I'm weighing the benefits of NIN Group 2 merits, and I've found very little information regarding them. Here's what I used for background:
NIN's Sange - Order of the Blue Gartr
San Ninjutsu - Order of the Blue Gartr
Other than that, I found very little info on these abilities. If anyone has a link to some more in depth information I would greatly appreciate it.
From my rough calculations, looking at two shuriken, Koga and Fuma, and using full shadows of either Ichi or Ni and assuming 90% accuracy, I calculated Sange's effect as follows:
Utsusemi: Ni
Fuma: (((((72 * 0.9) + 72) * 0.9) + 72) * 0.9) + 72) * 0.9) + 72) * 0.9 = 265
Koga: (((((88 * 0.9) + 88) * 0.9) + 88) * 0.9) + 88) * 0.9) + 88) * 0.9 = 324
Utsusemi: Ichi
Fuma: ((((72 * 0.9) + 72) * 0.9) + 72) * 0.9) + 72) * 0.9 = 222
Koga: ((((88 * 0.9) + 88) * 0.9) + 88) * 0.9) + 88) * 0.9 = 272
From that, assuming you merit it to level 5, you have a 5 min casting timer (or 300 second delay) you will get the following DPS rates:
Koga: Ni: 1.08
Koga: Ichi: 0.91
Fuma: Ni: 0.88
Fuma: Ichi: 0.74
This is basically on top of your melee DPS.
The problem I'm contemplating involves resist rates on the San jutsus. People are claiming upwards of 300 damage with them, but they're targetting ridiculously weak mobs. How do these jutsus perform on higher end mobs? Please note, that while I will look at merit mobs, I'm also looking at performance on other kinds of mobs as well. There were notes in the above thread that suggest that San performance against "boss" type mobs is feeble: averaging 10-12 damage per hit with full merits and gear.
NIN's Sange - Order of the Blue Gartr
San Ninjutsu - Order of the Blue Gartr
Other than that, I found very little info on these abilities. If anyone has a link to some more in depth information I would greatly appreciate it.
From my rough calculations, looking at two shuriken, Koga and Fuma, and using full shadows of either Ichi or Ni and assuming 90% accuracy, I calculated Sange's effect as follows:
Utsusemi: Ni
Fuma: (((((72 * 0.9) + 72) * 0.9) + 72) * 0.9) + 72) * 0.9) + 72) * 0.9 = 265
Koga: (((((88 * 0.9) + 88) * 0.9) + 88) * 0.9) + 88) * 0.9) + 88) * 0.9 = 324
Utsusemi: Ichi
Fuma: ((((72 * 0.9) + 72) * 0.9) + 72) * 0.9) + 72) * 0.9 = 222
Koga: ((((88 * 0.9) + 88) * 0.9) + 88) * 0.9) + 88) * 0.9 = 272
From that, assuming you merit it to level 5, you have a 5 min casting timer (or 300 second delay) you will get the following DPS rates:
Koga: Ni: 1.08
Koga: Ichi: 0.91
Fuma: Ni: 0.88
Fuma: Ichi: 0.74
This is basically on top of your melee DPS.
The problem I'm contemplating involves resist rates on the San jutsus. People are claiming upwards of 300 damage with them, but they're targetting ridiculously weak mobs. How do these jutsus perform on higher end mobs? Please note, that while I will look at merit mobs, I'm also looking at performance on other kinds of mobs as well. There were notes in the above thread that suggest that San performance against "boss" type mobs is feeble: averaging 10-12 damage per hit with full merits and gear.
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