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  • Question about lifebelt

    i just recently got 55 and am now able to use spirits within, im just wondering, since i dont have any +acc equip yet, how much will lifebelt help, and is it worth losing 3 vit from my warrior belt+1

    my current equip is

    Gluttony Sword
    TK army shield
    Gallent cornet
    IM body
    IM Legs
    Gallent leggings
    Gallent gauntlets
    Medeival collar
    Drone earing x2
    chyr..... rings x2 (used to have mermaid, didnt like it)
    Ram mantle (haha i know, beak mantle comes next, no flames plz)
    Warriors belt+1

    so with food i have +23 vit as a hume paladin, is the 10 acc worth giving up 3 vit? if i do get the life belt, i will probobly keep my warriors belt handy just in case im getting wasted by mobs.

    also....since we on the subject of equip, any reccomendations if i should swap my equip for something else? was looking at that 55 shield, but i dont think 1 def and one mnd is really worth 100k more for a shield, (im a firm beliver that CHR does not effect hate)

    thanks in advance
    Gallant Leggings - Obtained
    Gallant Gauntlets- Obtained
    Gallant Coronet - Obtained
    Gallant Breeches - Obtained
    Gallant Surcoat - Obtained

    Thats right, Paladin AF complete... booyah

  • #2
    Yes, you should have Life Belt, however, don't think you have to give up your Warrior Belt+1 either. There will be several instances when you level when either belt has its uses.

    If you are having difficulty holding hate, use Life belt. The added accuracy will help you land your hits. However, if you're taking too much damage, use Warrior Belt.

    At level 57, you'll have the option of using Gluttony Sword. It has an extremely high delay for a One-Handed sword. Because of this high delay you'll need to make every swing count, making Life Belt a better choice in this situation.
    RDM70 - PLD62 - NIN46 - THF43 - WHM43 - WAR38 - BLM36

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    • #3
      I agree with Ridill about the Life Belt. I bought one and kept my Warrior Belt+1 handy too, switching my gear around depending on how much damage the monsters were doing to me.

      Also, another thing I did was switch out Iron Musketeer's Gorget with Royal Guard Collar occasionally. This was mainly just on monster with really weak attack though.

      Regarding the lv55 shield, I personally bought it because I liked both the stats and look.

      Regarding CHR affecting hate, it's generally true that CHR won't make much difference in an exp party. However, the most commonly accepted theory is that higher CHR means that you lose hate slower with higher CHR. In exp paties the battles aren't long enough to notice the difference (unless your party is very slow), but it does become noticeable later when you start fighting things like HNMs.
      Rhayn ~ Windurst Rank 8
      PLD75 WAR37 THF37 NIN22
      Profile: Paladin (EXP) ~ Paladin (HNM) ~ Thief
      LS: Unleashed

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      • #4
        i went ahead and got lifebelt, but.... there dosnt seem to be much of a difference, well less than i expected. without lifebelt i was getting around 100 tp per fight if the fights didnt drag on forever. with it i was getting about 115 a fight. mabye it was just luck, im still going to keep it on me for the future.....but keep my warriors belt on for a bit, (then again, the +3 vit dosnt make a huge difference anyway :/)


        anyway, can somone confirm that lifebelt will only make you land an extra 2-3 hits a fight, or is it just luck?
        Gallant Leggings - Obtained
        Gallant Gauntlets- Obtained
        Gallant Coronet - Obtained
        Gallant Breeches - Obtained
        Gallant Surcoat - Obtained

        Thats right, Paladin AF complete... booyah

        Comment


        • #5
          Throw the Life Belt in the bin, throw your Warrior Belt +1 in the bin too.
          Go to the Auction House and purchase a Ryl. Grd. Belt.
          That gives you +2 in almost every stat and also has 5-7 defense depending on which version you pick.

          You are a Hume so you do not need accuracy bonus, especially since you are a PLD.

          The less you hit the BETTER it is for everyone.
          Everyone seems to think it's a good thing to be hitting the enemies but I seriously think otherwise.

          Let me explain my theory:

          The lower your accuracy the less likely you are to connect a successful strike on the enemy. But if you focus on DEX (e.g AF hands, Ryl. Grd. Belt, Rep. Army Mantle, Lightning Bow etc.) it will slightly oncrease your accuracy but more importantly increase your critical hit rate. So to have a relatively low accuracy but higher DEX is the perfect setup for a PLD IMO.

          Okay let me take it a step further.
          Everytime you hit an enemy the enemy will gain TP.
          As a PLD your damage input is minimal so you are basically feeding the mobs free TP, and the more TP they build the more special moves they are able to do. And this can be horrible when you fight mobs like Spiders (Sickle Slash), Dhalmels (Healing Wind and Stomping) etc. you would obviously rather they didn't build TP faster.
          Sure you want TP yourself for Spirits Within but you will still be gaining TP regardless if you hit or not as the mob will be attacking you the majority of the time.

