Announcement

Collapse
No announcement yet.

NIN have any other use aside from blink tanking?

Collapse
This topic is closed.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • NIN have any other use aside from blink tanking?

    I would like to play NIN but I REALY don't want to blink tank. Should I just kill myself now? XD :sweat:

    Kibo (Asura): RDM 6 ::cwy::

  • #2
    there has yet to be a found use for nin other than blink tanking really except maybe shurikens which very few people have enough to buy, basically they're decently strong throwing weapons
    [Blm 75] [Mnk 72] [Drg 64] [Brd 41] [War 37] [Whm 37] [Rdm 37] [Sam 28] [Smn 26] [Thf 25] [Blu 12] [Nin 10] [Pld 9] [Bst 8] [Rng 8] [Pup 3] [Cor 1] [Drk 1] Rank 10 San D'oria

    Comment


    • #3
      heh...*kills self* *ghostly* Oh well...I'll find some other job. XD

      Kibo (Asura): RDM 6 ::cwy::

      Comment


      • #4
        anyways no offense but nin isnt the best starting job, way too expensive, and mithra make awesome rng if you had the money I would go rng over nin
        [Blm 75] [Mnk 72] [Drg 64] [Brd 41] [War 37] [Whm 37] [Rdm 37] [Sam 28] [Smn 26] [Thf 25] [Blu 12] [Nin 10] [Pld 9] [Bst 8] [Rng 8] [Pup 3] [Cor 1] [Drk 1] Rank 10 San D'oria

        Comment


        • #5
          Actually,

          NINs are decent damage dealers in the low levels. It has been proven that from 20-30 or so, NIN/RNG pretty much beats the shit out of anything else available at that level for damage, except for of course RNG itself.

          I'm raising NIN up on the side, since I'm interested if it can be turned into a decent damage dealer, and from what I've heard of higher up NINs, our damage is pretty good.

          Though you won't ever get rid of Ninjutsu use. We're sort of like a more offensive RDM, with tools instead of MP. If you don't use your Ninjutsu, your like a RDM without spells, worse at everything compared to anyone else.

          Comment


          • #6
            sorry but nin make pretty bad DD post 30 or so, in fact pre 30 basically anything can work. Katanas are quite weak, shurikens are the only way you guys really keep your damage up
            [Blm 75] [Mnk 72] [Drg 64] [Brd 41] [War 37] [Whm 37] [Rdm 37] [Sam 28] [Smn 26] [Thf 25] [Blu 12] [Nin 10] [Pld 9] [Bst 8] [Rng 8] [Pup 3] [Cor 1] [Drk 1] Rank 10 San D'oria

            Comment


            • #7
              Originally posted by Rogan
              sorry but nin make pretty bad DD post 30 or so, in fact pre 30 basically anything can work. Katanas are quite weak, shurikens are the only way you guys really keep your damage up
              This is not true. Even though I used to believe that it was. Ninjas do fair damage later on even without shuriken because of sheer volume of attacks. Those stacking Dual Wield bonuses, Double Attack, constant haste (because NIN is always first on Haste list for any WHM or RDM), and fairly-high natural accuracy add up. Even though sadly katanas don't have that high of damage.

              Where they tend to suffer (where WE tend to suffer, I should say) is in WSes. Of course, DRG WSes are nothing special either, so you don't have a lot of room to talk
              Nusayb, Galka, Fairy Server- 63WAR,
              70NIN, 37THF, 66MNK, 25DRG, 18RNG, 16SAM, etc. WAR AF Complete. NIN AF Complete. MNK AF Complete.

              http://ffxi.allakhazam.com/profile.xml?48681

              ????, Hume Female, Fairy Server- 29BLM, 21WHM, 37THF, 32WAR, 31DRK, etc.

              Comment


              • #8
                65+, NINs have the best DoT on basically everything but Bones.

                Dual Wield VI + Double Attack = Hundred Fists.

                But they have too weak of WSs, so they don't do the best damage. The 600+ damage that other melees do from WSs easily put them ahead of the NINs DoT.
                JohNNY

                Comment


                • #9
                  Originally posted by Rogan
                  sorry but nin make pretty bad DD post 30 or so, in fact pre 30 basically anything can work. Katanas are quite weak, shurikens are the only way you guys really keep your damage up
                  first off I always blink tank on my nin. But even while doing that I still score about 80% as much DPS with katana as some of the other main melee. And my blade:jin does anywhere from 100~500 damage vs exp mobs.

