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  • Possible Paladin Provoke

    Well, in the June 2006 issue of CGW or Computer Gaming World, a very prominent and popular PC gaming magazine, there was an article discussing what the FF XI development team has in mind for the near future of Final Fantasy XI. This article was written by the 1UP.com executive editor James Mielke.

    "Another Paladin ability due for implementation: Enrage, which gives the Paladin even more aggro-holding options, despite a three-minute cooldown timer."

    So is the Paladin getting Enraged, or is (s)he Enraging the mob?

    Is this a damage dealing enabler, or the portent for a possible Paladin provoke?
    The Knight of Faith resigns the dream, only to believe it.

    Many tanks to Trita/Tagi for the signature.

  • #2
    Re: Possible Paladin Provoke

    Rather than a Provoke substitute, I think an ability like that might give us another "Sentinel" or "Shield Bash" (not a bad thing at all). Hopefully it will be a nice enormous hate spike, but even it it was Invincible level in terms of strength it's still limited by the fact you won't have it for every mob. Sometimes not even every other mob.

    On the plus side any new hate holding ability would be handy to have in terms of versatility, link management and using other subjobs when not exping (missions, key huting etc).

    If the developers really really love us, Enrage would be not only a huge aggro generator, it would be AoE. Every single time the party gets a link I find myself wishing there was a Provokega.

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    • #3
      Re: Possible Paladin Provoke

      Info on Enrage was harvested from the dat files at the end of March.
      Originally posted by Tipsy
      They supposedly found this while looking through some files

      [Name: Enrage
      Description: Goads an enemy into attacking you.
      Recast: 3 minutes]
      Cool to see some official confirmation of what we suspected though.

      http://www.ffxionline.com/forums/bla...lls.found.html
      http://www.ffxionline.com/forums/gen...w.ability.html
      lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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      • #4
        Re: Possible Paladin Provoke

        lol they add all this new stuff for plds to play with, an yet the pld job still wipes my fuma sune-ates. i dunno maybe in 6 months pld will be fun to play, a job with 12 job abilities will be fun to give it ago at..

        Nin75, Bst75. Drk61, War61, Rdm40, All other jobs are 37. All 3 starting city missions completed. All Zilart missions completed. All CoP missions completed. TouA completed.

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        • #5
          Re: Possible Paladin Provoke

          little ninja, don't you have anything better to do than troll the pld forum for an excuse to say "lolz pld sux" again? Stop. It's spam. At least say something constructive next time or I'll give you a warning.
          lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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          • #6
            Re: Possible Paladin Provoke

            Isn't it called "Goats" stead of "Goads" ? Think that's what it's called on WoW lol.
            http://www.ffxiah.com/player.php?id=953347

            War75 Thf75 Pld75 Sam75 Mnk75 Rdm75 Nin75 Bard 75

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            • #7
              Re: Possible Paladin Provoke

              WoW actually calls it "goating"? If thats true, then thats absolutely hilarious.
              I RNG 75 I WAR 37 I NIN 38 I SAM 50 I Woodworking 92+2

              PSN: Caspian

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              • #8
                Re: Possible Paladin Provoke

                Goad is correct. ^^ But the picture of a goat running into someone over and over to annoy them is a riot.
                lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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                • #9
                  Re: Possible Paladin Provoke

                  It's goading not goating... that's just strange.
                  sigpic

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                  • #10
                    Re: Possible Paladin Provoke

                    The thought that WoW's designers might have actually misspelled it due to ignorance is even funnier.
                    I RNG 75 I WAR 37 I NIN 38 I SAM 50 I Woodworking 92+2

                    PSN: Caspian

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                    • #11
                      Re: Possible Paladin Provoke

                      Originally posted by Slip
                      Every single time the party gets a link I find myself wishing there was a Provokega.
                      Oh, wow, that would be so much the badass.

                      I've never understood why Paladins didn't get some sort of Provoke type ability. It sure does limit PLD's choice for subjobs, doesn't it? I'm willing to bet that if PLD could get Provoke (or something like it) you'd see some interesting combinations, like /RNG (lff the top of my head)which might actually be kind of cool.
                      sigpic
                      ~Aksannyi~~Hades~~75WHM~75RDM~75BLM~75SMN~73WAR~67SCH~47BRD~
                      ~Mama Gamer~~Quitted July 2009/Bannt October 2009~~Excellence LS~
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                      • #12
                        Re: Possible Paladin Provoke

                        PLD doesn't need an AoE hate-grabber for links, just a bit of cooperation. Have someone else put themselves on the mob's hate list by any means (switch targets, weak nuke, debuff, rest in front of it - anything), PLD cures the person that's now in the mob's hate list, and thus the PLD is in the hate list as well. Now use Sentinel, Rampart, Warcry, or Invincible. Alternatively, toss a Flash or Banish the mob's way and Sentinel/Rampart/Warcry/Invincible afterwards. Or even simpler: Shield Bash the link. Or WS the link. Or Provoke it. More never hurts, but I don't feel we really NEED an extra ability when we're very likely to have at least one tool for grabbing its attention available at any given moment.

