When I first started playing a monk a read a guide that said that dodge boosted your evasion by a not-noticable difference.
Indeed it isn't noticable, but I had thought until recently that there was a difference, but that it was simply far too difficult to calculate through appearance alone.
I was slightly upset to see today that dodge doesn't actually change your evasion value.
Although the effect of dodge is 'evasion up', my evasion does not change.
The only thing I can think that may be going on is that it's raising your cap... which would be pointless...
Does anyone know exactly what's happening here?
Indeed it isn't noticable, but I had thought until recently that there was a difference, but that it was simply far too difficult to calculate through appearance alone.
I was slightly upset to see today that dodge doesn't actually change your evasion value.
Although the effect of dodge is 'evasion up', my evasion does not change.
The only thing I can think that may be going on is that it's raising your cap... which would be pointless...
Does anyone know exactly what's happening here?






But that doesn't mean that it's useless. You can still be hit while wearing an emperor hairpin, but that doesn't stop NINs from trying to get them. If it turns out that the effect of Dodge is no greater than an emperor hairpin - well, at least you don't have to pay millions of gil for it.


Comment