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Low/Mid Level PLD Gear

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  • #61
    Re: Low/Mid Level PLD Gear

    Two things.

    1.
    Originally posted by Klumps View Post
    Right, peoples' opinions contradict each other. I guess what I should be asking is how recently did everyone level their PLD up? Someone who leveled up in '04 or '05 is going to have a vastly different opinion than someone who leveled it up in '07.
    A few seem to be posting experiences/opinions while ignoring the second question, which is important to the second section of this thread, imho. Please if you are going to discuss your opinions further, don't ignore key facts/questions that are quite necessary.

    2.
    Originally posted by rshermaniv View Post
    I used my paladin in a static traditional party setup from lvl 25-75, we never did TP burns, it was always SC's + MB.
    I'm not trying to pick a fight/flame war here, but you must realise that tradtional party setups are spike damage killers, and they favour the Paladin because she/he gets time to build hate while the damage dealers co-ordinate their SC+MB. Because of the ever-rapid decline of these parties and the rapid rise of 'do your own thing, just kill' parties, Paladins are looking more to constant-hate builds and change is required to make this happen. Thus the direct focus of tanking-through-damage shift that has come forth.

    Also, as I mentioned in my post earlier, the only real reason why full-on turtle tank even existed was because your shield was unreliable in mitigating damage - it was a 'once in every fight' thing rather than the 'quite frequent' thing it is today. Previously, two (Maybe three, now?) years ago, you couldn't block TP moves from mobs either, now you can. With the advent of Auto-Refresh trait meaning you can cure/flash more over an extended period of time, and the serious TP-boost you get from having Shield Mastery trait, having a higher accuracy and higher damage output for your weaponskills in addition to your normal hits helps significantly to the aforementioned constant-hate tanking.

    In addition, a static is superior to pick-ups parties in more way than one.. The static members all know each other's capabilities through familiarity, the members generally listen to the leader if there is a designated one, and the static can be assured of the entire party's quality. Pick-up parties are often skewed in both skill and equipment and it's more apparent if you aren't utilising your job to the full. Pick-up parties also don't always co-ordinate the best and generally overhunt, which also makes more apparent your accuracy and damage failings. A Paladin has A+ skill in sword, so when it's capped, hitting a VT- mob is sooo much easier than hitting an IT++ mob. You were very fortunate to have a static from 25-75. Not many last half that, let alone all the way.


    Utmost apologies for the HUGE wall of text!
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    • #62
      Re: Low/Mid Level PLD Gear

      Originally posted by Empedocles View Post
      Utmost apologies for the HUGE sig!
      ftfy.






      Sorry, had to.
      Callysto of RamuhCaithsith - 75 RDM / BRD / COR / PLD / WAR / SCH / DRK

      Formerly Callisto of Ramuh. | Retired 5.28.10

      Callisto Broadwurst of Palamecia

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      • #63
        Re: Low/Mid Level PLD Gear

        Originally posted by Callisto View Post
        Sorry, had to.
        Heh heh I was waiting for someone to point it out

        It will change when Selphiie the Awesome accepts or rejects my request
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        • #64
          Re: Low/Mid Level PLD Gear

          Yeah agrreed Emp, it is fortunate. Our original static is still 4/6, we picked up the other 2 and are now 6/6 trying to finish of CoP. We've been together now 3+ years now.

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          • #65
            Re: Low/Mid Level PLD Gear

            Originally posted by rshermaniv View Post
            Hmmm... a Haub? Not the best tanking gear... I hit 75% of the time, s'ok for a meatshield. But with my maxed vit and def, i did my job holding while taking little damage.

            (i dont lie )
            You are lying if you're telling us you have 75% hit rate on VIT/Def set up, eating defense food vs. the normal exp targets. It just doesn't happen, Lv.12 to 70.

            For example, at Lv.69-70, fighting Ephramadian Shade (Fomor), I kept tweedeling my set up, but finally settled on Scorpion Harness with mostly defensive gear, then added Optical Hat after I hit Lv.70. The actual hit rate for the entire party duration was 61.69%, with all the fiddling on hybrid setup. A purely defensive stance would've put me well below 60%, in all likelihood.

            I have other parses I can check, but I'm pretty sure they'll all point to one thing: the report of 75% hit rate on defensive gear is a flat out lie.

            * * *

            I'm a big proponent of using mostly defense/enmity/VIT setup in at least some parties and camps--it just works. There's no need to make up phantom numbers.
            Bamboo shadows sweep the stars,
            yet not a mote of dust is stirred;
            Moonlight pierces the depths of the pond,
            leaving no trace in the water.

            - Mugaku

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            • #66
              Re: Low/Mid Level PLD Gear

              Lol... I'm not lying... Hmmm... maybe it was the mobs we were fighting... I remember the last 5 levels we were fighting in sky leveling off of IT - VT mobs, i remember alot of them being VT. I'm not making up phantom numbers here, just throwing in my 2 cents off of what i remember.

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              • #67
                Re: Low/Mid Level PLD Gear

                Forgot one thing; I believe I had Sword merit (gained on RDM) at the time of fighting Ephramadian Shade. Probably 2 or 3 at the time. That likely padded my hit rate by 1-2%; probably would have dropped below 60% without that.

                Again, 75% on VT-IT mix with defense/VIT setup is pretty unlikely.
                Bamboo shadows sweep the stars,
                yet not a mote of dust is stirred;
                Moonlight pierces the depths of the pond,
                leaving no trace in the water.

                - Mugaku

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                • #68
                  Re: Low/Mid Level PLD Gear

                  Maybe BRD's melee song? (or COR's or SMN's buff?) If not, then a parser is more accurate.

                  Actually in SC + MB setting, hate can bonus around crazy too, but within the small time interval during Skillchain.

                  ToAU really made a big impact on PLD's tanking, including NIN's tanking.
                  Server: Quetzalcoatl
                  Race: Hume Rank 7
                  75 PLD, 75 SAM, 75 WAR, 75 NIN, 75 MNK, 65 BLU

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                  • #69
                    Re: Low/Mid Level PLD Gear

                    Yes, we did have a bard in our static which kept +acc on us, that could have helped. Anyways, let's put this to bed and move on...

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