                        That aside, what's the deal? Is it, or is it not a Prime Avatar BP? I'm pretty hessitant to believe they'd give us anything that could ever come close to replacing Provoke. But hey, a PLD on Allakhazam already managed to tank as PLD/RDM just cycling through Bind/Blind/Sleep. Throw in a THF for hate control and it could probably be done easily. Dispel would undoubtedly help with hate, too.
                        Last edited by Armando; 05-14-2006, 02:42 PM.

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                        • #13
                          Re: Possible Paladin Provoke

                          Originally posted by Armando
                          PLD doesn't need an AoE hate-grabber for links, just a bit of cooperation. Have someone else put themselves on the mob's hate list by any means (switch targets, weak nuke, debuff, rest in front of it - anything), PLD cures the person that's now in the mob's hate list, and thus the PLD is in the hate list as well. Now use Sentinel, Rampart, Warcry, or Invincible. Alternatively, toss a Flash or Banish the mob's way and Sentinel/Rampart/Warcry/Invincible afterwards. Or even simpler: Shield Bash the link. Or WS the link. Or Provoke it. More never hurts, but I don't feel we really NEED an extra ability when we're very likely to have at least one tool for grabbing its attention available at any given moment.
                          Do we "need" a Provokega? Nah, not really. Would it be wonderful to have? Oh hell yeah!

                          Don't get me wrong, the strategies you suggest do work....but only to an extent. Shield Bash the link for example? Not a lot of hate generated there and no way am I risking turning something like a Hecteyes towards the mages to go chase a link down to Shield Bash it.

                          Also with two or more mobs beating on you at once getting your own Cures off gets increasingly challenging. At the same time your hp is dropping significantly faster than usual. End result: the Whm has to ramp up the Cures at a time when you're generating less hate than usual on the mobs. That can lead to some very dead Whm's.

                          Usually I find that a Blm or Brd makes a better long term link handler since a Sleeping mob is much less of a hassle. Give me a Provokega on a 30 second timer though and I'll have a much better shot at holding a bunch of bad guys on me at once.

                          Originally posted by Armando
                          That aside, what's the deal? Is it, or is it not a Prime Avatar BP? I'm pretty hessitant to believe they'd give us anything that could ever come close to replacing Provoke. But hey, a PLD on Allakhazam already managed to tank as PLD/RDM just cycling through Bind/Blind/Sleep. Throw in a THF for hate control and it could probably be done easily. Dispel would undoubtedly help with hate, too.
                          Heh, I've managed to Tank as Pld/Blm (I have a bad habit of forgetting to change my subjob when I'm in a rush - fortunately my static party is very forgiving ). I've done IT mobs that way and all of Mission 5-1 (where /Blm proved fairly useful for -ga'ing the little skele's to agrro the lot of them).

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                          • #14
                            Re: Possible Paladin Provoke

                            When we first heard about this a while back, some were thinking this would be another low cast timer like Provoke, and a PLD could almost get away with subing another job. Some toyed with NIN, or even MNK. (An idea I kinda liked. More HP, Counter, extra VIT and Boost.) Then we saw that it's a 3 minute timer, and now I wonder how it's going to work. I mean is this going to be a quick one time use like Shield Bash? Or does this build a HUGE hate spike that doesn't wear off over time quite like Provoke does. Maybe raise their Enmity over a minute or something? That would be interesting.

                            I'm just curious as to when they'd get access to Enrage. Lv.50? Or make it much lower, like Lv.25? I wonder how all the already PLD75's are enjoying their new traits, and possible new abilities. They went all the way to Lv.75 on the previous playing field, and now their younger brothers and sisters have these extra toys.
                            Odude
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                            Lakshmi: Windurst Rank 10 - Zilart, CoP, ToAU COMPLETE - WotG
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                            • #15
                              Re: Possible Paladin Provoke

                              Don't get me wrong, the strategies you suggest do work....but only to an extent. Shield Bash the link for example? Not a lot of hate generated there and no way am I risking turning something like a Hecteyes towards the mages to go chase a link down to Shield Bash it.
                              I don't know about you, but my Shield Bash generates a LOT of hate. If you bring a BRD into the picture, it becomes very easy. BRD Horde Lullaby, BRD is on every mob's hate list, Cure I on BRD. Now all Cures I do on myself add hate on me for all mobs. Now Sentinel/Rampart/Warcry will all function as AoE hate spikes. I can usually throw Provoke and/or Flash at the link and not lose hate on the main mob if it linked mid-battle, too. I agree it'd help, but I definetely don't need it. Plus, Provokega on a 30 second timer would be a bit much (and if there's mobs in the way, and you're relying on it as a Provoke substitute, you'd be unable to use it. Plus, it'd kinda kill off the excitement. I really enjoy when we get bad links and I have to use all my JAs, Flash, Cures, and TP to the fullest to keep hate.

                              Heh, I've managed to Tank as Pld/Blm (I have a bad habit of forgetting to change my subjob when I'm in a rush - fortunately my static party is very forgiving ). I've done IT mobs that way and all of Mission 5-1 (where /Blm proved fairly useful for -ga'ing the little skele's to agrro the lot of them).
                              That's interesting. I'm actually levelling my RDM right now just to give it a shot. All the high-hate enfeebles, Fast Cast, Magic Defense Bonus, AND Phalanx is totally hot.
                              Last edited by Armando; 05-14-2006, 05:44 PM.

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