                  RenaissanceLS
                  pld:75 nin:75 war:37
                  bonecraft: 81+2 leathercraft: 50

                  Comment


                  • #10
                    The funny thing about Ninja, is that if you take a closer look at how it is, one thing is very obvious..

                    The job teeter's really, truly being a broken job on many levels. As it is now, its not broken. If someone eventually spends an insane amount of money then it can get pretty close, but not without some challenge still..

                    But think about these. Ninja dot damage gets very potent later on, if SE made KAtana's stronger along with the A skill rating, imagine how much damage the dot would do over time. Thats actually not that bad, (Hell, I think we should have a multi attack passive of our own to take full advantage of Dual Wield).

                    But Throwing weapons, if we had that dot damage, and Shuriken being both affordable, AND reliable without insane amounts of accuracy equipment, just imagine that...

                    Now stack this on, San or even Shi Ninjutsu, untouched Utsusemi, Decent defense, A Evasion..

                    Then there's WS.s The WS's do not have to be as low as they are now, imagine if they were treated equally along with the Shuriken and the good dot damage along with tp gain, and utsusemi and everything I mentioned..

                    Getting the idea now? Ninja really does kind of teeter on the edge of being a little too perfect a job. Its very understandable why SE seems to have a lot of problems attempting to balance this job out. Its quite obvious they've intentionally kept the WS's somewhat low grade, and made Shuriken extremely difficult to attain and use properly and efficiently, as well as the convenient "neglect" with Dokumori Ni and Jubaku Ni, as well as the entire San line. Only recently has SE finally started releasing more Dual Wield bonus items...

                    I mean, if SE weren't careful, Ninja's could outdamage Ranger's, be on par with dot with Monks, Tank better than Paladins, Enfeeble more safely than Red Mages, attain tp as fast as Samurai, and have a magic damage edge for certain situations. God..you wouldn't need any other job.. :spin:

                    The reason why Ninja's are mostly tanks is because of the above reason, it seems the most fitting and at the same time, balanced method they can be used in. I think SE's done a pretty commendable job with that looking at it a little deeper. Sure there's many times I wish the AOE thing didn't happen, or Shuriken were easier to get, but you gotta consider that SE's gotta balance a job that ...essentially...could perform every single melee function just as good..if not better..than every other melee. As they are now, Ninja's can tank well, deal respectable damage, and enfeeble, and must do all of the above at the same time. Its a multi faceted job in one that does each one a little differently, dealing damage with hit count, tanking using a spell that has some risk, and enfeebling with the expendables. Thats why Ninja's are best suited as tanks right now, and probably forever. They're not just tanks, they're a bit of every frontline function all at the same time.

                    Personally I count Ninja's in the same league as Warrior's. Instead of a dedicated damage dealer, or a dedicated tank, they're the "Variety" melee. Except Ninja does a bit of everything at once, while Warrior focuses on one particular aspect at a time with its sub and weapon.

                    To me the recent thing with PAladin's being a little upgraded with the Cover command, and the raise thing, and Ninja's receiving the AOE thing is obviously because SE's trying to even the odds a little bit so Ninja's can finally get new stuff without edging out the competition in usefulness(As well as making /Nin not quite as powerful a sub in the late levels. ). Its gotta be a slow process, and it must be really difficult. (Although personally I don't think balancing and maintaining this game is far from SE's no.1 priority anymore. :sweat: )

                    SE has been releasing more Dual Wield upgrade items lately, so maybe I'm really not far from the truth. Might as well make Ninja's the updisputed master's of Dual Wield huh?

                    Heh..if it fuels any Ninja's ego's here, in a way we all really do have to "hold back" so the other's can keep up. lol


                    ^. You have now seen everything..

                    Name: Kiyotaru.
                    Ethinticity: Windurstian.
                    Home: Norg
                    Main job: Ninja/Warrior (Current level's 50-60)
                    Server:Ragnarok.

                    Linkshells: Come and go.

                    Comment

                    Working...
                    X