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Somone Told Me Nins/Thf iS a bad Damage Dealer. or let alone a nin is a bad damage dealer and also uteusmi or somthing like that is usless with nin/thf and only works with nin/war
Thx For Your Input
-Freak96
Leaping boots:X Emp hairpin:X 2xSniper's Rings:X Utsusemi Ichi:X (again) .. I can now LVL NIN!!
Originally posted by FFXI-FREAK96 Somone Told Me Nins/Thf iS a bad Damage Dealer. or let alone a nin is a bad damage dealer and also uteusmi or somthing like that is usless with nin/thf and only works with nin/war
Thx For Your Input
-Freak96
ninja doesnt do the dmg like a drk or rng. the thing with ninja is that they tend to do more consistant dmg. they also have alot of enfeebles and elemental debuffs, which are really useful for setting up weapon skills and magic bursts.
utsusemi is never useless. no matter what job u are, if utsusemi keeps the mages from wasting mana on you, its beneficial for your party.
the thing with subbing thf to your ninja is that you dont get any great stat benefits in terms of dmg. your sneak atk is going to be really nerfed. basically with sneak atk youll do the same amount of dmg you do with a normal critical.
ur damage isnt bad. alteast ur weapons damage isnt bad. u have a 39 damage katana at level 72 or so. and the highest scythe for drks are 99 if i remember right. and u hit 4 times as a drk hits once so counting weapon damage u do around 160 damage while a drk does 99. theoretically this is how it works. and u rings that make u attack alot faster
Ninja's can do great damage. Definitely not near Ranger's maximum damage nunmbers (But then again, can any other melee really say the can match a Ranger in sheer damage from one hit? Not counting over a time period) And not quite as nasty as a Dark Knight. But If a Ninja gears himself towards offense, they can do they're share. It doesn't even take that much more effort than a regular melee that wants to be the best they can be when it comes to getting your equipment. (The usual accuracy, power ,some ranged maybe)
The only thing is, is that Ninja's can do great damage, but they can also tank great. So you have a choice of a melee that can do great damage (when there's lots of other melee's around that do great damage) Or a tank that can avoid almost every hit that comes its way. Most tend to think of the latter as being more useful. While all the other melee's can do great damage, they also have a unique way of each doing it. Ninja's just do good overall numbers, but the thing that makes them do it in a unique way can also be done while tanking (enfeebling)
A misconception I feel that's come around overtime is that since Ninja's are preferably tanks, lots of people that listen to word of mouth immediatly think Ninja's can't fight. Then they go into battle with equipment thats not offensive, and try to do damage only to be dissapointed obviously)
So Ninja's can do good damage if they're geared for that. But tanking with shadows and enfeebling is seen as a more "unique" use for Ninja's so thats often the more widely accepted of the two roles. It doesn't mean Ninja's are gimpy fighters, it means that the tanking role is just the more widely accepted choice. But they can fight. Ofcourse also, if you just rush in and straight out melee your not going to do great. Some of the other melee's don't just rush in and hit away either (Well...monk's do.) They have to have a certain way of attacking manually in order to do it right.
Dark Knights have to know what kind of Black Magic to use, Ranger's have to know how to shoot and tend to do a lot of equipment switching later etc. Its the same with Ninja's, to get they're best numbers you have to throw, but also know what jobs you work better with (Whm's and Rdm's can give you haste, Ninja's especially love haste) and Blm's can work with your elemental enfeebles. And just like Omni said, you can set up your attacks too. You can get good numbers from a Ninja over time by knowing how to do it. Often people who try to damage as a Ninja do this without doing any of the above and thus think "Gar! Ninja's can only Tank just like Billy's brother Bob said!" IF Ranger's didn't use certain strategies when doing they're thing they wouldn't be as good as they are now either. Its all about how you do it.
So if one doesn't have the responsibility of tanking, you could gear your equipment and I guess kind of switch to "attack mode" mindset and do pretty good. Its just that option is far overshadowed by the prospect of enfeeble/dodge tanking, so its often overlooked.
