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  • #16
    Re: TP Burn Parties.

    Originally posted by Raydeus View Post
    So TP-burns actually demand attention from DD at all times, even if it's only to keep targetting mobs, if they don't pay attention is as bad as a WHM going AFK while someone is taking a beating.
    Not that much attention really. You just need to keep the monitor in your sight to
    - see your TP hitting 100%
    - see if the mob moves out of your melee range <--- most obvious catch for AFK DDs
    - provoke the links

    As long as your hand is holding controller, you can do all those easily.

    When I missed out WSing or something like that, it's usually when I ran to the kitchen to cook my meal....
    D:
    Ok I admit I cook while I merit my war... something I can never do with my Rdm.

    A little more attention is required if you have to count your shadows. Which again there's a shadow counter for you >.>

    Compare that to watching 3 refreshes, 4 hastes, sleep links, silence mages, dispel buffs, enfeebling and keep 6 HP bars healthy. I think you get the picture. I can play war with 1/10 the attention I need as Rdm.

    All the tedius thing like swaping gears and etc for war are all done when you created your macro already.
    There are painters who transform the sun into a yellow spot,
    but there are others who with the help of their art and their intelligence
    transform a yellow spot into the sun.

    - Pablo Picasso

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    • #17
      Re: TP Burn Parties.

      RDM in TP burn parties is probably one of the most difficult juggling acts in FFXI. You've got 5-7 spells with a 150-180 second duration (Haste, Refresh), Dispel, Silence, Dia II/III, Sleep/Sleep II, Cures, Regens, plus track your own Convert timer so you don't run out of MP... and if you're going for the gold star, you'll cast Slow and Paralyze too.

      Playing melee requires some attention, but not nearly as much IMO.


      Icemage

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      • #18
        Re: TP Burn Parties.

        And that's why I love TP burns as a RDM, fast paced fun.

        It is true melees aren't nearly as busy as the RDM, BRD or even the WHM, but they gotta pay attention at all times.


        PS > Jei I'd kick you if I found out you are going semi-AFK without letting the party know.
        sigpic
        "In this world, the one who has the most fun is the winner!" C.B.
        Prishe's Knight 2004-Forever.

        その目だれの目。

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        • #19
          Re: TP Burn Parties.

          You can't kick me. Taru AGI {catch meh}
          There are painters who transform the sun into a yellow spot,
          but there are others who with the help of their art and their intelligence
          transform a yellow spot into the sun.

          - Pablo Picasso

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          • #20
            Re: TP Burn Parties.

            Originally posted by Icemage View Post
            55 seems about the right level for TP burns to start assuming no outside help. Dragoons pick up Penta Thrust at this level, Warriors get Rampage. More importantly Bards pick up Mage's Ballad II at this level, which is the first time when they can really be the primary source of MP recovery in a party while still pulling.
            I suppose its all in how its played, people seem to be stuck on the notion that they need BRDs and multiple WAR or MNKs to make burns possible. Truth is, DRGs, COR and RNG can really smoke colibri thanks to having piercing weapons.

            And COR may not have an AoE sleep, but the definately can do the job if the camp isn't terribly competitive, but at 72 they get Peacemaker which levels the playing field considerably.

            P.S. Correction to above: Sidewinder and Slug Shot aren't quadruple damage. They're quintuple. The text description is wrong - the game calculates your damage multiplier at x5.0 for both weaponskills, not x4.0 as the help text would suggest.
            Really? Surprised SE hasn't patched up that little detail. I suppose that makes sense because everone else is getting a WS that is a five-fold attack.

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            • #21
              Re: TP Burn Parties.

              Originally posted by Omgwtfbbqkitten View Post
              Really? Surprised SE hasn't patched up that little detail. I suppose that makes sense because everone else is getting a WS that is a five-fold attack.
              Yeah, there's a 5+ page debate in the Ranger forum somewhere.

              A totally merited and pimped out MNK will usually parse about equal with a totally pimped out and merited WAR. Atleast in certain areas.
              Seems most every job has a zone for meriting where they will dominate every other job. Its all about match-ups.

              And MP recovery 55+ is only part of the reason BRD's make such good main healers in TP burn parties, they have march, madrigal, and minuet. As a RNG I can get minuet and prelude, or 2x min and eat sushi. In the late 50's we had a roaming TP burn party in the area where Olduum ring spits you out at, with just a single BRD/WHM as main healer. Averaged about 8k/hr iirc, which isn't too bad for that level range. Regardless, we were killing lesser colibri almost as soon as they were popping. Though, I would like to see numbers on the same setup party in the same spot, only replace the BRD/WHM with COR/WHM. Assuming the COR has time to DD, could have sped the party up a tad bit more.
              I RNG 75 I WAR 37 I NIN 38 I SAM 50 I Woodworking 92+2

              PSN: Caspian

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              • #22
                Re: TP Burn Parties.

