This test was made to look into the claim that Counter is affected by the user's hit rate (i.e. lower hit rate = less counters.) Each trial was conducted against the same crab, without interruptions. For the second trial, Blinding Potion's effect was kept up at all times. Target mobs were Bigclaw in Toraimarai Canal (49-52).
Test 1: High (95%) hit rate
EP Bigclaw (Lv.52)
Summary:
Total attack rounds: 731
Landed Hits: 370
Misses: 277
Mob's Crits: 21/370 (5.68%)
Parries: 45
Counters: 39/409 (9.54%)
Test 2: Blinding Potions
TW Bigclaw (49/50/51)
Summary:
Total attack rounds: 711
Landed Hits: 373
Misses: 286
Mob's Crits: 19/373 (5.09%)
Parries: 39
Counters: 13/386 (3.37%)
The difference is as clear as night and day. It seems the base Counter rate is 10%. I was expecting 2% counter rate (because of the 20% hit rate floor) on the second test, but it could be that Signet is giving me a hit rate bonus because of the 18-20 level difference. I'll have to come back later with some more Blinding Potions and see if my hit rate is ~30% on them instead of the expected 20%. Regardless, it's pretty obvious that Counter does depend on hit rate.
Stats, etc
Test 1: High (95%) hit rate
EP Bigclaw (Lv.52)
Raw data
Summary:
Total attack rounds: 731
Landed Hits: 370
Misses: 277
Mob's Crits: 21/370 (5.68%)
Parries: 45
Counters: 39/409 (9.54%)
Test 2: Blinding Potions
TW Bigclaw (49/50/51)
Raw data
Summary:
Total attack rounds: 711
Landed Hits: 373
Misses: 286
Mob's Crits: 19/373 (5.09%)
Parries: 39
Counters: 13/386 (3.37%)
The difference is as clear as night and day. It seems the base Counter rate is 10%. I was expecting 2% counter rate (because of the 20% hit rate floor) on the second test, but it could be that Signet is giving me a hit rate bonus because of the 18-20 level difference. I'll have to come back later with some more Blinding Potions and see if my hit rate is ~30% on them instead of the expected 20%. Regardless, it's pretty obvious that Counter does depend on hit rate.
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