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hope u enjoy this ninja combs info

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  • hope u enjoy this ninja combs info

    ***
    L. Ninja
    ***
    Seems like everyone wants to be the ninja... However, the truth behind the cool
    looking dual katanas is that they don't really give a bonus to attack since
    they have double wait time to strike. However, some abilities decrease wait
    time which allows it to be more useful. And extra stats on weapons also make
    this useful. Of course, ninjitsu is useful(especially Blink), but it's
    incredibly expensive. Like Ranger, only play this class if you
    have some cash handy or you can make the materials easily in a guild.

    --a. Ninja/Warrior--
    This combo can work well as an interesting tank. Stat and ability bonuses help
    out ninja anyway. If you have the money for tons of blink ninjitsu, then taunt
    away and you could possibly replace a Paladin as the best tank. Otherwise, just
    try and attack away as you get larger than normal attack stats.

    b. Ninja/Monk
    I have no idea how this would work. Really though, the stat and ability bonuses
    of the Monk don't work well on Ninja. Go with Warrior or Thief.

    --c. Ninja/Thief--
    One of the best combos for ninja. Increased dexterity and agility allow benefit
    the already strongly speedy ninja. However, you get less attack power than with
    a Warrior. With this you'll only be a support attacker with the benefit of some
    ninjitsu.

    d. Ninja/Black Mage
    See Warrior/Black Mage. Don't even try it.

    e. Ninja/White Mage
    See Warrior/White Mage. The only magic-like skills you need are in ninjitsu.

    f. Ninja/Red Mage
    Another bad one. See Warrior/Red Mage.

    g. Ninja/Paladin
    Ninjas don't need more defense, and curing spells will be horrible cut. See
    Warrior/Paladin.

    h. Ninja/Dark Knight
    Perhaps more useful than Ninja/Paladin, but still not too good. You should
    never use black magic, and subbed Dark Knight is useless anyway. See
    Warrior/Dark Knight.

    i. Ninja/Summoner
    Horrible. See Warrior/Summoner.

    j. Ninja/Bard
    Pretty useless... Have you ever seen a singing Ninja? See Warrior/Bard.

    k. Ninja/Beast Master
    Bad. See Warrior/Beast Master

    l. Ninja/Ranger
    You cannot dual wield bows or guns, so stop asking. No real benefits to this
    one except for some added agility and dexterity.

    m. Ninja/Samurai
    You will get a ton of weapon skills with this combo, although one-handed weapon
    skills aren't exactly the best ones. Still, not a bad combo.

    o. Ninja/Dragoon
    No. No. See Warrior/Dragoon.

  • #2
    ....

    You just ripped that off gamefaqs and everyone has read it at least 60 times. It's not that accurate either as it's not an in-depth evaluation of the combos and based entirely on theory.
    If you want to give us info how about some first-hand experience if you have any...it's old news.

    Comment


    • #3
      Originally posted by Zantei
      ....

      You just ripped that off gamefaqs and everyone has read it at least 60 times. It's not that accurate either as it's not an in-depth evaluation of the combos and based entirely on theory.
      If you want to give us info how about some first-hand experience if you have any...it's old news.
      Actually it's not just inaccurate it's terrible .
      http://www.livejournal.com/users/zandria_/
      ---
      Dra Bmyhad Ec Toehk - FF7
      ----
      Final Fantasy XI - Zandria

      Comment


      • #4
        Worst FAQ ever.

        Written by an idiot.

        A good FAQ would take into account combinations for Solo play and combinations for Group Play.

        The author makes a half assed attempt to explain only group play combinations.

        Remember - a Sub-job accents strengths or fills in weaknesses.

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