Hello, I have made a petition about the Activate Recast. It seems that a 20 minute recast on a job-defining job ability, is just too much. If the Puppet dies early on, the Master cannot make up any damage for it.
The Puppet can die very easily high levels, and the easy death rate for theme excludes PUP from many endgame events, and also Conflict. Lowering the Activate recast also let's the Puppetmasters have the ability to customize the puppet much more often, utilizing the job of all of it's abilities. If you do not want to sign this petition, please disregard this thread.
If you do, please sign it here :
http://www.ipetitions.com/petition/FFXIPUP/
Thanks for your time, if it reaches a very high amount of signatures, I will submit this to Square, a GM told me that if I get a petition of PUPs together, maybe SE will change this.
Please do not sign anonymously.
This is not a game breaking change, Call Beast is at 5 minute recast, and Summoner can resummon at any time. Five minute recast is just fine, but 20 can exclude us from endgame events, and Conflict type events.
The Puppet can die very easily high levels, and the easy death rate for theme excludes PUP from many endgame events, and also Conflict. Lowering the Activate recast also let's the Puppetmasters have the ability to customize the puppet much more often, utilizing the job of all of it's abilities. If you do not want to sign this petition, please disregard this thread.
If you do, please sign it here :
http://www.ipetitions.com/petition/FFXIPUP/
Thanks for your time, if it reaches a very high amount of signatures, I will submit this to Square, a GM told me that if I get a petition of PUPs together, maybe SE will change this.
Please do not sign anonymously.
This is not a game breaking change, Call Beast is at 5 minute recast, and Summoner can resummon at any time. Five minute recast is just fine, but 20 can exclude us from endgame events, and Conflict type events.
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