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is mnk worth it? please read

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  • #31
    Originally posted by Redlimit
    Kote is definately the arm equip of choice from 34-54. After that it starts to get hazy as to what is better, and really it dosen't matter too much at this point. Attack +20 is huge when you have like 150 or 200 attack total, but when you have a 300+ natural Attack, adding 20 to it isn't so hot anymore. This is where you start getting more bang for your buck out of STR.
    ah, I got ya, it helps before the AF gloves from lack of basic attack, but at lvl 50 when your base attack is like 250+ it really doesn't make much a diff (^^)b
    Most memorable WoW vent convos on Burning Legion:

    "Dude...I just wrote a sonnet, about taking a dump." - Kronos (2006)

    "Guys, I just set my oven on fire by trying to cook ramen in it, and broke the fire alarm with a frying pan. I think I'm in trouble." - Brawny (2006)

    "But Hisdon, why wouldn't you want The Unblockable Shield - wait a minute..." - Sasukekun (2005)

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    • #32
      They automatically get 2 "no" votes from the THF and the BLM in the party,
      since when is there a thf in every party....
      I haven't been able to get a party since level 40....
      Now i'm 46 with thf, and it takes HOURS just to convince people to join my party... much less get an invite from someone.

      At any one time on my server, there are more thf lfg than WAR, DRG, SAM, DRK combined!

      /sigh

      Comment


      • #33
        Way to go blowing out of proportion the inability to do a Distortion chain before-60. Unless there is a THF... there is nothing amazing about Distortion. Please. Give it a rest. Anyways, MNKs are gimped because of renkei... they are the first melee DD to get a powerful multi-hit WS. And unlike Penta Suck, it's actually good. With the exception of SA + TA + Viper Bite, there is no renkei better then one ending in Raging Fists at my level. NONE!

        Also, DRKs don't go that well with THFs either. Most low level DRKs don't bother leveling Great Sword, so they can't start Distortion until 49. Not to mention every DRK WS up until 60 is weaker then Combo, I fail to see how MNK is gimp.
        http://ryano.net/iraq
        http://ffxi.allakhazam.com/profile.xml?21310
        http://www38.tok2.com/home/pso/ff_avi/rws_claws.avi

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        • #34
          sidewinder+raging fists +thunder2 by the blm and rdm (at lvl60) = weeeeeeee!

          mnks are awesome.
          harr!

          Comment


          • #35
            Originally posted by Kaizoku Lite
            Also, DRKs don't go that well with THFs either. Most low level DRKs don't bother leveling Great Sword, so they can't start Distortion until 49. Not to mention every DRK WS up until 60 is weaker then Combo, I fail to see how MNK is gimp.
            that doesn't mean DRK's and THF's don't mix well, it means most DRK's suck...and hell it's true, majority of every job is suckage...so many people suck at this game it's like suck fest hosted by S-E. However DRG goes best with THF no matter how you put it
            Most memorable WoW vent convos on Burning Legion:

            "Dude...I just wrote a sonnet, about taking a dump." - Kronos (2006)

            "Guys, I just set my oven on fire by trying to cook ramen in it, and broke the fire alarm with a frying pan. I think I'm in trouble." - Brawny (2006)

            "But Hisdon, why wouldn't you want The Unblockable Shield - wait a minute..." - Sasukekun (2005)

            Comment


            • #36
              Originally posted by bonovoxpsu
              although your AF is pretty ugly lookin
              It's not that bad..
              Blm.75 - Whm.56 - Mnk.58 - Rdm.48 - Nin.37 - War.37 - Drk.37

              Merits - 98
              Goldsmith - 85.2

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              • #37
                Originally posted by Hisdon


                that doesn't mean DRK's and THF's don't mix well, it means most DRK's suck...and hell it's true, majority of every job is suckage...so many people suck at this game it's like suck fest hosted by S-E. However DRG goes best with THF no matter how you put it
                LOL @suckfest

                orz

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                • #38
                  Originally posted by Sharma

                  I think up until then if youre PTd with a well equipped Drk for example you may notice them tipping a bit more damage out than you but post 51 you can easily out damage them.

                  And then from 65-75 the tables turn again.

