Way back I owned an SNES and on it played a game called ogre battle.
There they had a specialty class called "Doll Mage" They weren't particularly liked by most fans of the game....
I fell in love.
The idea of a specialty school of adventuring where you focus your talents on animating and utilizing a single "doll", "golem", "automaton", or puppet was just awesome. An eternal companion of course filled with the outdated but none the less romantic and incredible technologies of clock work and/or wooden mobility.
Constructing and harnessing life in a doll.
Anyway naturally the second I heard about FFXI's puppet master class I went out and bought a brand new $100 video card, the game, and subscribed as quickly as possible.
For most of you that $130 with $13 subscription price tag might not seem like much, but to my income it was a hefty little amount.
but hopefully worth it.
So now I'm leveling and working to become a puppetmaster. Hopefully the best one!
and to start, I'd like advice on my subjob. I love monk, and am one currently, but is that going to work out well with pup as my main?
Let me explain: I'm hoping the monk-like benefits of pup will stack and work well with the 37 levels with mnk as a sub allowing me to easily play that role while my puppet fills in whatever area I or the party seems to be lacking.
Basically monk, which isn't meant to draw hate but still melee combat, fills in a nice upfront damage dealing niche while my puppet can be customized to back up where ever theres lacking talent in the party. There by creating a versatile and effective element to almost any party.
Or so my thinking goes. What are you guys' thoughts on my plan?
There they had a specialty class called "Doll Mage" They weren't particularly liked by most fans of the game....
I fell in love.
The idea of a specialty school of adventuring where you focus your talents on animating and utilizing a single "doll", "golem", "automaton", or puppet was just awesome. An eternal companion of course filled with the outdated but none the less romantic and incredible technologies of clock work and/or wooden mobility.
Constructing and harnessing life in a doll.
Anyway naturally the second I heard about FFXI's puppet master class I went out and bought a brand new $100 video card, the game, and subscribed as quickly as possible.
For most of you that $130 with $13 subscription price tag might not seem like much, but to my income it was a hefty little amount.
but hopefully worth it.
So now I'm leveling and working to become a puppetmaster. Hopefully the best one!
and to start, I'd like advice on my subjob. I love monk, and am one currently, but is that going to work out well with pup as my main?
Let me explain: I'm hoping the monk-like benefits of pup will stack and work well with the 37 levels with mnk as a sub allowing me to easily play that role while my puppet fills in whatever area I or the party seems to be lacking.
Basically monk, which isn't meant to draw hate but still melee combat, fills in a nice upfront damage dealing niche while my puppet can be customized to back up where ever theres lacking talent in the party. There by creating a versatile and effective element to almost any party.
Or so my thinking goes. What are you guys' thoughts on my plan?
Comment