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mmmm? PLD/SCH?

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  • #16
    Re: mmmm? PLD/SCH?

    No, /SCH doesn't offer enfeebles, but you bring up a good point about PLD/SCH being good for solo activities. Gives a bit more in terms of solo ability whereas WHM would be for more Group oriented things.
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    • #17
      Re: mmmm? PLD/SCH?

      Originally posted by Karinya View Post
      Not quite true: 10% off white magic spells, and an occasional drain or aspir that can hit.

      Oh, and Regen (I and II). That doesn't suck when you have PLD-level defense.

      Not something I'd use in exp, but with B-ranked aspir, the MP efficiency of regen 2, PLD's native auto refresh (plus Parade Gorget and Sanction if conditions permit), and a half price Cure IV every four minutes... that could be pretty impressive endurance even without counting Spirit Taker or Chivalry. Sneak and invis are a handy side benefit for a soloing sub.
      /NIN is still vastly superior for damage mitigation since Utsusemi costs 0 MP, and you can still Parry through shadows.

      Ironically, you can get a large boost to enhancing magic but your only enhancing spells are unaffected by skill (protect, shell, regen). IIRC you get no enfeebles worth mentioning from /SCH (or is it none whatsoever?)
      No enfeebles whatsoever from /SCH. SCH doesn't get anything resembling enfeebles aside from Helix spells, which aren't accessible from a subjob.


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