          And the reason I told you to focus on DEX rather than accuracy is because that way you will hit less often than if you did focus on accuracy but at the same time when you do hit successfully it will be more likely to be a critical hit making that hit more worthwhile, you are giving the mob TP but at the same time you have done the most damage you can so it was worth it.

          Imagine you were constantly hitting 1-10 damage to the mobs, their TP would be rising insanely fast and they would be spamming specials on you resulting in either death or a longer-winded fight... whereas if you were hitting them less often but for criticals of 20-50 damage it makes those hits more worthy.

          And for those of you who say more damage means more hate well... yea... but the amount of damage PLDs do is so small it would hardly make a difference. And for the sake of decreasing the amount of specials they do I would say it is certainly worth it.
          And anyway you are perfectly capable of tanking without constantly dealing damage. In Dynamis for example the PLD (Link Handlers) never ever engage a single mob yet still hold the mob to them like glue.

          Responses would be greatly appreciated.
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          • #6
            did you seriously level your PLD to 70 with that kind of mentality? I've been 75PLD for probably 6-7 months now..and wow. Anyways, Life Belt is important for PLD to be using, and I.M. Collar is also nice to have for HNM, but the R.G. Collar is perfectly acceptable for EXP purposes. At 55, PLD get Spirits Within. 500~ Damage not good enoug hate for you? At 65, PLD get Swift Blade, maybe that Darkness effect just isn't worth it. 71, Swift Blade, I guess Light just really isn't needed.

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            • #7
              Wow, I just think that if you're a hume, and you do switch off from Warrior+1 to a Life belt and there isn't any difference (even with your WS"s), then stick with your war+1. IMO, in my experience (yes even as a Hume), I greatly saw a huge ammount of difference with having a Life Belt than not having it. My misses were minimal (from my exp) and I was hitting my WS's more and more. I was also gaining faster TP than usual really.

              Yea that +3 VIT is going to be a huge miss in your stat, but you can find other places to fill in that gap (I'm probably -1 Vit without having the belt when I switched to my LIfe belt but I bought a Merc Earring to at least cover some of the loss and having a Medieval Collar and a Cavalier's Mantle sorta gave me enough VIT).

              The Ryl.Guard Belt looks good, but I think +2dex won't be good enough for you, since I thought it's 2dex=1accu (correct me if I'm wrong). But Solantis has a good point too. You will have more Crit rates with high dex, but I think in EXP parties, we'll be more concentrating on +VIT than +DEX. But again, that's just me. And what do I know, i'm still 52 (and 2k from 53 ; ; ).

              JP

              brave; integritous; commanding
              New sig. Thank you Graelinn of BeastInTheSack (Garuda)
              75 ナイト, 37 戦士, 31 忍者, 18 シーフ, 16 モンク, 8 侍, others: level 1 T_T.
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              • #8
                Originally posted by Dark Aphalite
                The less you hit the BETTER it is for everyone.
                Everyone seems to think it's a good thing to be hitting the enemies but I seriously think otherwise.

                Okay let me take it a step further.
                Everytime you hit an enemy the enemy will gain TP.
                As a PLD your damage input is minimal so you are basically feeding the mobs free TP, and the more TP they build the more special moves they are able to do. And this can be horrible when you fight mobs like Spiders (Sickle Slash), Dhalmels (Healing Wind and Stomping) etc. you would obviously rather they didn't build TP faster.
                Sure you want TP yourself for Spirits Within but you will still be gaining TP regardless if you hit or not as the mob will be attacking you the majority of the time.
                [/B]
                Wow....I haven't heard this kind of thinking in quite some while and seriously no offense, but how the hell did you get 70 thinking this way? :confused:

                Your TP idea is sound to some extent, but what you fail to realize is that for exp mobs, it's pretty much a moot point. Most exp mobs don't live for more than 2 - 3 mins TOPS. If your fights are taking longer than that, I'd say you have other problems than giving the mobs too much TP.

                Where your too much TP thing comes into play is for the longer fights (HNM, etc.) where this would be detrimental over time. Bringing up things like Dynamis aren't relavant to what we're talking about here either simply because Dynamis isn't a conventional exp situation at all. Link handling etc. has nothing to do with killing one particular mob all 6 of your PT members are fighting to gain exp. Completely different situations.

                Seriously, don't compare exp with other situations. If geared properly, PLD post level 65 can hit fairly well, contributing to overall PT damage, holding hate and being very efficient overall. You dealing more damage will allow for you to gain hate faster, trust me on this one. In turn, your DD's can push the hate threshold a bit more, allowing for the mobs to die faster.

                Don't believe PLD can do damage? I've posted screenshots like this in other forums, but here's one, of me at level 69 fighting IT++ Dhalmels in Bibiki Bay (and no, for the record, the Dhalmel did NOT have Berserk on. My set PT ranger has easily broken 1.4k using Heavy Shot on Dhalmels when they use Berserk):


                Advice to the OP: Get a lifebelt. Most exp mobs you'll face, you'll be fine without a Warrior's Belt +1. Keep both on hand and switch up accordingly. If you find yourself taking a bit too much more damage than you'd like, put on the War+1 Belt.

