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  • an oddball Ninja combo...

    Hello everyone.

    I recently unlocked the Ninja advanced job. My high job is a Whm right now and Im working on Bard/Whm combo. I unlocked Ninja just as a "something to do when friends are not on" thing.

    Anyway I was playing it a bit the other night and got to thinking (yeah uh oh, lol).

    I have heard the over and over "recommended" combos for Ninja. Warrior, Thief and Rdm being the favorites from what I gather. Some say Samurai as well but.....

    Anyway... is there any other slightly off the beating path combos that would work? I started thinking about one I had a small bit of experience in... would a Ninja/Bard combo work at all?

    I was thinking about it some the other night. I realize stat wise bard probably doenst add much to Ninja and I also realize as bard with sub you lose the ability to have 2 song buffs on at once.

    However... you would still be able to have one buff song on and also still use debuffs like Foe Req. and even Lullaby to sleep targets. You could use songs like Sword Madrigal to raise attack accuracy which is for sure good for ninja. Hell you could even help the party out with hp or mp regen song after fights.

    Do you guys think this is a viable combo at all? Just curious.
    - Tekktrina

  • #2
    Also again my experience is with Whm. So if some of you say "Oh god no that wouldnt work..." pleasse explain why just so I can understand the class a bit better.

    I keep hearing Warrior is the only option that "serious" ninja's use as subjob just trying to see exactly why.

    Thanks!
    - Tekktrina

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    • #3
      Re: an oddball Ninja combo...

      Originally posted by Tekktrina
      Anyway... is there any other slightly off the beating path combos that would work? I started thinking about one I had a small bit of experience in... would a Ninja/Bard combo work at all?

      I was thinking about it some the other night. I realize stat wise bard probably doenst add much to Ninja and I also realize as bard with sub you lose the ability to have 2 song buffs on at once.

      However... you would still be able to have one buff song on and also still use debuffs like Foe Req. and even Lullaby to sleep targets. You could use songs like Sword Madrigal to raise attack accuracy which is for sure good for ninja. Hell you could even help the party out with hp or mp regen song after fights.

      Do you guys think this is a viable combo at all? Just curious.
      Maybe solo, but to your party your worthless and not needed for an invite. Inless of course you make your own party and then everyone joins and leaves after they see your job. Anywho, reasons...a singing Ninja doesn't help the party very much, ninja should either sub warrior or thf..which I dont recommend, and ninja uses ninjitsu ..not voice
      http://www.livejournal.com/users/zandria_/
      ---
      Dra Bmyhad Ec Toehk - FF7
      ----
      Final Fantasy XI - Zandria

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      • #4
        The idea of a singing Ninja diva is hilarous. :spin:

        But seriously, this is my take. It may be fun when your soloing, and doing misc activities with LS buddies or what not, not serious pting. If you're being serious with the Ninja and going into Exp pt's, and most other parties including boss fight Missions too Ninja/Bard has very little to offer to the overall party effort. Bard abilities don't aid the Ninja's overall purpose at all really. I like to think of sub jobs as not a merging of two classes, with the main class being center, and the sub class is just adding a few abilities to that. I see the most successful sub job combo's as a merging of one character, having sub abilities that aid the main job's purpose and push its true limit which wouldn't be possible without it.

        Ninja/Bard's abilities at first sound like they'd be alright in theory, but when you play this job to great extent you'll see that Bard abilities contradict the Ninja's abilities and purpose. Sleep is useful for a pt to have, but since your a frontline character it doesn't do much good in most situations, and the other defense up/down abilities don't really aid the Ninja's game enough, if at all to warrent its use in serious combat. Not to mention since you use one, you'll lack the variety and adaptivness Ninja abilities really need. So honestly I wouldn't reccommend it.

        And on your second question, why Ninja/Warrior is the most favorited combo? Its mostly because of that lovely ability we've all come to love and hate, Provoke. There's other reasons too though, not only does it boost the Ninja's attack power and complement its quantity of quality hit style with the attack boosts, Double attack, and Berserk, but it puts the Ninja in the best position to use its abilities, as a main tank. While the other Ninja abilities are nifty, when your tanking you can take full advantage of all of your weapons and tools, negating the enemy's ability to do almost any damage to the party with Utsusemi Ichi and Ni, further aided by a Ninja's naturally high agility if you concentrate on evasion in your equipment for the most part. Your abilities can cripple the enemy in various ways, and you can play semi Ranger with Throwing weapons exclusive to you as well as your regular attacks and status ailments, all this and 30 second provokes go together to keep hate too. Ninja/Warrior is probably the Ninja combo with the biggest bag of tricks at its disposal so its sort of loved for that. It helps the overall party effort the most.

        Ninja/Thief and the others are far from useless really, but they lack that quessessential ability to provoke and bring extra hate to them, and negate damage. A brave few dare to try these knowing it'll be tough, and it will. Give it a shot sometime though, some of these combo's can blossom at higher levels past 60, and are sorely underestimated. Most recommend using Nin/War as a backbone however, as it makes for the most reliable Ninja, and is useful for practically the whole Ninja's life span.


        ^. You have now seen everything..

        Name: Kiyotaru.
        Ethinticity: Windurstian.
        Home: Norg
        Main job: Ninja/Warrior (Current level's 50-60)
        Server:Ragnarok.

        Linkshells: Come and go.

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        • #5
          why Ninja/Warrior is the most favorited combo? Its mostly because of that lovely ability we've all come to love and hate, Provoke.

          Yeah No kidding about the love and hate thing about provoke.
          I love keeping hate, But I hate the fact that because of it, it makes WAR the only truely effective sub for a Ninja. If you had never played this game before, you would think a THF sub would compliment a NIN the best.


          I would only use a BRD sub to confuse people and make them think WTF is wrong with that crazed mofo???:p I sure everyone would get a good laugh out of it

          :spin::spin: :spin: :spin: :spin: :spin:
          32 NIN, 30 WAR, 15 DRK, 15 THF, 9 RDM, 5 WHM

          Leaping Lizzy- 1-5
          Crypt Ghost - 0-1
          Bubbly Bernie- 2-2

          Comment


          • #6
            hehe ok thx for the posts... just a crazy bard thinking outloud hehe.

            Im playing mainly a Bard/Whm right now but have my ninja job as a diversion when friends are not online etc. I hear your points. It almost seems to me the game is a bit screwed up in only letting warriors provoke.

            I really feel provoke should be a paladin, Drk, and perhaps ninja nad summoner skill they all share. Warrior would be the only basic class with it and then the advanced classes would have perhaps a bit more freedom on a sub.

            Oh well.
            - Tekktrina

            Comment


            • #7
              Maybe when Square rebalances the classes they will give provoke to more than warriors, would allow for more useful diversity. There should be abilities that multiple classes can use just at different levels... If a ninjas true intent is to provoke, then they should get it, maybe at a later level like 20-25 as opposed to 5 for warrior. (And paladins should definitely get it).
              NM Record:
              Leaping lizzy 0/3
              Spook 1/3
              Crypt Ghost 1/3
              Juu Duzu The Whirlwind 2/2
              Vuu Puqu The Beguiler 2/2
              Stinging Sophie 0/3
              Tumbling Truffle 0/1
              Jaggedy Eared Jack 0/1
              Thousandarms Deshglesh 2/2
              Orcish Wallbreacher 0/1
              Orcish Barricader 0/1
              Hundredscar Hajwaj 1/1
              Doppelganger Dio 1/1
              Doppelganger Gog 1/1
              Bomb King 1/1
              Ash Dragon - Got a screenshot before I died if that counts ^^

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