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  • #16
    Re: Blade Ku Damage

    250 DMG Blade: Chi >>> 400ish damage Rampage the other night @60. o0 Not too bad for a distortion opener.
    "And if he left off dreaming about you, where do you suppose you'd be?"

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    • #17
      Re: Blade Ku Damage

      i am 75 atm and i am tring to get the + 6% critical hit katana and i am sure that it will help alot ^^

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      • #18
        Re: Blade Ku Damage

        Originally posted by Lmnop
        250 DMG Blade: Chi >>> 400ish damage Rampage the other night @60. o0 Not too bad for a distortion opener.
        depending on what mob you use it on. chi is earth and gets resisted like a monkey bitch a lot.

        i personally like to stay out of the main renkei and use my ws at will to hold hate.

        sidewinder/slugshot > rampage @60 is
        Omni@Remora: NIN75 RNG75 MNK75 COR75 BST64 BRD53
        ♪♫ San d'Oria Complete ♪♫ ZM Complete ♪♫ CoP Complete ♪♫ AM Complete ♪♫

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        • #19
          Re: Blade Ku Damage

          Jin>Ku is the standard rule in burn parties. With the +%Crit katanas and merits, you will hit crazy damage, and you DOT will be boosted as well.

          Ku is usable in parties if Darkness is your end goal, othewise work in some gear swaps and hit Jin.

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          • #20
            Re: Blade Ku Damage

            my Ku's avarege 300 on ITs while Jin does like 700 dmg (somtimes 1000+).
            For Darkness i use Ten because its dmg is more reliable then Ku.
            overall Ku isnt really a good weaponskill but sometimes i use it for the extra enmity it gives.

            CoP=Complete RoZ=Complete ToAU=Mission 8
            Blade:Jin, a wicked badass 3-fold skill that totally outparses ridill WARs and Blackbelt monks and averages 700-1300.

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            • #21
              Re: Blade Ku Damage

              From what I understand, Ku has random mods for it. I have seen Ku do a ton more damage than Jin, and also seen it do a ton less. Hit and miss, kinda sucks ithat way n my opinion


              [75NIN] | [75RNG] | [64NPC]
              [W10] | [ZM Complete] | [PM Complete] | [TA25]
              San d' Oria 0 | Bastok 0
              Current: Apocolypse Nigh

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              • #22
                Re: Blade Ku Damage

                id only trust ku on hnms cuz it is 100% accuracy, id equip atk gear w/ that.
                jin is whenever, its just leet, spammin it at 75 is alright dmg. since nin is able to be melee then.
                Hmmm, L33t Pullers at work!
                [75NIN][75SAM] [75DRK] [75BRD] [71RDM] [65DRG]

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                • #23
                  Re: Blade Ku Damage

                  ku is 100% accuracy? ive had various tp returns on ku so im positive its not 100% acc. i think all ws have the chance of missing no?
                  Omni@Remora: NIN75 RNG75 MNK75 COR75 BST64 BRD53
                  ♪♫ San d'Oria Complete ♪♫ ZM Complete ♪♫ CoP Complete ♪♫ AM Complete ♪♫

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                  • #24
                    Re: Blade Ku Damage

                    Ku isn't a random mode. It's a straight line 10%_DEX 10%_STR. But is has no crit modifier on it so even if it's a five-fold it will suck in comparison on most occasions in comparison to Jin. In effect, it's the NIN equivalent to Asuran Fist in it's modifier build-up.
                    NIN 75 RDM 65 RNG 59 BST 60
                    Main: Woodworking 99.4+3
                    Mule A: Alchemy 100+3

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                    • #25
                      Re: Blade Ku Damage

                      Originally posted by Eseuldor
                      Ku isn't a random mode. It's a straight line 10%_DEX 10%_STR. But is has no crit modifier on it so even if it's a five-fold it will suck in comparison on most occasions in comparison to Jin. In effect, it's the NIN equivalent to Asuran Fist in it's modifier build-up.
                      yea he right... but on lower mobs Ku might occasionaly do more dmg then Jin

                      CoP=Complete RoZ=Complete ToAU=Mission 8
                      Blade:Jin, a wicked badass 3-fold skill that totally outparses ridill WARs and Blackbelt monks and averages 700-1300.

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                      • #26
                        Re: Blade Ku Damage

                        Blade Ku: Acurracy varies with TP. It could only miss if one has blinks up.
                        Anyone here ever miss on Ku? Plz say so. 'cuz i haven't seen.
                        Hmmm, L33t Pullers at work!
                        [75NIN][75SAM] [75DRK] [75BRD] [71RDM] [65DRG]

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                        • #27
                          Re: Blade Ku Damage

                          I have had various tp returns on ku. some 6% some 8% etc. meaning that it has missed a few hits. if you mean complete miss... that's a different story.
                          Omni@Remora: NIN75 RNG75 MNK75 COR75 BST64 BRD53
                          ♪♫ San d'Oria Complete ♪♫ ZM Complete ♪♫ CoP Complete ♪♫ AM Complete ♪♫

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                          • #28
                            Re: Blade Ku Damage

                            can we say the same thing for decimation??
                            Decimation makes me lol. ._.



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