                Originally posted by Caspian View Post
                Though, I would like to see numbers on the same setup party in the same spot, only replace the BRD/WHM with COR/WHM. Assuming the COR has time to DD, could have sped the party up a tad bit more.
                Well, COR/WHM would be problematic as a main healer because:

                (1) COR literally has to cycle out one roll to get a new one. They can't simply be overwritten like a BRD song can.
                (2) If he's maintaining a four buff cycle, that's two minutes he won't have Evoker's Roll.
                (3) Evoker's Roll is varied. 5, 8, 10 and 11 are the best numbers in that roll. Sanction refresh and Juice would be a must for a four buff cycle. Juice would stack with accuracy food, though. But people are pretty lazy about bringing Juice when it could help a PT.
                (4) In the scenario, they'd probably also have to use MP food, giving up squid sushi (AGI for QD, ranged accuracy for DD.)
                (5) COR would need Pie or merited MP for you to even have a hope of being raised by them at that level. I've seen the MP Elvaan and Galka get with WHM sub... it frightens me.

                Even though its possible to just have BRD or COR as main healer with everyone /NIN, if things do go bad... you're really f'n screwed and they won't be able to save you. Plus that whole Pecking Flurry thing that ignores shadows. I'd only go with it if I really trusted the people in PT.

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                • #23
                  Re: TP Burn Parties.

                  Ah, as you can see, my knowledge of COR mechanics is absolutely nothing.

                  Iirc, part of what helped the party was a fight or two of Paeon and Mambo when the BRD's mp was low. That likely was the difference maker.
                  I RNG 75 I WAR 37 I NIN 38 I SAM 50 I Woodworking 92+2

                  PSN: Caspian

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                  • #24
                    Re: TP Burn Parties.

                    Originally posted by Caspian View Post
                    Ah, as you can see, my knowledge of COR mechanics is absolutely nothing.

                    Iirc, part of what helped the party was a fight or two of Paeon and Mambo when the BRD's mp was low. That likely was the difference maker.
                    Well it wouldn't be impossible, but for /WHM to be totally effective. the cor would probably have to cycle down to two or three buffs. Two buffs for melee and trying to keep Evoker's on himself as much as possible. Sanction Refresh and Juice could arguably cover him for the one minute Evoker's Roll was down if he just cut back to three buffs.

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                    • #25
                      Re: TP Burn Parties.

                      Thanks for the replies, good to know MNK's are finally getting into parties easy enough in later levels. I'm not making a MNK for that reason at all, I initially wanted to make a MNK but after becoming friends with a high level one I just heard how hard it was to get into a party at later levels.

                      Also I do find that being able to get into parties as a major part of enjoying the game even if it's not the class I really want to play (but nonetheless very enjoyable). I had a THF at level 27 or 28 and I can remember just sitting there at some forest waiting for someone to ask me (I also tried forming groups), so I rolled a WHM and got to 22 and enjoyed it because people where all over me.

                      Edit: Spelling.

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                      • #26
                        Re: TP Burn Parties.

                        Dragoons get Penta at level 49. 55 is the much less useful Vorpal Thrust.

                        But I think the big level for TP burns is 74 - before then, most people have to pay attention to their hate or take real damage. The real distinguishing characteristic of TP burns is not that all the damage is coming from melee, but that the party has very few or no members on defense. As long as you have a tank and are trying to keep hate on them, it isn't a real TP burn.
                        Defeated: Maat, Divine Might, Fenrir, Kirin, Cactrot Rapido, Xolotl, Diabolos Prime, Kurrea, 9/10 Dynamis Bosses (missing Tav), Promathia, Proto-Ultima, Proto-Omega, 4 Jailers, Apocalypse Nigh, 6/6 Nyzul Bosses
                        RDM90, PLD90, DRG90, COR90, SCH90, BLU54
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                        • #27
                          Re: TP Burn Parties.

                          Good catch on Vorpal/Penta. My mistake :D I just remembered every Dragoon in existence wanting to go to Labyrinth of Onzozo back in the day in the late 50s to beat up on the weak-to-piercing Torama (never mind that every healer in existence hates that place due to Silena/Paralyna spam in every battle). Of course, those Dragoons now want to go to Bhaflau to beat up on even more defenseless Lesser Colibri...

                          ---

                          Burn parties as a rule are characterized by their lack of a tank, period, be they manaburn, TP-burn, arrowburn, fist-burn, or otherwise. Focus on offense, and kill the monster before it can penetrate your shallow defenses.

                          This is a big reason why PLD and WHM have become so unpopular in burn parties; they're the most defensively minded jobs in the game, and so provide the least support for these strategies. WHM's have a minor excuse because of Banish III's ability to support fist-burns in King Ranperre's Tomb, but without that there really isn't much of a reason to bring a WHM to any other burn camp at all. Paladins can actually play a DD/support healer role if people would just let them do so in TP-burns too, but it'll take some time for that mentality to sink in.


                          Icemage

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                          • #28
                            Re: TP Burn Parties.

                            I like PTing with Whm tho. Makes keeping people alive a lot easier :O And exp/hour isn't that much worse. Brd whm rdm DD DD DD usually is my favourite.
                            There are painters who transform the sun into a yellow spot,
                            but there are others who with the help of their art and their intelligence
                            transform a yellow spot into the sun.

                            - Pablo Picasso

                            Comment


                            • #29
                              Re: TP Burn Parties.

                              Originally posted by Jei View Post
                              I like PTing with Whm tho. Makes keeping people alive a lot easier :O And exp/hour isn't that much worse. Brd whm rdm DD DD DD usually is my favourite.
                              Yep, same with me, and also the best xp I've got so far was with a BRD, RDM, WHM, DDx3.
                              sigpic
                              "In this world, the one who has the most fun is the winner!" C.B.
                              Prishe's Knight 2004-Forever.

                              その目だれの目。

                              Comment

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