I've heard many of the opinions on why RNG/THF is allegedly not good. There's a couple of points that I have not seen addressed, though.
1)THF has higher AGI
If I remember correctly, THF has the second-highest AGI stat growth of any class. While WAR does have more STR, wouldn't a RNG/THF simply be able to go for some +STR equipment, if they didn't care about maxing agility? Is there really a difference between a RNG/WAR buying +AGI equip and a RNG/THF buying +STR equip?
2)"More damage" is not the only point
Yes, RNG's main asset is probably the crazy damage, but if you look at one of the other benefits of the job (Wide Scan for hunting specific mobs/NM), that dovetails perfectly with THF's Treasure Finder bonuses.
I would think that having both the ability to track mobs that drop rares, and the ability to increase their chance of dropping rares, would be useful. Yet it's never mentioned in comparisons.
Ultimately, it seems like everyone in the game should have either a WAR sub if they are melee, or a WHM sub if they are a mage (with the exception of a few SAM subs). Is the game so poorly designed that those are the only real options? I'd like to think otherwise, but every time a discussion comes up, the only thing brought up is how /WAR does more damage with WS.
1)THF has higher AGI
If I remember correctly, THF has the second-highest AGI stat growth of any class. While WAR does have more STR, wouldn't a RNG/THF simply be able to go for some +STR equipment, if they didn't care about maxing agility? Is there really a difference between a RNG/WAR buying +AGI equip and a RNG/THF buying +STR equip?
2)"More damage" is not the only point
Yes, RNG's main asset is probably the crazy damage, but if you look at one of the other benefits of the job (Wide Scan for hunting specific mobs/NM), that dovetails perfectly with THF's Treasure Finder bonuses.
I would think that having both the ability to track mobs that drop rares, and the ability to increase their chance of dropping rares, would be useful. Yet it's never mentioned in comparisons.
Ultimately, it seems like everyone in the game should have either a WAR sub if they are melee, or a WHM sub if they are a mage (with the exception of a few SAM subs). Is the game so poorly designed that those are the only real options? I'd like to think otherwise, but every time a discussion comes up, the only thing brought up is how /WAR does more damage with WS.
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