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Does Boost count towards normal attacks?

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  • #46
    Re: Does Boost count towards normal attacks?

    Originally posted by [left
    Tirrock[/left]]
    Chiblast
    is
    chiblast
    . I don't know why I can
    chiblast
    snoll
    -
    tzar
    for 500 damage on 11 boosts and then get a 250 on a low level sheep outside of
    tavnazia
    on 12...
    Because this game is weird. :D

    Double Post Edited:
    Woah I left the Google Toolbar's spellcheck on and it highlighted all the stuff it thought was wrong red!

    Yeah, FireFox need's some fixin.
    Last edited by steveyos666; 06-02-2006, 01:15 PM. Reason: Automerged Doublepost

    ^lol, Pikachu

    Hay guyz sup asl?

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    • #47
      Re: Does Boost count towards normal attacks?

      Originally posted by Ziero
      Boost does NOT work for ranged attacks
      Actually, it does.

      If you do a ranged attack, then boost 10 times and do a ranged attack, I'm sure you'll notice a difference.

      Bow only IIRC.



      And you can do 12 Boosts and Chi Blast, just leaves you with a couple of seconds to get it off.

      And IIRC, 12xBoost with AF Gloves is MNDx10 in damage.


      Also; Chi Blast is its own element of sorts. It has no ties to any current element, and is very unique.
      SUICHI IS DEAD.

      Comment


      • #48
        Re: Does Boost count towards normal attacks?

        Originally posted by Aeolus
        Originally posted by Tirrock
        Multi-hit WS stop hitting after enough damage is done to kill the monster. So with a level 5 monster, it'd take one hit of raging fists to kill it. Before guppies, the stuff I could get highest damage on (other than boreal hound) as SMN was Liches, because they had enough HP to survive all 3 hits of flaming crush.
        I dont think thats true either. A lv 1 mob outside of the city barely has 100Hp never mind 200Hp. RagingFists can do 300 on the pugs outside Sandy.
        No, he's correct. If a lv1 mob has 100HP and you hit it with Raging Fists for 300, that means your first hit landed for 300. All multi-hit attacks, be it Blue Magic, Bloodpacts, Barrage, WSs, etc, work the same way. Chi Blast and black magic spells are all one-hit, though, so they do their full damage regardless of target HP.

        And AngryUndead, Chi Blast ignores target DEF, which is the only reason MNKs are used at all on gods (barring 300% TP SA Full Swing). The only factors on damage are a) Boosts, both number of times it's stacked and whether you used AF gloves; b) net MND; and c) random seed. You can Chi Blast the same mob any number of times and you'll get a range of damage. That being said, if you Chi Blast IT mobs for more damage than a lv1 mob, it's completely chance. Fact.

        Double Post Edited:
        Originally posted by Suichi
        Actually, it does.

        If you do a ranged attack, then boost 10 times and do a ranged attack, I'm sure you'll notice a difference.

        Bow only IIRC.



        And you can do 12 Boosts and Chi Blast, just leaves you with a couple of seconds to get it off.

        And IIRC, 12xBoost with AF Gloves is MNDx10 in damage.


        Also; Chi Blast is its own element of sorts. It has no ties to any current element, and is very unique.
        Are you positive about this? I asked about this when leveling RNG and the answer was unanimously no. I don't doubt that one person could have said "no" and the rumor spread like wildfire until it was a 100% consensus, however. If it's true, I find it unlikely that it only affects bow, though.

        Up until this point, I thought Boost only affected the next single melee attack and Chi Blast.
        Last edited by Dryhus; 06-02-2006, 01:42 PM. Reason: Automerged Doublepost
        Dryhus, Elvaan male | Bismarck | San d'Oria 6 | Windurst 5
        62RDM/60MNK/40BLM/37RNG/31WAR/24WHM/20NIN/19BRD/...
        Woodworking 94.7+2 | Bonecraft 53 | Cooking 42 | Fishing 29
        Smithing 29 | Alchemy 27 | Goldsmithing 21

        Bismarck Crafting Services
        My Skillcap Chart, printable on 8.5"x11"

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        • #49
          Re: Does Boost count towards normal attacks?

