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  • Invincible

    Hello, i r nub. I'm thinking of becoming a PLD and I have a question: I'm curious when would a situation where you would need to use Invincible occur? I understand the Benediction>Invincible but is there any other situation, in party play, that youd use this? If you have SMN or RDM healing could you just use it 'cause you wanna'? ;p

  • #2
    Re: Invincible

    It's the sort of thing that you'd want to use if the situation is getting out of control, or if someone else has grabbed aggro and you haven't been able to get it back for whatever reason.

    I always saved it for those times when I wanted to give the rest of the party an opportunity to zone. Really though, it's one of those things that you'll figure out as you go, because there really isn't one set circumstance in which you'd want to use it.

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    • #3
      Re: Invincible

      Yeah, got to remember those abilities are 2hr abilities. Means you get like a 30sec. - 1 min. effect every 2 hrs. they are helpful to change the tides of a fight that went wrong, but you don't want the fights going bad were you need it more times then you can use.

      For me with my Eagle Eye Shot, I don't to often hold on to it if party is doing good. If I feel the party is a bit weak then I'll hold on to the Eagle Eye Shot to help shred off a good chunk of the mobs HP. That ability can do some sickening damage with a well timed chain of Barrage + Sidewinder + Eagle Eye Shot (potential 2k-4k damage totaled 700-1k (Barrage) + 800-2k (Sidewinder) + 500-1k (Eagle Eye Shot). On top of which this chain of 3 attacks is possible to release within 1 cycle of attacks which is why it can be so powerful.


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      • #4
        Re: Invincible

        It's good in Dynamis. You can take a few extra hits, or pull hate from a mage who's dropped a few spells too quickly, or pull hate back onto yourself when something uses Hundred Fists.

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        • #5
          Re: Invincible

          If my mp is very low, or situation goes out of control, sometimes I would use Invincible, swap in dark staff and /heal. After Invincible is over, I would have a decent amount of mp again.
          Server: Quetzalcoatl
          Race: Hume Rank 7
          75 PLD, 75 SAM, 75 WAR, 75 NIN, 75 MNK, 65 BLU

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          • #6
            Re: Invincible

            >.> that's kinda brilliant. Use invincible and just rest with a mob hitting you for 0. I'm totally trying that.

            I feel that in pretty much any situation that you use Invincible, you may as well pop Berserk. Defense does you no good so you may as well contribute more to the damage pool and garner even more hate.
            "And if he left off dreaming about you, where do you suppose you'd be?"

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            • #7
              Re: Invincible

              Keep in mind that it only protects you against physical damage. Magical damage will still kick your ass, Invincible or not.

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              • #8
                Re: Invincible

                Yeah, Invincible is only against physical attacks, magical still get through. That said, there are numerous reasons to use it.

                Invincible is the biggest hate getter in the game proper, althought a Benediction that cures some 5000 HP total is pretty rough. When the mage is getting owned, its the best way to counter that by getting it back on you.

                In normal EXP party, the only time you'd really use it is when in a bad situation, such as a link, and the mages's mp suffer too much to take it out properly. 30-45s of invincibility will give your mages a few seconds to rest without problem, get the hate on you, allow you to heal yourself uninterrupted if you still have some MP, and damage the mob to a level that might be more manageable for the overeal weakened party.

                Against bosses and certain mobs, especially Monks, its a life saver. When the mob pops Hundred Fists, there's just about only Invincible that will counter that properly. It will keep the mob hitting on you for 0 damage while you concentrate on finishing it up as fast as possible. You'll find those in missions once in a while, and plenty of them in Dynamis.

                The Thief's Perfect Dodge is very similar in the way it avoids all physical damage, but I'm not sure it has the same hate generation. Invincible is still one the best 2H there is, no matter your level.

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                • #9
                  Re: Invincible

                  Perfect dodge generates nothing. It's there so you can lolflee to safety while all your friends are dieing, like a thief
                  There are painters who transform the sun into a yellow spot,
                  but there are others who with the help of their art and their intelligence
                  transform a yellow spot into the sun.

                  - Pablo Picasso

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                  • #10
                    Re: Invincible

                    C'mon Jei.
                    We're more loyal to our teammates than that :x (If anything, we'll warp right afterwards)

                    From what I've experienced. PLD's Invincible is one of the only skills that actually matches WHM's Benediction hate.

                    Which is...AWESOME.

                    It's been a lifesaver combo for me plenty of times.
                    "Vacation. Alienation. Japanamation. Manga. Kanga. Naked Lunch. Hawaiian punch!!"


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                    • #11
                      Re: Invincible

                      The main use for Invincible I find in normal parties is for links. Flash the original mob, provoke the link and Invincible + Berserk, you have very solid hate from both of them. Even if the link resists sleep, it will probably stay on you rather than going after the mage/bard. And it won't do any physical damage. (Berserk lasts much longer than invincible, so you probably want to cancel it when invincible wears off.)

                      It's also very useful in some NM and HNM fights, particularly Seiryu and Dynamis Lord.
                      Defeated: Maat, Divine Might, Fenrir, Kirin, Cactrot Rapido, Xolotl, Diabolos Prime, Kurrea, 9/10 Dynamis Bosses (missing Tav), Promathia, Proto-Ultima, Proto-Omega, 4 Jailers, Apocalypse Nigh, 6/6 Nyzul Bosses
                      RDM90, PLD90, DRG90, COR90, SCH90, BLU54
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                      • #12
                        Re: Invincible

                        I static with a PLD ( a mighty fine one at that ).

                        Irregardless of the fact that he gimps himself as a mithra.
                        But when push comes to shove, I would probably slap him for using a two hour on a link that we could probably handle by other methods.

                        I guess I'm saying, a PLD shouldn't have to two hour just to maintain a link.
                        "Vacation. Alienation. Japanamation. Manga. Kanga. Naked Lunch. Hawaiian punch!!"


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                        • #13
                          Re: Invincible

                          It's also worth bearing in mind that Invincible is more effective when hate is already on you. (Through several experiences, I believe this to be correct.)

                          So if a White Mage is going to pop a Benediction, or the Red Mage wants to have a shot at massive damage with Chainspell Magic Bursting, flick on Invincible and tell 'em to let rip.
                          Last edited by Empedocles; 10-31-2006, 10:14 PM. Reason: Space for ease of reading.
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                          • #14
                            Re: Invincible

                            Celeal, that's a nice trick. I've thought of it, but dismissed it quickly since at best you get about 25 MP back. 51+ with a Dark Staff, though...if you're really hurting that much for MP, I could see it being useful, since you could get back 45+ MP.

                            And yeah, this is one of those things that just depends on your common sense and best judgement.

                            Regarding Invincible vs Magic: It should be noted that Invincible will stop physical Blue Magic. For that matter, Airy Shield will stop the ranged Blue Spells (Feather Storm, Queasyshroom, etc...) and Magic Barrier will NOT stop physical Blue Spells.

                            Regarding Invincible vs Perfect Dodge: I'm fairly sure Perfect Dodge doesn't generate any significant hate, like Jei said. The main advantage to Perfect Dodge is that it doesn't allow attacks to land, period, so it bypasses their added effects as well. Also, I've heard that ranged attacks bypass Perfect Dodge, while Invincible will cause them to hit for 0.

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                            • #15
                              Re: Invincible

                              Ranged and magic will get through PD.


                              Originally posted by Aksannyi
                              "As a RDM, it should irk you to the depths of your soul when a mob had the audacity to buff itself in front of you."

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