                As for Dark Aphalite, seriously, don't take offense to this, but anyone who recommends using a R.K. Belt (it's not a Royal Guard's belt btw, unless they added a brand new item as of recent) should honestly rethink their hate-keeping situation. It's been discussed to death on these and other forums, but I'd like to point you to Imac2much's post earlier on that indicates how much better Lifebelt AND Warrior+1 are compared to R.K. Belt for a Paladin. It doesn't really offer much to us; you'd be far better off with Warrior+1 and Lifebelt (and Warwolf Belt at 71) compared to R.K. Belt.
                Daamian, Ragnarok
                75 PLD | 65 RNG | 37 WAR | 37 NIN | 34 BRD
                Rank 10 San d'Oria. Ziraat Complete. CoP finished.
                Dynamis Lord defeated.

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                • #9
                  I'm with the lifebelt crowd. Those hits make a big difference in my hate control. Hitting more saves me from having to cast more spells. And the mobs TP gain is a moot point when there's a THF in the party. The mob is going to get TP real fast, so you might as well add that 200 or so extra damage into the fight. I hit so little as it is. I use a life belt, and I'm lucky to even get 100% TP in one fight, but my hits do add up at 25-45 damage per regular hit. If I have TP, I can get another 150-200 from a Spirits Within or Swift Blade.

                  Be like a Paladin.
                  Take the hit, shrug it off, and ask if their mom hits any harder.

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                  • #10
                    Re: Question about lifebelt

                    Originally posted by Ridill View Post
                    Yes, you should have Life Belt, however, don't think you have to give up your Warrior Belt+1 either. There will be several instances when you level when either belt has its uses.

                    If you are having difficulty holding hate, use Life belt. The added accuracy will help you land your hits. However, if you're taking too much damage, use Warrior Belt.

                    At level 57, you'll have the option of using Gluttony Sword. It has an extremely high delay for a One-Handed sword. Because of this high delay you'll need to make every swing count, making Life Belt a better choice in this situation.
                    I never looked at it like that. I've never really had a problem keeping hate and I land very few hits on IT mobs.

                    My mentor always told me, "VIT, Emnity. All those people who use damage and Accu. items have no clue what they're doing."

                    He's always been right in other instances, but as it turns out he's never gotten past level 60 and I just passed him up. So, I guess he doesn't know half as much as he says he does. Luckily, I always took what he said and tweaked it. XD

                    Well, looks like I'll be getting a life belt. I don't really think I need the extra VIT anyways. ((Elvaan))
                    "Oh, you ca'n't help that," said the Cat: "we're all mad here. I'm mad. You're Mad."
                    "How do you know I'm mad?" said Alice.
                    "You must be", said the Cat, "or you wouldn't have come here."

                    Welcome to Alice in FFXI =P

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                    • #11
                      Re: Question about lifebelt

                      I used Lifebelt + R.G. Collar at that level. I kept War +1 and I think I still have it stored away somewhere.

                      When you get to level 60, the Potent Belt and the Chivalrous Chain seem like nice upgrades and both can be obtained through assaults or bought on the AH. I am currently working to get both through Assaults.

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                      • #12
                        Re: Question about lifebelt

                        12-28-2004......

                        /em waits for unnamed galka to come by and say he loves necro threads...
                        Omni@Remora: NIN75 RNG75 MNK75 COR75 BST64 BRD53
                        ♪♫ San d'Oria Complete ♪♫ ZM Complete ♪♫ CoP Complete ♪♫ AM Complete ♪♫

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                        • #13
                          Re: Question about lifebelt

                          I switched from Warrior Belt +1 to LifeBelt when I could. It's a situational thing, if I am taking a bit more damage than usual, I swap them out, but right now, the LifeBelt stays for the acc which in turns equals emnity. So, yeah...
                          I MANTHRAS!!

                          http://ffxi.allakhazam.com/profile.xml?152985

                          That's my equipment, and I like cack.

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                          • #14
                            Re: Question about lifebelt

                            Originally posted by Omni View Post
                            12-28-2004......
                            /em waits for unnamed galka to come by and say he loves necro threads...
                            haha, I didn't notice the date on the OP. Anyways, it is kinda a double edged sword:
                            Want to comment on lifebelt you get told to use the search function and that it has been discussed before, bring up an old thread, you are necro bumping

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                            • #15
                              Re: Question about lifebelt

                              My mentor always told me, "VIT, Emnity. All those people who use damage and Accu. items have no clue what they're doing."
                              This is an archaic thread, but this is an even more archaic concept. I thought we were finally moving in the right direction, too. Even before Aht Urgan and all the pally updates, the problem with Paladin was that no one cared about their own potential besides defense. "Feeding the mobs tp" bullshit is moot (unless you have a Kraken Club...) when you have 4 melee giving the mob at least 60% tp every 5-8 seconds, and only turtling never works in any video game, why would it work in this one? No wonder Ninjas took the foreground, close-minded PLDs put them there.
                              "And if he left off dreaming about you, where do you suppose you'd be?"

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