          My friend told me he was a WAR/MNK.

          He uses a ranged attack, then he boosted a few times and did another and said it did more damage. I think he was using a boomerang or bow. He also said Boost didn't go away after the attack so he kept on doing it.


          Someone go try it out.
          SUICHI IS DEAD.

          Comment


          • #50
            Re: Does Boost count towards normal attacks?

            Originally posted by Suichi
            My friend told me he was a WAR/MNK.

            He uses a ranged attack, then he boosted a few times and did another and said it did more damage. I think he was using a boomerang or bow. He also said Boost didn't go away after the attack so he kept on doing it.


            Someone go try it out.
            >_> <_<
            That means Boost did not effect his ranged attack.
            Dryhus, Elvaan male | Bismarck | San d'Oria 6 | Windurst 5
            62RDM/60MNK/40BLM/37RNG/31WAR/24WHM/20NIN/19BRD/...
            Woodworking 94.7+2 | Bonecraft 53 | Cooking 42 | Fishing 29
            Smithing 29 | Alchemy 27 | Goldsmithing 21

            Bismarck Crafting Services
            My Skillcap Chart, printable on 8.5"x11"

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            • #51
              Re: Does Boost count towards normal attacks?

              Originally posted by Dryhus
              >_> <_<
              That means Boost did not effect his ranged attack.
              What do you mean?

              What he did was;

              Used a boomerang on a mob.

              He boosted a couple of times.

              He used it again, and it did more damage than last time(enough to make a difference)

              Then he boosted a few more times.

              And it did MORE damage.


              As long as he wasn't lying to me, Boost does affect ranged attacks.

              He only told me this because Boost wasn't going away after the attack, so he was kinda intrigued by it. Seems like a good way to Solo RNG anway.
              SUICHI IS DEAD.

              Comment


              • #52
                Re: Does Boost count towards normal attacks?

                Atk is not rnged attack tho. It wouldnt show up on Atk if it was effected by a range attack. It would either go up and go away if it had been used or would stay if it hadnt. Boomerang damage is very random anyway it would seem. He'd need to test it on dif mobs with dif amounts of boosts several times to make sure. Id try it but Im not playing atm. Nother month to go o.O
                75 Mnk Sam | 70 Drk | 40 Blm | 37 Nin Rng Thf War
                Woodworking 91.9+2
                ZM:Complete CoP:Complete ToAU:27

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                • #53
                  Re: Does Boost count towards normal attacks?

                  Hmm. It was either boomerang or bow, I don't remember, but I know he levels his throwing skill(WAR main).

                  I thought Bow was based on ATK+AGI or something like that...
                  SUICHI IS DEAD.

                  Comment


                  • #54
                    Re: Does Boost count towards normal attacks?

                    I think theres Str involved in it as well. And its Rnged Atk not normal Atk I wouldnt imagine. He didnt happen to berserk while doing this? That effects rnged attacks I've heard.
                    75 Mnk Sam | 70 Drk | 40 Blm | 37 Nin Rng Thf War
                    Woodworking 91.9+2
                    ZM:Complete CoP:Complete ToAU:27

                    Comment


                    • #55
                      Re: Does Boost count towards normal attacks?

                      I don't believe he was.

                      Yes, Berserk does effect RA though.


                      Someone needs to try this out >< I can't until I get into my new house.
                      SUICHI IS DEAD.

                      Comment


                      • #56
                        Re: Does Boost count towards normal attacks?

                        Bah, late replies, was internetless for a day and half.

                        I'm surprised you are so sure of yourself.

