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  • #31
    Re: Starting with a monk?

    Originally posted by Bricklayer View Post
    From the guide in the clothcrafting section, it seems this is most easily done from Windy. Is that correct? If so, then it would be smart to make your starting city Windurst, or run over there from your respective other starting city early on in the game.

    Personally, I started in bastok, because as a hume I got the ring from making my character there. I believe taru and mithra are windurst, Galka and HUme are bastok and Elvaan is san d'oria, not sure if there's a second for sandy. If you fall into the category and start in windy, then yes, it would be pretty easy to farm/harvest all the needed materials. there are a few reasons you might want to travel at level 1 and a few reasons not to. pros would be that you get more CP leveling with signet in a foreign country, you get to advnture some more, and the guild would be right there. cons are that you would miss out on missions that you could do in your home country, the time and tribulations it takes to travel, and that from windy you'd most likely have to travel back again to level in the dunes... all in all, it's really up to you, since the items don't cost that much, you could just farm from your home country and buy them. I just made a good go of leveling while I was crafting and vice versa.

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    • #32
      Re: Starting with a monk?

      Originally posted by Bricklayer View Post
      From the guide in the clothcrafting section, it seems this is most easily done from Windy. Is that correct? If so, then it would be smart to make your starting city Windurst, or run over there from your respective other starting city early on in the game.
      I have not done any clothcrafting... but I just want to added that there is a clothcrafting guild in Sebina (Dunes) as well. You may not be able to take guild examine in Sebina, but you can buy material from the guild NPC.
      Server: Quetzalcoatl
      Race: Hume Rank 7
      75 PLD, 75 SAM, 75 WAR, 75 NIN, 75 MNK, 65 BLU

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      • #33
        Re: Starting with a monk?

        I wouldn't pick a city based on what guilds are there since its easy enough to travel between citys. Plus there is a clothcraft guild in Selbina and one in Al Zahbi. Unless you plan on buying everything you craft from the guild, really the only reason you HAVE to go to the guild is to join and take the tests. Although it is nice to go to get synth support. But if you plan on taking cloth to 100 you will eventually need to lvl your subcrafts too and those won't all be in windy.

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        • #34
          Re: Starting with a monk?

          Purple belt and power gi are both quest rewards, IIRC. Although you might have some trouble doing the purple belt quest at 18, power gi quest is trivial with a chocobo license and a scroll of instant warp. Republic knuckles are an HQ; you could do almost as well with bastokan knuckles.

          Almost all equipment that's expensive at low levels is unnecessary, or can be obtained in a less expensive way, or both.

          You could take monk to 18, do the subjob quest, and then level WAR/MNK to 37 and do the purple belt quest as a WAR before resuming your MNK leveling, if you want to make sure you have it right away (and don't have any friends that would help you find and kill the NMs).
          Defeated: Maat, Divine Might, Fenrir, Kirin, Cactrot Rapido, Xolotl, Diabolos Prime, Kurrea, 9/10 Dynamis Bosses (missing Tav), Promathia, Proto-Ultima, Proto-Omega, 4 Jailers, Apocalypse Nigh, 6/6 Nyzul Bosses
          RDM90, PLD90, DRG90, COR90, SCH90, BLU54
          All Nations Rank 10, ZMs & PMs Complete, AUMs Complete, Captain, Nyzul Floor 100 (5 Weapons, 4 WS), Medal of Altana, WotG Mission 15, 1/3 Addons Complete, 9/9 Abyssea Main Quests, 6/6 Caturae

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