Hmmm
So you go from this (your own explanation of your own statement.) to claiming it's only valid in a VERY controlled environment, i.e. rng being tricked.
You even say yourself that you won't trick the tank twice, because then RNG would easily do MORE damage? Then you are by default LOWERING your party's effectiveness.
Why not trick twice and still let rng rip loose all he wants? I'm guessing because then you would NOT find THF to be the most damaging class within stated level range.
It's one thing to be the better damage dealer, and it's another to be it by limiting others.
To me it looks that you are winning the race just because you poured sand in the other guys engines.
Setting up rules that make it impossible for others to win, and then feeling VERY good about yourself is petty, very very petty. My 5-year old nephew loves doing that.
My bias, not absolute truth stated for noone to contest. I'm not so ignorant as to believe I'm always right no matter what.
The specific statement I made was that in a certain level range, I think THF is the most damaging DD, based on the logs I had seen while leveling THF and RNG.
You even say yourself that you won't trick the tank twice, because then RNG would easily do MORE damage? Then you are by default LOWERING your party's effectiveness.
In my very first post, I said that THF would be tricking on the tank and the other DD. I'm not going to change that. Subbing WAR and getting the benefit of 2 SATAs on the tank would boost your damage considerably.
It's one thing to be the better damage dealer, and it's another to be it by limiting others.
To me it looks that you are winning the race just because you poured sand in the other guys engines.
Setting up rules that make it impossible for others to win, and then feeling VERY good about yourself is petty, very very petty. My 5-year old nephew loves doing that.
My bias, not absolute truth stated for noone to contest. I'm not so ignorant as to believe I'm always right no matter what.
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