                  Please inform these people both sides of the coin
                  "LOLOLOL /COMFORT THF
                  BIG BEN SAY DONT WORRY ITS OK DANCINNG EDGES IS BETTER THAN GUILTOTOTSLIENS ON INTERCILRBLY TOUGH MONSTERS SO DONT CRY /HAPPY OK MOST TIME DANCINGS EDGES DO 700++ DAMAGES AND GU ILOOTINE NOT DO SO MUCH ON INCRTOTOUGHS IT MAKE BIG BEN SAD FACE =(((( CAUSE WORK SO HARD FOR GUILOTTIEN AND STILL NOT AS GOOD AS THF =((((99

                  OH AND RPECLISA THAT WONT WORK CAUSE SPINGSLSASH IS FRAGMENTATION PROPERTY AND SHARKBITE IS FRAGMENATION PROERPTERY SO FRAMG TO RFRAGM DOESNT WORK IT MUST BE FUSION AND FRAGMNETION IN NBA PLAYOFFS RASHEED WALLACE AWS FUSION AND BIG BEN WAS FRAMGNETATION AND WE MAKE CRAZY LIGHT SKILLCHAIN ONTO LAKERS FACES WHAT NOW LAKERS???? WHAT NOW??? IM CHAMPIONS NOW THATS WHAT"

                  Comment


                  • #39
                    Originally posted by Jifan
                    Nin/Thf/Monk PT are the best at my level for fast exp.

                    15k Exp in 3/4 hours in Kuftal. PT Consisted of Bard, RDM, WHM, Monk, THF, NIN for most of it. Once Nin had to leave... we were left with a PLD as tank. We tried different skillchains and RLB > RF worked the best. .
                    Thats great xp.. but i would guess that the one of the primary reasons you were able to achieve that kind of xp is the fact that you had a bard and a rdm.

                    6mp/3seconds(even 4mp/3seconds if bard was pre 55) and bard buffs are going to make for good xp almost regardless what the front liners are.
                    Giest: 69whm.
                    http://ffxi.allakhazam.com/profile.xml?60013
                    Stinna(wife) 71 blm/whm

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                    • #40
                      Monks are probably the best melee damage dealer, besides ranger because of barrage. If you want my opinion on dark heres what I posted on the race/job general forum keep in mind I perm PT'd with a dark all the way to 73 before he quit ~_~;

                      Hmmm...I dunno I think darks are a hassle. I haven't really ever played with a great NA or JP dark knight, even the one in my perm party had all the good stuff like snipers and haubark before he quit, and it still wasn't very impressive.

                      1-15 darks are cool cause everything dies so fast
                      15-59 do slow big melee (if they dont whiff) with crap WS
                      60-64 gullotine ~_~ zzzz (20 lvls too late doesnt really end any good chains....)
                      65-66+ yay cross reaper/spinning slash! hmm any monks seeking? damn ok i guess we'll take the drk

                      Even after 65/66 the dark knights that I've played with can only finish WS every other fight because they build tp so slow. Doing bones in Gustav with my dark buddy and me using a monk was annoying, we had to build tp on pugils for him because he could barely get 100+ tp every other monster. His lame ass ends up quitting after he gets to 73 and getting his dumb haubark. I wish I had another monk with me all those times leveling with him.

                      Comment


                      • #41
                        How are monks 2nd non proper tanks?

                        While it is possible to equip a monk with many evasion + gears combine with evasion up skill, it's not likely.

                        But we generally see most IT monster go through evasion stats pretty consistantly so not sure how much it would help.

                        On armor:
                        Both darks drag, and Sam wear heavy armor, monks if I remember can't even wear medium/light armor.

                        To round out the attacker group ranger can utsusemi his way out of a couple of rounds of beatdowns.

                        Most of the monks I know that take hate end up getting pounded.

                        This is compounded by the fact that you berserk/SC-> most def down and oh so much hate. For MNK/wars

                        NO this does not mean monks can't tank, you just don't want them to. You can throw on a defender, but then so can every other melee class these days meeting requirements.

                        TO
                        The double switch WS is a techical tactic I'm well aware of, but pulling it off is not the easiest. One of my monk pts had monk/thf/blk super kill SC that required this, but it has major problems when trying to impliment 100%. In the long run chain #3 happened as much as chain #1.

                        In begining and while switched, the monk will get hit and hit hard. At worse case senerio, thf makes mistake, or monster does super SC on monk = big ouchie.

                        With all said and done, we all agree that this is argued in the strictest idealistic sense. It's NOT taboo to have nin-thf-monk, only problematic.

                        No one is going to say "I don't want you Monk" for such a simple reason, but doesn't mean, "Ooh you, I must have a Monk" either.

                        PS:
                        To thf looking for pt Not sure on your situation, but thf-nin combo is a very common combination. Pass utsusemi ni, the rotating shadow tactic is sometimes used and it is very hard to keep hate with this going on, especially when you have bigger and bigger damage dealers on your team. Therefore tricking on nin at begining of each battle is in high demand.

                        Besides being too many thfs at your xp hours, the only answer I can come up with is the differences between generic NA and JP pt formations. AND that is another topic for another time.

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                        • #42
                          Monk has been a pretty big disappointment for HNM and big scale raids. Dynamis I guess is an exception for all jobs. For HNM targets like Sky gods, however, we're regulated to 2 minutes of boosting and a chi blast.

