Sorry, I should have added "/sarcasm off" at the end of my post^^
Coming from and end-game Everquest guild, It's the same basic principle, except there's LESS MARGIN FOR ERROR when it's one person doing it (1 Ninja) than there is for 8 people (8+ Clerics) depended on to cast the spell at exactly the same 3 second (or less) interval for 30+ minutes.
All it takes is lag for one person to throw off the whole rotation and your whole raid of 72 people is crushed by the mob...(unless you have great "pad healers"
your local Shaman ;p)
Then if a Cleric (equivalent to a WHM) gets agro and dies, this throws off the rotation and you have to have a VERY good staff of healers to make the adjustment until they can get him "raised" and buffed again.
Ninja Blink Tanking is much easier than a CH rotation, you can't even compaire the two...since a CH rotation relies on many people doing a FLAWLESS job, not just 1.
I look forward to performing flawless blink tanking when I hit 74...will I even have the chance now with Utsusemi nerf?
Coming from and end-game Everquest guild, It's the same basic principle, except there's LESS MARGIN FOR ERROR when it's one person doing it (1 Ninja) than there is for 8 people (8+ Clerics) depended on to cast the spell at exactly the same 3 second (or less) interval for 30+ minutes.
All it takes is lag for one person to throw off the whole rotation and your whole raid of 72 people is crushed by the mob...(unless you have great "pad healers"

Then if a Cleric (equivalent to a WHM) gets agro and dies, this throws off the rotation and you have to have a VERY good staff of healers to make the adjustment until they can get him "raised" and buffed again.
Ninja Blink Tanking is much easier than a CH rotation, you can't even compaire the two...since a CH rotation relies on many people doing a FLAWLESS job, not just 1.
I look forward to performing flawless blink tanking when I hit 74...will I even have the chance now with Utsusemi nerf?

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