What stats affect the damage a Ranger does with a gun/bow? Do the Dark Knight passive abilities affect the damage a Ranger does with a gun? What about the active abilities?
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I understand that the ammo is the main determining factor. That's not what I'm asking.
What I'm really interested in is this:
Will the Dark Knight Attack UP abilities affect the damage of a gun? What about darkness and its kin?One murder made a villain, millions a hero. Princes were priveleged to kill, and numbers sanctified the crime. - Beilby Porteus
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It probably does, being that the boosts in attack should be to all weapons reguardless. Also depending on the Rangers MND he/she could have a high resistance to staus affects that decrease accuracy (i.e. Darkness). The ranger should be no exception to power ups and status effects just because of his weapon. Just has a beastly amount that has to be spent to get ammo.
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Ah, now, here's where the grey area appears (and the reason I asked the question):
Are you sure the bonus from Attack UP is applied to the weapon, and not to the stat that determines damage?
Because, let's say (just for grins) that the sword damage formula looked like this:
Dmg = Str + WpnPwr - Def
And the gun damage formula looked like this:
Dmg = 2 * WpnPwr - Def
If the actual effect of Attack UP was to introduce a 1.5 multiplier into the equation, where exactly it would go would matter. If it effected the Str stat, it might not have any effect on gun damage; if it effected the WpnPwr stat, it might have twice the effect for guns (or more!). If it effected the quantity of Str + WpnPower, it might (depending on the exact formulas) have the exact same effect for both.
So (and sorry to belabor the point), I was curious if we had any idea which of the above - if any - is correct. Thanks
One murder made a villain, millions a hero. Princes were priveleged to kill, and numbers sanctified the crime. - Beilby Porteus
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Good point. Though I do believe the "power up" is quoted as "Physical Attack Up ~ Added bonus stat in physical attack" which would mean Str. Being that guns (esspecially in real life) don't do more damage because you are stronger I am guessing that it will have less impact on the damage than normal weapons but since guns are already so powerful you may just barely notice it. If this is the case then Dark Knight is probably not going to help a Rangers abilities much but maybe if Dark Knight was Main and Ranger was subed it could do you better than visa versa. Not 100% sure but from my scouring of sites the "best" in my opinion to sub for Ranger would be Paladin. But some people don't like that angle much. A healing tank artillery. That would be my goal though.
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I've heard many different things many of which were conflicting on this topic but from what i got out of it a rangers Dex is what determines the strength of his weapons not his Str, I don't know why it is but i remember seeing a very interesting post that proves my point I'll try to dig it up and post the link in here for you.
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Here are the answers:
- STR determines the strength of bow weapons. (Guns, crossbows do not apply)
- "Range attack power" (”ò?U) determines the damage of all range weapons. This is a hidden stat not shown in the statistics page. (STR adds to the stat when using bow type weapons, but not gun/crossbow)
- DEX is not related to range weapons at all.
- Ammo is only the main determining factor of the damage for guns. When using a bow, the bow itself is the determining factor.
- The passive ability "attack up" (DRK, WAR...) works with range weapons.
- Some active abilities work with range weapons (Last resort, Berserk, ...) and some don't (backstab, fakeattack, ...)
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Like I said many conflicting views, so its hard to tell which is right and which is wrong really I don't know myself but I'm going by Dex cause it makes a little more sense to me that a rangers attack power would be caculated from a different stat and not by Str. . but i have been wrong before. Anyways heres the link I promised you hope you find the answer your searching for.
http://www.ffxionline.com/forums/sho...ranger+and+dex
Oh yeah I decided to edit this and make it a little easier for you be posting a few quotes from the thread.
Originally posted by Maxim
You'll do more damage if you sub job is thief. Remember, the damage dealt with RNG is different from your average melee class. When using ranged weapons, DEX is what affects how much damage you do, not STR, and the THF has the most DEX when compared with all the other jobs. Elvaans have really horrible DEX, by the way. If you plan on getting the most out of each attack, sub thief. You win both ways since you get a boost in AGI as well as DEX.
Originally posted by Jei
DEX is a small portions. The mian thing that determines Ranger's attack power, is your bow and arrows.
Are you using a 1,000 gil bow shooting a 6 gil arrows? doing 30-40 damage each shot?
Or
Are you using 2,000,000 bow shooting a 300 gil arrows? doing 100-120 damage each shot?
Or even...
Using 1,000,000 gun shooting a 1,000 bullet each shot? doing 200-240 damage? (guna are normally cheaper but bullets are more expensive)
DEX only helps 1-5%....
so once again, no one care if you're an Elvaan, as long as you're willing to spend money and shoot.
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I wouldn't sweat it Rafi. Be more concerend of actually hitting the target instead of a few more piddle point damage.
Like did you hit your enemy three times doing 300 each time or did you hit it two times missing once doing 310 each? And as Jei said your actually ammo and weapon is what really matters. But if you really need an opinion... I'm siding with strength... as Neridia claims.
Uh...no. STR determine how much damage you dishes out with your Bow and Arrow.
Skyrik (Midgardsormr) - Elvaan Male - Bastok - War 24 - Thf 20
Crystal Guardians Website
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Interesting. How much of a damage difference is there, Tong? Is it significant enough to consider subbing Dark Knight (Rangers are already the most damaging class; particularly if the Attack UP abilities work as a percentage increase, they could be _very_ powerful...)?One murder made a villain, millions a hero. Princes were priveleged to kill, and numbers sanctified the crime. - Beilby Porteus
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Subbing DRK does give you a little more attack power because of the stronger attack up passive ability, so your regular arrows would take off a little more. However, you also have to consider the pros and cons:
- DRK subs give a little less AGI than WAR sub (don't think enough to make too much of a difference)
- The ability "darkness" doesn't work with range attacks.
- "Berserk" increases attack power more than "Last resort", and "berserk" lasts longer than "last resort" as well.
- DRK subs give you some black magic spells you can use, and there's definitely more of a "cool" factor subbing DRK.
Personally, I still recommend WAR sub, but you can sub DRK if you want
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