ok.. I stopped leveling pup at 64, mainly because of the many reasons we've all discussed and hashed over and over as issues with the job... since the stat updates for the automatons was released, I've noticed significant boosts in many areas--this has helped significantly... however, now that DNC is out... I'm now looking at going back to the PUP and finishing it up to 75, with DNC as a viable subjob.... here are some of the benefits:
PUP already get these job traits:
Job Traits
Level Name
10 Resist Slow
20 Evasion Bonus
25 Martial Arts
40 Evasion Bonus II
50 Martial Arts II
50 Resist Slow II
60 Evasion Bonus III
70 Resist Slow III
75 Martial Arts III
75 (Merit) Fine-Tuning
75 (Merit) Optimization
Dancer Job Traits
Level Name
15 Evasion Bonus
20 Resist Slow
25 Subtle Blow
30 Accuracy Bonus
Level Sambas
05 Drain Samba
25 Aspir Samba
Level Steps
20 Quickstep (lowers target’s evasion – so ya hit more often)
30 Box Step (lowers target’s defense)
Level Flourishes I
20 Animated Flourish (Provoke)
30 Desperate Flourish (Weighs down target)
35 Drain Samba II
Level Waltzes
15 Curing Waltz
25 Divine Waltz
30 Curing Waltz II
35 Healing Waltz
Level Jigs
25 Spectral Jig (Sneak and Invisible -- Wo_OT)
This is of couse dependent upon a few things such as how effective these dances will be as a subjob... but looking at the strengths, I think they completely outweigh any of the drawbacks. (Not to mention our Automaton as full str and magic!!!)
I'm excited... dancer is lvl 10 so far... 27 levels to go to test this out... if anyone can provide any feedback as a high lvl pup/dnc... please feel free.
Thx guys!! and good huntin'
PUP already get these job traits:
Job Traits
Level Name
10 Resist Slow
20 Evasion Bonus
25 Martial Arts
40 Evasion Bonus II
50 Martial Arts II
50 Resist Slow II
60 Evasion Bonus III
70 Resist Slow III
75 Martial Arts III
75 (Merit) Fine-Tuning
75 (Merit) Optimization
Dancer Job Traits
Level Name
15 Evasion Bonus
20 Resist Slow
25 Subtle Blow
30 Accuracy Bonus
Level Sambas
05 Drain Samba
25 Aspir Samba
Level Steps
20 Quickstep (lowers target’s evasion – so ya hit more often)
30 Box Step (lowers target’s defense)
Level Flourishes I
20 Animated Flourish (Provoke)
30 Desperate Flourish (Weighs down target)
35 Drain Samba II
Level Waltzes
15 Curing Waltz
25 Divine Waltz
30 Curing Waltz II
35 Healing Waltz
Level Jigs
25 Spectral Jig (Sneak and Invisible -- Wo_OT)
This is of couse dependent upon a few things such as how effective these dances will be as a subjob... but looking at the strengths, I think they completely outweigh any of the drawbacks. (Not to mention our Automaton as full str and magic!!!)
I'm excited... dancer is lvl 10 so far... 27 levels to go to test this out... if anyone can provide any feedback as a high lvl pup/dnc... please feel free.
Thx guys!! and good huntin'
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