                        Switch to your monk, go engage something, and try it. Boost does indeed insert an extra delay into your attack round. It is not an instant JA like Chi Blast or Provoke. This is common knowledge to anyone who plays monk regularly.
                        And how exactly do you measure this?
                        I don't think any JA is instant. I think their effects are instant. When you Provoke a mob, it turns red instantly but you still have to watch the animation. When you Provoke something, I'm pretty sure you have the same 1sec delay as any other JA.
                        The animation can be skipped, and when you do, it's evident that it's instant. Make an /equip line before the /ja so that you switch equipment and your character blinks. The JA will be performed while the character is blinking. You can run while doing this. If you start running and press the blink-JA macro, you can Provoke while running, Charm while running, or Boost while running. There is no pause in the character's movement in the least. Moreover, typically you don't get the confirmation message ("Armando uses Provoke," for example) until after the animation is finished. When you skip the animation, the confirmation message pops up immediately. In addition to this, you can perform other actions mid-animation: you can attack, shield, or even start casting spells. The animation is totally superficial (even though it does root you to the ground.)

                        The only JAs that don't follow this rule as far as I'm aware of are the Jumps. Which is a shame, really. Jump pulling would be fun.

                        When you Sharpshot+Barrage, you put a /wait 1 between them.
                        When you SATA, you put a /wait 1 between them.
                        When you Boost+WS, you put a /wait 1 between them.
                        When you Convert+CureIV, you put a /wait 1 between them.
                        This is more of an issue of game mechanics. Macros run though commands practically instantly. The game can't execute two JAs simultaneously.

                        Quick correction:
                        Even if you could boost 2000 times, attack caps at 999, and attack isn't incredibly useful after a certain point. (Diminishing returns.)
                        Attack doesn't have diminishing returns (it actually gets better, although it's not an actual exponential curve, it's a matter of "tiers.") Attack has a cap, though, and once you hit that cap more Attack won't help at all.
                        Last edited by Armando; 06-03-2006, 12:42 PM.

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                        • #57
                          Re: Does Boost count towards normal attacks?

                          Boost works for one (1) attack. You Boost, you hit the mob, and Boost wears off. The widely-accepted knowledge for Boost is that it doesn't affect ranged attacks. If your friend Boosted then used a ranged attack and Boost was still on, then it did not affect his ranged attack, quite simply.

                          With any physical damage in this game, there is a wide range of possible damage. Just because his next attack did more damage does not mean that Boost had anything to do with it.
                          Dryhus, Elvaan male | Bismarck | San d'Oria 6 | Windurst 5
                          62RDM/60MNK/40BLM/37RNG/31WAR/24WHM/20NIN/19BRD/...
                          Woodworking 94.7+2 | Bonecraft 53 | Cooking 42 | Fishing 29
                          Smithing 29 | Alchemy 27 | Goldsmithing 21

                          Bismarck Crafting Services
                          My Skillcap Chart, printable on 8.5"x11"

                          Comment


                          • #58
                            Re: Does Boost count towards normal attacks?

                            Originally posted by Dryhus
                            Boost works for one (1) attack. You Boost, you hit the mob, and Boost wears off. The widely-accepted knowledge for Boost is that it doesn't affect ranged attacks. If your friend Boosted then used a ranged attack and Boost was still on, then it did not affect his ranged attack, quite simply.

                            With any physical damage in this game, there is a wide range of possible damage. Just because his next attack did more damage does not mean that Boost had anything to do with it.
                            Nothing is stating that SE didn't forget to have the hook check for Ranged Attacks but can still effect Ranged Attacks. If it true then it means SE has a hook checking to see if your Main weapon attacks if the main weapon never attacks you could end up keeping the boost. If this is true though then until SE fixes it that seems to give RNG/MNK some extreeme potential I mean a x12 boost + food + sidewinder sounds deadly.

                            Not to mention creating a /ra macro that starts of with boost, would give RNG's a consistent power boost that continues to build for a while.


                            Cheezy Test Result (I am nerdier than 96% of all people. Are you nerdier? Click here to find out!)

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                            • #59
                              Re: Does Boost count towards normal attacks?

                              Seriously, someone check it.

                              If your friend Boosted then used a ranged attack and Boost was still on, then it did not affect his ranged attack, quite simply.
                              Go check for yourself, the results may surprise you.
                              SUICHI IS DEAD.

                              Comment


                              • #60
                                Re: Does Boost count towards normal attacks?

                                I'll check it, only because I'm tired of the person telling us to check it for ourselves not giving proof other than their friend's claims. ._.
                                Generic Info!

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