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  • Rampart/Sentinel Changes

    From a little testing I did after logging on...

    These job abilities no longer generate hate themselves from what I can see. I'm going to check it out a little more later, but Sentinel/Rampart used to rip hate in many cases.

    After voking a mob, I turned and let a friend beat on the mob till it turned, I then hit Rampart... nothing. Same with Sentinel, but a Cure II turned the mob.

    Emergency Maintenance, when?

  • #2
    Re: Rampart/Sentinel Changes

    If this were true of Sentinel then it wouldn't be too big of a deal since your actions would be gaining more hate. With rampart though, a big feature of it was to get a lot of hate by using it with your entire party.

    I will check it out later but either way this should be change back if what you say is true.
    You kill one man, your a murderer
    Kill many and your a conquerer
    Kill them all... your a God.

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    • #3
      Re: Rampart/Sentinel Changes

      Strange. The reports I've seen in Allakhazam and KI said they were spiking hate just fine. Also, I saw screenshots in KI showing that Sentinel gives 90% physical damage reduction, 100% with Valor Boots (the tests were done with 1000 Needles.) Very impressive.

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      • #4
        Re: Rampart/Sentinel Changes

        Originally posted by Armando View Post
        Strange. The reports I've seen in Allakhazam and KI said they were spiking hate just fine. Also, I saw screenshots in KI showing that Sentinel gives 90% physical damage reduction, 100% with Valor Boots (the tests were done with 1000 Needles.) Very impressive.
        So with Valor boots, you get Invincible every 5 minutes now, only with a little less hate spike?
        I RNG 75 I WAR 37 I NIN 38 I SAM 50 I Woodworking 92+2

        PSN: Caspian

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        • #5
          Re: Rampart/Sentinel Changes

          Originally posted by Armando View Post
          Strange. The reports I've seen in Allakhazam and KI said they were spiking hate just fine. Also, I saw screenshots in KI showing that Sentinel gives 90% physical damage reduction, 100% with Valor Boots (the tests were done with 1000 Needles.) Very impressive.
          Yowza. That's way more than I think anyone was expecting. Move over, Ninjas, Paladins are coming back to dominate end-game again.


          Icemage

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          • #6
            Re: Rampart/Sentinel Changes

            It's unbelievable, I know. Didn't really expect anything this drastic. But the screenshot is there and I don't see why someone would bother to lie about it. You can see it here. So yeah, it looks like we have our own mini-Invincible now. Glee!

            EDIT: Jesus Christ. Jesus Christ. Jesus Christ. This is not a joke.
            Last edited by Armando; 12-18-2006, 06:43 PM.

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            • #7
              Re: Rampart/Sentinel Changes

              OMFG OMFG OMFG .... Now I really can use PLD in merit party ???????

              PLD/NIN/BLU/BRD 75
              PUP 31

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              • #8
                Re: Rampart/Sentinel Changes

                EXP mobs are hitting me in the single digits. This is better than crack.

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                • #9
                  Re: Rampart/Sentinel Changes

                  wow, damn, I should check try it out as well O.o
                  Server: Quetzalcoatl
                  Race: Hume Rank 7
                  75 PLD, 75 SAM, 75 WAR, 75 NIN, 75 MNK, 65 BLU

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                  • #10
                    Re: Rampart/Sentinel Changes

                    Great for NMs and HNMs. Still sucks for merit invites. But maybe that Ares set will fix that.

                    Be like a Paladin.
                    Take the hit, shrug it off, and ask if their mom hits any harder.

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                    • #11
                      Re: Rampart/Sentinel Changes

                      Now if only Sentinel was changed to a Berserk-like ability (That is, 3-min duration with 5 min recast) then PLD would truly knock NIN off it's high and mighty arse, and Rightly so.

                      I dare say PLD would make TP burn more efficient if it could (and honestly it should be) keep mobs hitting for single digits >.> (or at least below 50 a swing in end game exp)
                      sigpic


                      "BLAH BLAH BLAH TIDAL WAVE!!!"

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                      • #12
                        Re: Rampart/Sentinel Changes

                        Wow, this is just wonderful. I was gonna test this stuff earlier, but had to go somewhere else.

                        Just can't wait to get back to paladin now ^^



                        Someone reported Rampart completely blocking out an Hurricane Wind from Fafnir. Sounds pretty darn godly to me.

                        I will live, and die by the Sword

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                        • #13
                          Re: Rampart/Sentinel Changes

                          So maybe PLD just beat WAR as a SJ for RDM.

                          Maybe.

                          >_> I see it being infintely more useful, but I have Phalanx anyways!

                          But yeah, 90%. How high can you get the duration and recast of Sentinel to with merits?
                          The Tao of Ren
                          FFXIV LowRes Benchmark - 5011

                          If we don't like something, collectively, if our hatred for it throbs like an abscess beneath every thread, does that mean that they're doing something right?
                          Originally posted by Kaeko
                          As hard as it may be, don't take this game or your characters too seriously. I promise you - the guys that really own your account don't.

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                          • #14
                            Re: Rampart/Sentinel Changes

                            Originally posted by WishMaster3K View Post
                            So maybe PLD just beat WAR as a SJ for RDM.

                            Maybe.

                            >_> I see it being infintely more useful, but I have Phalanx anyways!

                            But yeah, 90%. How high can you get the duration and recast of Sentinel to with merits?
                            Knowing SE Sentinel will only cut 10% damage if subbed.
                            sigpic
                            "In this world, the one who has the most fun is the winner!" C.B.
                            Prishe's Knight 2004-Forever.

                            その目だれの目。

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                            • #15
                              Re: Rampart/Sentinel Changes

                              Originally posted by WishMaster3K View Post
                              So maybe PLD just beat WAR as a SJ for RDM.

                              Maybe.

                              >_> I see it being infintely more useful, but I have Phalanx anyways!

                              But yeah, 90%. How high can you get the duration and recast of Sentinel to with merits?
                              I believe you can get it down to 4:10 recast with merits

                              I will live, and die by the Sword

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