seconds ]
Thirdly, Ni does not stack with Ichi last I checked. Ninja just have to coordinate their blinks so that one erases the other when it is about to fail.
Finally, Beastmen have a much different stat-progression than Player-Characters. To say that fighting an Even-Match Beastman is the same as fighting an Even-Match PC is inane.
[ Even-Match means same level, not same strength. ]
They have an ungodly amount of HP as well. Oh, and once you get Sidewinder, solo-ing is a whole new ballgame =)
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