Would you melee with a staff and main heal for merits? I'm not expecting the PLD to also tank. Bouncing hate around those with NIN and SAM subjob would be best.
The 1 DEX = 1 ACC and 1 STR = 1 ATK changes certainly could help staff users with Spirit Taker get back mp from fighting, but would it really be enough? I put together an example of a WHM, but I think this might even work better as a PLD. See the example below of an Elvaan PLD/WAR fighting Greater Colibri. I didn't give the PLD any staff merits since no normal PLD would waist them there.
What are your thoughts?
Example:
Character
Lv75 Elvaan PLD/WAR without Staff Merits
Equipment
Main: Martial Staff (DMG56, DLY390, TP Bonus)
Off-hand: Mythril Grip+1 (STR+2, VIT+2, ACC+2)
Ammo: Tiphia Sting (HP-25, ACC+2, ATK+2)
Head: Optical Hat (ACC+10)
Neck: Royal Guard's Collar (ATK+4, ACC+4)
Earring1: Fowling Earring (STR+1, ACC+3, "Bird Killer")
Earring2: Hospitaler Earring (Cure Potency +5%)
Body: Haubergeon (STR+5, DEX+5, ACC+10, ATK+10)
Hands: Royal Knight's Gauntlets (ACC+3)
Ring1: Spinel Ring (DEX+4)
Ring2: Spinel Ring (DEX+4)
Back: Amemet Mantle (STR+1, ATK+10)
Waist: Life Belt (ACC+10)
Legs: Royal Knight’s Breeches (STR+2, DEX+2, ATK+3)
Feet: Darksteel Sabatons (MP+6, DEX+3, VIT-1)
Food: Meat Mithkabob (STR+5, ATK+60)
Stats
HP: 1331-25=1306
MP: 266+6=272+1MP/3SEC
STR: 77+2+1+5+1+2+5=93
DEX: 59+5+4+4+2+3=77
MND: 69
INT: 46
+ATK: +2+4+10+10+3+60=+89
+ACC: +2+2+10+4+3+10+3+10=+44
Double Attack: 10%
Staff Skill: 269
Attack: 8+269+93+89+15%=528 (average with berserk)
Accuracy: 200+69*0.9+77+44=383
Enemy
Lv82 Greater Colibri
Defense: 327
Evasion: 339
VIT: 67
Hit Rate with Meat Mithkabob: 75% + (383-339)*0.5% + (75-83)*4*0.5% = 81%
cRatio = 528/327-(83-75)*0.05 = 1.21
pDIFF = ??? Not sure how to get this now
Spirit Taker Damage/MP Return = 56+(93-67+4)/4+(69+46)*0.5*0.83*1.5*1.21? = 199DMG/MP
Summary
Hit Rate: 81%
Spirit Taker MP Return: 199MP
Haste: 15% (from RDM casting haste)
Double Attack: 10%
Average <60 seconds to 100TP (~55 seconds not including casting)
(9 Swings after weaponskill with 5.525 second delay, 81% accuracy, and 10% double attack rate)
Comparibly this PLD could only get 478MP from a 300% Chivalry every 12.5 minutes if he had that fully merited. While the PLD's damage isn't going to be very significant, it still might make him an equally acceptable alternative to a WHM if you already have a RDM for Haste. Also if you have a BRD, the PLD would get Minuet x 2 along with the rest of the melee, which will make their job easier.
/sigh /comfort WHM
The 1 DEX = 1 ACC and 1 STR = 1 ATK changes certainly could help staff users with Spirit Taker get back mp from fighting, but would it really be enough? I put together an example of a WHM, but I think this might even work better as a PLD. See the example below of an Elvaan PLD/WAR fighting Greater Colibri. I didn't give the PLD any staff merits since no normal PLD would waist them there.
What are your thoughts?
Example:
Character
Lv75 Elvaan PLD/WAR without Staff Merits
Equipment
Main: Martial Staff (DMG56, DLY390, TP Bonus)
Off-hand: Mythril Grip+1 (STR+2, VIT+2, ACC+2)
Ammo: Tiphia Sting (HP-25, ACC+2, ATK+2)
Head: Optical Hat (ACC+10)
Neck: Royal Guard's Collar (ATK+4, ACC+4)
Earring1: Fowling Earring (STR+1, ACC+3, "Bird Killer")
Earring2: Hospitaler Earring (Cure Potency +5%)
Body: Haubergeon (STR+5, DEX+5, ACC+10, ATK+10)
Hands: Royal Knight's Gauntlets (ACC+3)
Ring1: Spinel Ring (DEX+4)
Ring2: Spinel Ring (DEX+4)
Back: Amemet Mantle (STR+1, ATK+10)
Waist: Life Belt (ACC+10)
Legs: Royal Knight’s Breeches (STR+2, DEX+2, ATK+3)
Feet: Darksteel Sabatons (MP+6, DEX+3, VIT-1)
Food: Meat Mithkabob (STR+5, ATK+60)
Stats
HP: 1331-25=1306
MP: 266+6=272+1MP/3SEC
STR: 77+2+1+5+1+2+5=93
DEX: 59+5+4+4+2+3=77
MND: 69
INT: 46
+ATK: +2+4+10+10+3+60=+89
+ACC: +2+2+10+4+3+10+3+10=+44
Double Attack: 10%
Staff Skill: 269
Attack: 8+269+93+89+15%=528 (average with berserk)
Accuracy: 200+69*0.9+77+44=383
Enemy
Lv82 Greater Colibri
Defense: 327
Evasion: 339
VIT: 67
Hit Rate with Meat Mithkabob: 75% + (383-339)*0.5% + (75-83)*4*0.5% = 81%
cRatio = 528/327-(83-75)*0.05 = 1.21
pDIFF = ??? Not sure how to get this now
Spirit Taker Damage/MP Return = 56+(93-67+4)/4+(69+46)*0.5*0.83*1.5*1.21? = 199DMG/MP
Summary
Hit Rate: 81%
Spirit Taker MP Return: 199MP
Haste: 15% (from RDM casting haste)
Double Attack: 10%
Average <60 seconds to 100TP (~55 seconds not including casting)
(9 Swings after weaponskill with 5.525 second delay, 81% accuracy, and 10% double attack rate)
Comparibly this PLD could only get 478MP from a 300% Chivalry every 12.5 minutes if he had that fully merited. While the PLD's damage isn't going to be very significant, it still might make him an equally acceptable alternative to a WHM if you already have a RDM for Haste. Also if you have a BRD, the PLD would get Minuet x 2 along with the rest of the melee, which will make their job easier.
/sigh /comfort WHM
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