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Jelly Ring thanks to Omegasoul woot! He pwns
Rank 7-2 sandy
ZM4 damn needing to wait till 65 ; ;
CoP chp 2-3
AF:O
Enagaged to Veldan
It takes an idiot to do cool things. That's why it's cool.
Lmnop's idea isnt bad, actually, but both jobs have it pretty well off i'd say, that thing about blm being next on the nerf list ive been worrying about recently, but then to think about it, a lot of stuff wouldnt be possible if blm sucked endgame, like taking down statues in dynamis. I'm not sure how they could gimp blm either, if they make their damage less theyre gonna either completely overdo it or underdo it
In a few of your posts you said you wanted something just as good as Utsusemi for PLD....
It doesn't get much better than taking 0 damage (until your Utsusemi Timers get too high, etc).
PLD can tank Charybdis too, just takes a lot more effort. Hell, before NIN tanking was really realized, I doubt SE had any other job in mind to tank it..
I'm not an end-gamer, by all means, but my understanding is as such:
There's nothing a pld can't tank, but chances are, he's going to need a rediculous amount of support to do it. Such as with Chary. With Nin tanks, things suddenly get much easier. They don't have to worry about mp, they barely even have to worry about hp oftentimes. I guess the point is... I think Nin is a balanced tank 'til endgame where there's so much stuff that would be easier with nins. I guess the fights prolly last longer with weaker nin hate, and maybe the new system where all the NMs go crazy after a while might make nin tanks harder to pull off on some stuff... I dunno.
"And if he left off dreaming about you, where do you suppose you'd be?"
I'm not an end-gamer, by all means, but my understanding is as such:
There's nothing a pld can't tank, but chances are, he's going to need a rediculous amount of support to do it. Such as with Chary. With Nin tanks, things suddenly get much easier. They don't have to worry about mp, they barely even have to worry about hp oftentimes. I guess the point is... I think Nin is a balanced tank 'til endgame where there's so much stuff that would be easier with nins. I guess the fights prolly last longer with weaker nin hate, and maybe the new system where all the NMs go crazy after a while might make nin tanks harder to pull off on some stuff... I dunno.
Nah, you want a NIN tanking when HNM start going "SSJ". 600+ damage a hit is NOT pretty. And NIN isn't best for everything, just a few select HNM
Kuu: hah you're right, I guess I should've known that. I keep ranting about it, and I know nothing will happen anyway. As far as NIN's utsu's getting killed, AOE clearing shadows and now lossing hate even while getting hit are the most notable ones I remember. Is there anything else that's out there about Utsu?? And has anyone ever heard of a rumor about Utsusemi:san??
JP
brave; integritous; commanding
New sig. Thank you Graelinn of BeastInTheSack (Garuda)
75 ナイト, 37 戦士, 31 å¿è€…, 18 シーフ, 16 モンク, 8 ä¾, others: level 1 T_T. ナイト 怒 (ã„ã‹ã‚Š)(Level 75 ナ/Level 37 戦)
Utsusemi:San is a mob only spell, like Banish IV, -aga IVs, Quake II, etc.
In a way, I agree that I think PLD can be boosted a tad bit to even it out with NIN, since NIN do have the upper hand with a few things, I'm not saying PLD are useless (since my PLD is 75) but we are more limited stat wise compared to NIN
*NIN hardly take DMG, so they can boost their attack/accuracy, PLD pretty much tank straight on and can't use a lot of attack/accuracy gear without loosing VIT/Defense.
*NIN can stack tools, unlike potions/juices, these can't be stacked so brining them is useless.
This is just a thought I wanted to try, but kinda late to try now, but what if PLD raised their MP more than HP? Since 8 MP can give around 25-36ish HP a cast, and can be timed right to cast it.
EDIT: Another thing I'd like to see is PLD with Enlight as a spell, I mean c'mon, we're holy knights, why can't we have that affect on our weapons instead of a stupid enhancment weapon?
I think PLDs need some other damage reduction at 70+ to counter the damage nullification of NIN's Utsusemi. NIN's don't take any damage, yet PLDs take more and more damage as we need to fight higher and higher level mobs. I really think a 5-10% natural damage reduction wouldn't be too unbalancing. For stuff that hits for low damage, but fast, the damage reduced would only be a couple points. But for high hitting mobs, it would still only be 10-20 damage reduced. Not that unbalancing, but maybe enough to make PLD a bit more desirable.
NINs are good as is now, I think. Not that I wouldn't mind making Utsusemi not 100% block, but then NINs couldn't tank. I actually like having other tanks as an option. I just don't like the "You *need* a NIN to take such-and-such NM" mentality. PLDs don't need any more mage support than NINs do. They just need people that know how to work with a PLD. To tank HNMs, a NIN needs 2 BRD (for double march and double evasion song), a RDM or WHM(haste), a WHM (for -na spells and healing), and BLM to stun when the NIN's shadows are down. To tank HNMs, a PLD needs 2 WHM/SMN (for AA, healing, and -na spells), RDM/SMN (for AA and refresh). BLMs could help too, with Stun at low HP, but usually isn't needed as much with PLDs if the WHM are actually good.
Be like a Paladin.
Take the hit, shrug it off, and ask if their mom hits any harder.
I think a lot of problems with PLD lies more in the players mind at this point, than their ability tanking. I do think the Sentinel could use some beefing up. Make it more like a stoneskin like the previous poster said. Hell, if you think that's too much then just change the AFv2 "Enhances Sentinel Effect" to do similar(just playing devil's advocate heh). That it combination with flash would make PLD a lot more desireable, imo.
I still wish Sentinel was an instant JA stoneskin...
Haha that would be nice. Either that or just have it absorb a specific amount of % damage, like 50% while its up. I think that'd be very useful compared to it right now... where the defense+ is hardly noticeable.
i dunno about you guys but evertime i fight gods or HNM they are tanked by PLD/NIN ><
the only thing ninja do in god fight is kite or firstvoke. PLD can take dmg much better then nin.
when a HNM/GOD uses a allshadowdown atk right after u used Ni you are dead while pld uses sentinel and laughs.
CoP=Complete RoZ=Complete ToAU=Mission 8
Blade:Jin, a wicked badass 3-fold skill that totally outparses ridill WARs and Blackbelt monks and averages 700-1300.
I like cs's idea. Why not give PLD's an innate 10-15% damage reduction. I don't think that will break the game. Or even break the PLD's. All I hope for is PLD getting a huge revamp. Doesn't matter which one, if Sentinel is given a 30second recast and damage reduction of like say 20% and also gains hate or giving PLD's innate 10-15% damage reduction. Just put PLD's in equal level as the NIN.
JP
P.S. Or brand new armor like a full set of armor for PLD's that gives a total of 45% DMG reduction.
brave; integritous; commanding
New sig. Thank you Graelinn of BeastInTheSack (Garuda)
75 ナイト, 37 戦士, 31 å¿è€…, 18 シーフ, 16 モンク, 8 ä¾, others: level 1 T_T. ナイト 怒 (ã„ã‹ã‚Š)(Level 75 ナ/Level 37 戦)
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