Announcement

Collapse
No announcement yet.

Utsusemi:SAN

Collapse
This topic is closed.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Trust me man, even if Ninja's got more enfeebles Red Mages are in absolutely no danger of being taken from being one of the most sought after classes in this game.

    Dokumori is enough as far as poison goes, although having at least Ni would be nice. An evasion lowering technique sounds perfect for a Ninja though. Fits the dexteritous/enfeebler style well. Plus the idea of it can be adapted to an age old Ninjutsu trick in Ninja mythos (Shadow binding. Where a Ninja would throw a sort of needle or knife at an opponent's shadow and it would bind the shadow, thus stopping the shadow's owner from moving. Totally fictitious but well, so are 70 % of Ninja mythos)


    ^. You have now seen everything..

    Name: Kiyotaru.
    Ethinticity: Windurstian.
    Home: Norg
    Main job: Ninja/Warrior (Current level's 50-60)
    Server:Ragnarok.

    Linkshells: Come and go.

    Comment


    • #17
      Doesn't Shadowbind already exist as a WS?

      Anyway, I think ninja are one of the better jobs in the game right now, they don't need any improvement. If you want to improve a job, make DRG good for something, make BST more useful to parties, give DRK some good WS before level 60, lower the damage penalties for MNK against most common exp monsters (in fact, I think all the weapon type penalties and bonuses are too large; they make monks too bad at some levels and too good at others), give MNK some good defensive gear so they can use their high HP, VIT and defensive abilities to tank, give SMN some useful abilities that you don't have to be level 60+ to get, or give SAM some stronger WSs so they can compete for damage dealer roles.

      There are several jobs that need help right now - NIN isn't one of them. Utsusemi Ichi and Ni combined with +eva gear are already arguably too good, adding Utsusemi San would be way overpowered.
      Defeated: Maat, Divine Might, Fenrir, Kirin, Cactrot Rapido, Xolotl, Diabolos Prime, Kurrea, 9/10 Dynamis Bosses (missing Tav), Promathia, Proto-Ultima, Proto-Omega, 4 Jailers, Apocalypse Nigh, 6/6 Nyzul Bosses
      RDM90, PLD90, DRG90, COR90, SCH90, BLU54
      All Nations Rank 10, ZMs & PMs Complete, AUMs Complete, Captain, Nyzul Floor 100 (5 Weapons, 4 WS), Medal of Altana, WotG Mission 15, 1/3 Addons Complete, 9/9 Abyssea Main Quests, 6/6 Caturae

      Comment


      • #18
        What about some type of flash? something to stun a monster would be ok. I hope they add some sorta WS that makes the screen stand still while a red image with a kana quickly fade in and fade out for a finishing move XD
        Fyreus:
        My job combos:
        NIN/WAR
        RDM/WAR-DRK-SMN

        -----------------------------------------------
        THF:15 SMN:20 BST:7 BLM:15 RNG:10 WAR:21 NIN:39 rest i forget or 20+



        LS:TheRoundTable

        Comment


        • #19
          Hmm, my LS has a flair for stating the strengths and weaknesses of a class, most of it boiling down to what happens when everyone is properly equipped for their lvls

          For Nin, the complaint is we already have enfeeblers and we already have tanks and we already have damage dealers.

          Tanking for a ninja is expensive. A pld can tank, cure himself, and so can the whm, everything is centered there and if done right, there really won't be much down time.

          Enfeebling is like some unconscious act for most of us I think. I'd run in and cast slow and blind and whatever then start pummeling away. Rdm's are noted for their enfeebles and they cast them far faster than we do. I haven't partied with rdm's in a while cause they've been acting dumb around me lately, stating that all their good for is curing after I specifically told them to fight cause we have a whm already, or actually not enfeebling like they could have. Rdm's are good all around which makes them great support classes and from what I know of the few rdm buddies I do have they particularly excel in the enfeeble department.

          Now damage; I can do roughly 85% of the damage of a drk at max damage output. But as it stands, drks will always hit hard, so will rng's, and so will war's and drg's. Which makes it look like ninjas are just another class stuck somewhere in the center.

          Now I personally have played the role of tank, enfeebler, AND damage dealer. Sometimes all at once.

          I think ninjas can hold their own for the fact that what we do have at our disposal are very effective techniques if used right. Currently I only use slow and blind cause I have enough eva to dodge most attacks amazingly enough and the added slow effect lets me cast ichi if the need arises. And even though I like sitting in the background, munching mithkabobs and berserking like crazy, I also like tanking and burning my Utsusemi's while the rest of the party pulverizes whatever hapless mob... or mobs we may run into.

          Ninja's own in their own right. There may be better classes, but I think ninjas can stand right up there with them with their heads held just as high. We're not as incapable as some people may believe and we are by no means weak damage dealers. I think properly equipped... no... better played, any job can do their business and find their place in the FF world. It's just a matter of proving your worth as a player and representing your job to the fullest
          Wandering Vagabond

          Always a hand to help when I can. Always a smiling face to cheer you when you're down. Always on the move, Always near and far. I am here if you want me. You only need to call, and I'll come running.
          -Masenken of The Heaven Knights-

          Comment


          • #20
            Yeah Shadowbind exists but thats just the Weapon Skill's name. I knew someone'd bring that up. I mean well...I had no other way to describe the move, its a bizzare move of basically "catching" a person's shadow, thus catching the person and stopping them from moving.

            Ofcourse its all a minute point since it'd just a glorified way of saying Evasion Break.(restricting movement) All the Ninjutsu's names are derived from Ninja tricks, they just have the same effects as Paralyze etc (Like Utsusemi (blink) Is Paper Solider, or that trick they use where a Ninja gets hit, then suddenlly its a piece of wood. You know. Or the Slow effect is supposed to be the Chain and Sickle tool etc)

            I think personally they should of given Ninja's very unique enfeebles instead of alternate versions of existing common ones, like Break Evasion, slow movement speed, or something along the line of the Viel moves in FFTA. But it still works so oh well.

            Edit: Or is that Shadowstitch thats the Dagger WS? Garjhrg....I dunno, you get the point.


            ^. You have now seen everything..

            Name: Kiyotaru.
            Ethinticity: Windurstian.
            Home: Norg
            Main job: Ninja/Warrior (Current level's 50-60)
            Server:Ragnarok.

            Linkshells: Come and go.

            Comment


            • #21
              Yep, its the dagger WS. I also agree we need a more unique ninjutsu or skill..something that hasn't been seen. If they wanted, they could add something called "Disabla" where you can disable the last enemy ability/special attack/magic attack. Something like that would make NIN something to drool over.
              Fyreus:
              My job combos:
              NIN/WAR
              RDM/WAR-DRK-SMN

              -----------------------------------------------
              THF:15 SMN:20 BST:7 BLM:15 RNG:10 WAR:21 NIN:39 rest i forget or 20+



              LS:TheRoundTable

              Comment

              Working...
              X