I was looking through a D&D player's handbook earlier today and was reading about Paladins. I've noticed the similarity between those sort of Paladins and FFXI Paladins, so I thought I'd throw this idea out there for fun. Some of the abilities that we already have resemble those in D&D, for example Holy Circle works in a similar fashion to Turn Undead. The main differences are that Turn Undead can instantly destroy any undead creatures that have half the HD or less of the Paladin using the ability. (HD is Hit Dice, just so you know. It's used to measure HP totals. I'll refrain from using technical game terms from here on in) Also, Turn Undead causes undead to cower in fear and attempt to flee the immediate area of the Paladin using the ability.
My idea hopes to address our somewhat subpar damage. The ability is called Smite Evil in D&D, and since SE has been ganking ideas from D&D for years now, I doubt they'd have a problem doing it. Of course, it's just a pipe dream and I don't expect it to even be considered, so don't bother replying with "I doubt this would be implemented because [Insert long winded excuse here.]" Try to have an imagination. Anyways, Smite Evil or Smite as it would probably be called deals holy based damage. Maybe it would have a similar duration/cooldown as Berserk or some similar ability. It adds Holy-based damage to the Paladin's attacks (whether it be in the form of an added effect or just raw damage added on) for a set period of time. It'd be cool if the effect were enhanced on Demons and Undead and maybe have a chance to blind it's targets. Just a thought..>.>
My idea hopes to address our somewhat subpar damage. The ability is called Smite Evil in D&D, and since SE has been ganking ideas from D&D for years now, I doubt they'd have a problem doing it. Of course, it's just a pipe dream and I don't expect it to even be considered, so don't bother replying with "I doubt this would be implemented because [Insert long winded excuse here.]" Try to have an imagination. Anyways, Smite Evil or Smite as it would probably be called deals holy based damage. Maybe it would have a similar duration/cooldown as Berserk or some similar ability. It adds Holy-based damage to the Paladin's attacks (whether it be in the form of an added effect or just raw damage added on) for a set period of time. It'd be cool if the effect were enhanced on Demons and Undead and maybe have a chance to blind it's targets. Just a thought..>.>
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