Many of the highest level Ninja's on this board seem to agree with this too. We're not one hit kill wonder's, but we're far from how weak I often heard this job was before I started it. Really far from it when you do it the way your supposed to. No matter what if your tanking, you're not going to be doing the most damage your capable of. Look at Warrior's, they can tank and damage deal, but often they have to change they're strategy and setup to do either one, even a little. I think personally, Ninja's and Warrior's are kind of in a "variety melee" catagory. Where as Paladin's fully specialize in tanking, and the other damage dealer's fully specialize in one form of that or the other, Warrior's and Ninja's can do a bit of both in different ways. You'd perfer a Ninja's to tank usually, but if they know it they certainly can be put into the other position too if its necessary.
As for Nin/Thf. I don't want to accidentally start a whole /thf debacle again (As it seems to be so easilly sparked. )
Nin/Thf must have some uses, but Nin/War can make a better damage dealer in general. With Double Attack, your faster duel wield, and berserk you get more numbers over time.
Past 60 Nin/Thf can get Trick though, so that may have an obscure use. In general though I think NIn/War is better at dealing damage, Ninja's seem to be geared for a damage over time mindset, rather than a finish it all in one hit mindset.
So once again, lots of people think that Ninja's are completely incapable of doing great damage, but thats just not true. Ninja's arn't the be all end all of damage dealing, but its definitely a use they have that I think's become obscure because its so overshadowed by blink tanking. Its understandable, its a very unique role that stands out. But don't underestimate the Ninja's ability to fight.
To do good damage as a Ninja though you need 1 - lots of money for Ninjitsu and Shirukens, and 2 - you've gotta be a smart player - using your enfeebles to their potential, timing shiruken throws, using elemental debuff before BLM nukes, etc... You can't deal damage with strait hits as well as a DRK, Warrior, Monk, etc...
Oh yeah - Nin/Thf is useless... Nerfed Sneak attack... Yaay... Warrior does more damage AND allows you to tank... /Warrior wins either way.
Hrrrrmmm. as a lvl 66 ninja I can say that while my damage is NOWHERE near that of a RNG or DRK it is pretty damn good. Blade: Jin and Blade :Ten can do verry good damage against Crabs let alone anything that has low def. Combine that with the fact that i can keep up with TP AND manage to not get hit that pretty damn impressive IMHO. As far as shuriken DO NOT attemp to spam shuriken unless you have a BRD in pt, even then your results will be ....soso..on totetote mobs(IT). I dont care if you have +50 rng acc without the rng passives from RNG you WILL miss. Use it to supplement your damage IF you can work it into your regement of ninjutsu cycles and melee, otherwise..just try to keep it capped. One never knows what S-E will do with ninja in the future and throw is HELLA hard to cap at higher lvls.
Smithing 68
Weaving 60
Leather 30
Woodworking 73
Alchemy 50
Amazing what one will do to level Blacksmith in this game -.-
Originally posted by leii ur damage isnt bad. alteast ur weapons damage isnt bad. u have a 39 damage katana at level 72 or so. and the highest scythe for drks are 99 if i remember right. and u hit 4 times as a drk hits once so counting weapon damage u do around 160 damage while a drk does 99. theoretically this is how it works. and u rings that make u attack alot faster
WELL...what makes a damage dealer a "DAMAGE DEALER" in this game are the jobs abilities/WS. DRK/MNK/RNG have powerfull ablitities and WS that push them to the top of the damage list. IF you where to just have Melee...no abilities...no WS.....NINJA would be VEEERY close to the top, like JUST behind RNG, JUST above DRK. I can literally hit 3-4 times for 40-50 damage b4 a drk can swing once. ONly if shuriken where more accurate:spin:
Smithing 68
Weaving 60
Leather 30
Woodworking 73
Alchemy 50
Amazing what one will do to level Blacksmith in this game -.-
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