                          This pretty much sucks to go thru 75 levels of being a top notch melee job and suddenly have to turn into a caster.

                          With the level of intelligence these encounters are designed with its no big surprise. How fun must it be for end-game tanks to provoke/flash and kite these super bosses around while mages nuke and rangers shoot them.

                          I miss Everquest more now than I used to after experiencing many of these "raids" in FFXI. At least EQ took some form of strategy and provided some type of challenge without gimping the encounter (in the early days at least).

                          Anyway, enough rantage I guess. If you plan on going to 75 and plan on fighting the end "bosses" a lot then dont play a monk, its boring as fuck.

                          Boost, Boost, Boost, Boost, Boost, Boost, Boost, Boost, Boost, Boost, Boost, Chi Blast. Repeat, Repeat, Repeat, Repeat....

                          Zane
                          Seraph Server
                          www.d-best.com/hunteralliance

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                          • #43
                            Originally posted by Kaizoku Lite
                            Way to go blowing out of proportion the inability to do a Distortion chain before-60. Unless there is a THF... there is nothing amazing about Distortion. Please. Give it a rest. Anyways, MNKs are gimped because of renkei... they are the first melee DD to get a powerful multi-hit WS. And unlike Penta Suck, it's actually good. With the exception of SA + TA + Viper Bite, there is no renkei better then one ending in Raging Fists at my level. NONE!

                            Also, DRKs don't go that well with THFs either. Most low level DRKs don't bother leveling Great Sword, so they can't start Distortion until 49. Not to mention every DRK WS up until 60 is weaker then Combo, I fail to see how MNK is gimp.
                            Sorry, Distortion IS that important. If you level any other job, distortion is ALL you do from 1-60. I guess being a monk you don't realize just how important distortion is. Let's see, what's weak to distortion.... crawler, crab, beetles, lizards, flys, pugils... basically ALL leveling mobs. And none of them a weak to fusion.

                            Fusion = bad renkei damage, and bad magic burst on an element the mob isnt' weak to.

                            Distorton = great renkei damage, and great magic burst.

                            That is why THF is so popluar pre-60 because they pump out insane distortion chains and dump that hate on the tank = solid lockdown.

                            And yes, DRK aren't really the best with distortion either. But at least we can start (powerslash/vorpal scythe) and end it (slice), and take one for the team.

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                            • #44
                              also can end it in Hard Slash, Vorpal Scyth, and Sickle Moon
                              Most memorable WoW vent convos on Burning Legion:

                              "Dude...I just wrote a sonnet, about taking a dump." - Kronos (2006)

                              "Guys, I just set my oven on fire by trying to cook ramen in it, and broke the fire alarm with a frying pan. I think I'm in trouble." - Brawny (2006)

                              "But Hisdon, why wouldn't you want The Unblockable Shield - wait a minute..." - Sasukekun (2005)

                              Comment


                              • #45
                                Originally posted by qlynt
                                Even after 65/66 the dark knights that I've played with can only finish WS every other fight because they build tp so slow. Doing bones in Gustav with my dark buddy and me using a monk was annoying, we had to build tp on pugils for him because he could barely get 100+ tp every other monster. His lame ass ends up quitting after he gets to 73 and getting his dumb haubark. I wish I had another monk with me all those times leveling with him.
                                #1. You are either over exaggerating

                                OR

                                #2. Your WHM was not making Blindna on him a priority.

                                DRK's must NEVER be blinded.


                                But don't tell me you outdamage DRKs, Spinning Slash alone dominates Dragon Kick in finishing the Light Renkei.
                                "LOLOLOL /COMFORT THF
                                BIG BEN SAY DONT WORRY ITS OK DANCINNG EDGES IS BETTER THAN GUILTOTOTSLIENS ON INTERCILRBLY TOUGH MONSTERS SO DONT CRY /HAPPY OK MOST TIME DANCINGS EDGES DO 700++ DAMAGES AND GU ILOOTINE NOT DO SO MUCH ON INCRTOTOUGHS IT MAKE BIG BEN SAD FACE =(((( CAUSE WORK SO HARD FOR GUILOTTIEN AND STILL NOT AS GOOD AS THF =((((99

                                OH AND RPECLISA THAT WONT WORK CAUSE SPINGSLSASH IS FRAGMENTATION PROPERTY AND SHARKBITE IS FRAGMENATION PROERPTERY SO FRAMG TO RFRAGM DOESNT WORK IT MUST BE FUSION AND FRAGMNETION IN NBA PLAYOFFS RASHEED WALLACE AWS FUSION AND BIG BEN WAS FRAMGNETATION AND WE MAKE CRAZY LIGHT SKILLCHAIN ONTO LAKERS FACES WHAT NOW LAKERS???? WHAT NOW??? IM CHAMPIONS NOW THATS WHAT"

                                Comment

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