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It does, but it only effects the first hit if I remember it right... It's generally not worth doing it in the middle of battle (except right before a WS) since you stop punching while doing the boost animation.
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Yay for broken connection preventing me from exping/meriting!
It does, but it only effects the first hit if I remember it right... It's generally not worth doing it in the middle of battle (except right before a WS) since you stop punching while doing the boost animation.
I'm not sure how it applies, but I'd be inclined to think it works on both hits, seeing as 1) they're part of the same attack round, 2) they occur simultaneously, and 3) H2H counts as a single weapon. Testing would have to be done, though. Anyways, the great majority of JAs have an instant (i.e. nonexistent) "casting time," and therefore don't interrupt your attack cycles. The problem with mid-battle boosting is that it gets hate when done constantly.
It works on your first physical attack so if thats just going to be a hit it will increase that hits only dmg. Ive seen it go from a fully boosted hit 100 first hit then just the standard 40-50 afterwards. Never that I noticed it hit harder with both. I dont think its worth boosting every 10secs in a fight either seens as the delay will add up to 2 missed hits you could have done instead. Dont kno exact math, someone here did I think. Best just to use it before a ws for the most impact.
75 Mnk Sam | 70 Drk | 40 Blm | 37 Nin Rng Thf War
Woodworking 91.9+2
ZM:Complete CoP:Complete ToAU:27
It works on your first physical attack so if thats just going to be a hit it will increase that hits only dmg. Ive seen it go from a fully boosted hit 100 first hit then just the standard 40-50 afterwards. Never that I noticed it hit harder with both. I dont think its worth boosting every 10secs in a fight either seens as the delay will add up to 2 missed hits you could have done instead. Dont kno exact math, someone here did I think. Best just to use it before a ws for the most impact.
Unless you are WAR/MNK and tanking then boosting every 10 sec. in the fight doesn't help much. At least with WAR/MNK the constant boosting helps to keep hate on you if you are tanking. Yes WAR/MNK is a tank option, it was one of the originals before WAR/NIN may not work as well as /NIN but it has it's own playstyle.
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It works on your first physical attack so if thats just going to be a hit it will increase that hits only dmg. Ive seen it go from a fully boosted hit 100 first hit then just the standard 40-50 afterwards. Never that I noticed it hit harder with both. I dont think its worth boosting every 10secs in a fight either seens as the delay will add up to 2 missed hits you could have done instead. Dont kno exact math, someone here did I think. Best just to use it before a ws for the most impact.
Again, I would like to point out that it does NOT delay you. JAs do NOT delay you unless the JA's activation isn't instant. But, like it's been said before, it's not a good idea to do it constantly either way, because it'll get you hate.
Is boost a static atk increase, or does it scale with your current base atk?
And someone said it only affects physical attacks, but I thought MNK's in some HNM battles would boost a lot, then Chi Blast for big numbers.
I RNG 75 I WAR 37 I NIN 38 I SAM 50 I Woodworking 92+2
Yea it affects your next chi blast as well. Forgot about that heh. Your current atk is boosted by 15-20 I think the first boost then the second does like 40 then back to 15-20 then 40. Im not sure of the numbers but I did noticed its almost double every second boost. (Your current atk I mean)
75 Mnk Sam | 70 Drk | 40 Blm | 37 Nin Rng Thf War
Woodworking 91.9+2
ZM:Complete CoP:Complete ToAU:27
The amount of attack you gain seems to be based off of base attack. +ATK and berserk on while boosting doesn't make your boosts more powerful really. If you berserk half-way through boosting a ton, you'll have the same attack as if you used berserk from the start.
Edit:
I don't really see my boost doing ##, then ##/2 the next boost.
62MNK/31BLM, wearing pretty much no gear (goblin coif/carpenter's apron/baron slops):
247 base > 277 > 308 > 339 > 370 > 401 > 432 > 463 > 494
The only time it didn't do +31 was on the first boost.
Each Boost is 12.5% of your base ATK. Do 8 in a row and your ATK will double (before modifications). You lose the .5% on odd-numbered Boosts, but gain it back on even ones, because of rounding.
Ellipses on Fenrir There is no rush. If you're not willing to take your time, don't be surprised when no one wants to give you much of theirs.
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. . .
You can only boost for about 3 minutes before it wears off. 12 boosts is the "max". (There's a way to get more, but it's an exploit...) Even if you could boost 2000 times, attack caps at 999, and attack isn't incredibly useful after a certain point. (Diminishing returns.)
Generic Info!
Yay for broken connection preventing me from exping/meriting!
Except that Boost only lasts 3 minutes, and with a recast of 15 seconds, you can get at most 12 boosts in, which would add 1.5 times your base ATK. (If your base ATK is 100 and you boost 12 times, your ATK will be 250 + other modifiers.)
Ellipses on Fenrir There is no rush. If you're not willing to take your time, don't be surprised when no one wants to give you much of theirs.
,
. . .
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