would it ever be accepted or will people always expect a paladin to use a sword and sheild??
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PLD XP PT with greatsword???
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Not really no. There are PT situations, or with certain mobs, where is not such a bad idea.
Some say its a good option once you get Spinning Slash at 69, but it is IMO that if your PT needs you to pick up slack in the DD deparment, then its not really a good PT to begin with.PLD 72 - WAR 35 - NIN 13 -THF 15
BLM 42 - WHM 32 - RDM 25
RNG, BRD, SAM 07
MNK 12 - DRG and SMN 01
Sandorian Rank 10
Zm13 complete
Cooking 71 ~ Fishing 80 ~ Woodwork 55 ~ Alchemy 55
'Big' items so far: Steppe Belt, Dark Staff, Earth Staff, Gluttony Sword, Espandon +1 and Cassie Earring.
Obtained Lu'shang rod 07/19/2004
/happy Tawu dance. ^-^
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PLD with Greatsword can work against weaker mobs (some Ts) when the other melee start to do even more damage to pull hate.
But basically, PLD are expected to use sword and shieldThere is no knowledge without experience.
San dOria Rank4 \\ 30 WAR | 19 MNK | 14 RDM | 8 WHM | 13 BLM | 13 THF | 5 DRK | 10 RNG // Goldsmithing 10
Windurst Rank4 // 46 WHM | 26 BLM | 20 RDM | 18 WAR \\ Alchemy 11 | Fishing 8
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Some say its a good option once you get Spinning Slash at 69, but it is IMO that if your PT needs you to pick up slack in the DD deparment, then its not really a good PT to begin with.
Any other time though gsd is pretty bad for pld.
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Thats the thing, if the PT needs you to use GS to do a lvl 3 SC then its a bad PT config, IMO.
Think about it, if the other 2 meeles cant SC off your Sword WS or do it between them, what are they good for? Thats why good PT leaders pair meeles that are compatible. :pPLD 72 - WAR 35 - NIN 13 -THF 15
BLM 42 - WHM 32 - RDM 25
RNG, BRD, SAM 07
MNK 12 - DRG and SMN 01
Sandorian Rank 10
Zm13 complete
Cooking 71 ~ Fishing 80 ~ Woodwork 55 ~ Alchemy 55
'Big' items so far: Steppe Belt, Dark Staff, Earth Staff, Gluttony Sword, Espandon +1 and Cassie Earring.
Obtained Lu'shang rod 07/19/2004
/happy Tawu dance. ^-^
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I didn't say the party couldn't do a light/dark chain without the pld, I said it would allow them to do an extra one (if the party was completly unable to do one without a pld, then it would be a prob.). Such as this setup, pld, thf, rng. Arching-> Shark creates an excellent light chain, but most rng's get tp faster than thfs. Plus rng and thf is unable to chain with the pld's swift blade (assuming pld doesn't have savage blade yet). So the pld can use a gsd to do spinning slash-> arching arrow for another light chain in addition to the rng-> thf light chain. Like I said earlier, party isn't depending on you to do the chain, but by using the gsd in that situation you could enhance/support them with extra dmg.
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99% of the time you shouldn't use GS in XP PT. Your damage output will not be much higher, since you are still using defensive gear and food, so that your ATK will be relatively low compared to the monster's DEF. Since GS is B rating for PLD, your accuracy will also be lower than if you used 1h Sword + Shield. You are also giving up enmity, VIT, and defense from shield (Koenig) plus the ability to totally negate damage with shield blocking. Actually, your DPS will fall greatly post 70 if you use a GS over Joyeuse, even good GS like Nagan, Balan's and Skofnung.
The only redeeming quality is Spinning Slash, which can still do 300-600 damage WITH defensive gear and food. As a reference, my Swift Blades would probably do 100-170 damage with the same TP, gear, food and my Savage Blades would do 50-130.
IMO the only time it is useful to use a GS is when you have ample healing (usually in a RDM+BRD+SMN or WHM PT) and after you get Spinning Slash (69+) but before you get a Joyeuse. Also you should have someone to skillchain with, like a WAR, RNG, DRG, or SAM. BRD should give you Ballad 2 and Madrigal (or 2x Madrigal if you have a RDM for Refresh) so that you can actually hit. Use warcry and/or berserk for your WS's (cancel Berserk after using Spinning Slash)... doing Mistral Axe -> Spinning Slash does about 2-3x more total damage than Full Break -> Swift Blade... same for Spinning Slash -> Tachi: Kasha compared to Swift Blade -> Tachi: Gekko.
Since your GS WS is doing 3-4x more damage than your 1hs WS, your skillchain bonus will also be doing that much more damage generally. Sometimes this increase in damage is worth it if you don't have quite enough damage dealers but you have enough healing and support.
Ideally, however, GS should never be used in XP PT for optimal XP gain, and especially against hard hitting monsters.
At lvl 74-75, if you're not fighting aura statues in sky, everything is VT to you anyway, so you can afford to mess around some. With enough AF2 and adaman, you won't be getting hit hard at all even with GS, so it could be fun to mess around. However, if you have Joyeuse, you'll actually be doing LESS damage with GS even factoring in Spinning Slash. So I guess the only time GS could theoretically be better is between lvl 69 and 70.I believe in karma. Anyone I treat badly probably deserved it.
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i used GS in exp PT from level 28-30. it worked ok since we chained madras like h***. <and that i only had bee spatha +1before i got centurions>
else i would recomend GS on bcnm or farming.. not for exping. and remember you do not want to give up all that def and shield bash.
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Yeah pld can use GS to lvl up, but i find my self only using it in KRT. When skeleton don't deal much damage on me wearing my current equipments. So it possible to use, but only use it if your PT need you to chain on something. The downside of using GS that you can't handle hate as much as swrd/shield and you get hit more. So try to get more chr item's, it help you hold hate longer.DRK 75 WHM 38 BST 12
PLD 75 WAR 37 SMN 11
RDM 70 NIN 37 MNK 11
RNG 75 SAM 37 BRD 15
THF 42 BLM 17 DRG 1
Buying Dynamis Currency(Seraph)
Smithing NQ 50k HQ 500k
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