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Mage Puppet Spell Guide

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  • #31
    Re: Mage Puppet Spell Guide

    Great guide, thanks ^^

    But I got Stone lvl 11 with 15 in Magic Skill.

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    • #32
      Re: Mage Puppet Spell Guide

      Bio II at 111, not 112.
      Kindadarii (Bahamut)
      90PUP / 90SMN / 90BRD / 90WHM / 59DNC
      70.3 + 2 Woodworking
      52.2 Synergy


      Breeding Chocobos? Visit Chocobreeder.com to find chocobos in your area!

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      • #33
        Re: Mage Puppet Spell Guide

        if you can you can buy the cloth or the silk from ah and i think guild as well, but be prepared to fork over some major moolah

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        • #34
          Re: Mage Puppet Spell Guide

          i just hit 40 and i already got my Turbo Animator (lol im excited...it's my first piece of AF EVER lol) ok now that that's out =P anyone who is soloing ALWAYS use mage frame + damage gauge once your auto gets Cure 3 it ROCKS lol

          there is only 1 problem i have with it though,
          Here is the situation:

          I'm fighting a Decent Chalenge Ochu (these things are HARD) ok hes keeping me alive good and all....5 min later =P me AND the ochu are 1 hit from dead...i hear my auto start to cast...i look at the screen..and he decided he thought he could finish it off and started castng Stone II instead of Cure >.>, So of course im dead XD
          Last edited by mytoy; 08-14-2006, 10:20 AM.

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          • #35
            Re: Mage Puppet Spell Guide

            mine casts the strongest Spell it can at its current MP level usualy, sometimes like when we are fighting beetles he will throw in a Thunder or sumthin,

            NOTE: I've found that your automaton doesnt casts any damage spells if you have a scanner equiped (i think this was mentioned before but just want to tell you all again =P)

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            • #36
              Re: Mage Puppet Spell Guide

              Originally posted by mytoy
              mine casts the strongest Spell it can at its current MP level usualy, sometimes like when we are fighting beetles he will throw in a Thunder or sumthin,

              NOTE: I've found that your automaton doesnt casts any damage spells if you have a scanner equiped (i think this was mentioned before but just want to tell you all again =P)
              Does yours really cast thunder? Mine really does only cast it's strongest spell, and I was hoping that would change in the last update, but maybe we'll have to wait a little longer. I wish scanner really did what it says it does, scanner makes the automaton only cast enfeebles =/. Maybe this will change soon also.

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              • #37
                Re: Mage Puppet Spell Guide

                ok, i think he only did this because he was low on mp and didnt have enough to cast Stone II

                So i guess he casts the strongest spell he can with his current MP level

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                • #38
                  Re: Mage Puppet Spell Guide

                  Aero 2 = Magic skill level 138

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                  • #39
                    Re: Mage Puppet Spell Guide

                    Thanks for the updates =) I'm back, added them in!

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                    • #40
                      Re: Mage Puppet Spell Guide

                      Well, I don't know if anyone still uses this, but if you do, feel free to post the new magic and skill levels, and I'll add them in!

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